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 Post subject: Ready Player One figures
PostPosted: Tue Apr 03, 2018 2:54 am 

Joined: Tue Jun 26, 2007 10:19 am
Saw this set at Walmart. Looks interesting.
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 Post subject: Re: Ready Player One figures
PostPosted: Tue Apr 03, 2018 9:35 am 
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HATES Mattel

Joined: Tue Jun 26, 2007 10:19 am
I got them via Amazon, which ultimately sucked for me because it was 2 weeks late and I paid twice what my split-partner ended up paying when I let him out of the deal to get the whole set for himself instantly on sale at WM for $15.

However, despite that issue I am happy to have them as up-ticulation projects as I bought the two big guys to be. Percy is kinda androgynous/feminine to me so I may just use his head for a chick. Artemis is kinda HACKS-Elfy so I may end up using her to make another random Elf chick. It's the other two that are really gonna be fun to upgrade to being proper action figures. However, somebody at Funko is an absolute ass-incompetent "LASER BLAST HOLE" that needs to be fired immediately, imho. With these figures, and previously with the GoT Night King figure, they use a separate piece to pin the forearm/elbow onto and that piece then pegs into the hindarm. This is pretty standard now that Hasbro implemented it across several lines and other companies have begun to copy it. However, Funko decides that the peg going up into the hindarm for all four of these figures and the aforementioned Night King should be SQUARE in cross-section instead of Hasbro's circular cross-section for this peg. This is Mattelian in its stupid expense of a mold cost to ultimately thwart playability. The absolute A-#1 point of articulation for a natural standing pose for a human is to have some inward twist for the hindarms such that the forearms cross the body; and not a single one of these figures can do it despite having the engineering that should enable it and would at absolutely not one single penny more to the operation (unless the sculptor charges more for cylinders instead of blocks) while improving their playability exponentially.

It's absolute inexcusable incompetence, imho; and somebody would rightfully lose their job over it. It's like deliberately designing a car with all the same internal engineering but closing up the body panels disabling the ability of the front wheels to steer. It completely negates the entire "LASER BLAST" point of making, buying, and using the product.

However, I have high hopes that Aech and I-Rok will be cool once I get done with them.

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 Post subject: Re: Ready Player One figures
PostPosted: Tue Apr 03, 2018 11:03 am 
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JC Podcaster

Joined: Tue Jun 26, 2007 10:19 am
Location: Clifton, NJ
This set is only $12.99 at GameStop.

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 Post subject: Re: Ready Player One figures
PostPosted: Tue Apr 03, 2018 12:35 pm 
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DarkJedi'd

Joined: Tue Jun 26, 2007 10:19 am
Location: The Black Hole of Toydom
I picked up a set a few weeks ago at Gamestop for $13.

On Friday I got another set for $9.74 through a promotion they had.

Realized the two 'kids' could be used for a young Zandar and Zarana...

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 Post subject: Re: Ready Player One figures
PostPosted: Tue Apr 03, 2018 12:49 pm 
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Formerly Push You Down

Joined: Tue Jun 26, 2007 10:19 am
Location: Rosemead CA
It's weird that the package shows 5 characters but only 4 are included.

I'd pick this set up for 13 bucks. I could use the kids, but would have no use for the monster dudes.

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 Post subject: Re: Ready Player One figures
PostPosted: Tue Apr 03, 2018 3:55 pm 
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Joined: Wed May 12, 2010 11:34 am
I grabbed myself a set yesterday for about 14 bucks (New York)
That useless holster on Parcival really annoys me, I'm no skilled customizer but I think I can fix it easy


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