Rules    FAQ
User: Guest ( Register )
 
 
 

It is currently Thu Nov 21, 2024 6:57 am (All times are UTC - 5 hours [ DST ])




Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 352 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6 ... 24  Next
Author Message
 Post subject: Re: New Diaclone powered suits and mechs
PostPosted: Sun Oct 23, 2016 6:03 pm 
User avatar
HATES Mattel

Joined: Tue Jun 26, 2007 10:19 am
Wait, there's a 4" Wreckgar?

_________________


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: New Diaclone powered suits and mechs
PostPosted: Sun Oct 23, 2016 6:31 pm 

Joined: Wed Mar 21, 2012 6:56 pm
Location: Strange Laboratories.
Wreck-Gar: http://www.seibertron.com/transformers- ... ar/4018/1/

Wheelie: http://thechosenprime.com/TitansReturnWheelie


4" tall (not in scale with 4" figs), super-cool!

_________________


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: New Diaclone powered suits and mechs
PostPosted: Sun Oct 23, 2016 7:53 pm 
User avatar
HATES Mattel

Joined: Tue Jun 26, 2007 10:19 am
I'd get Wheelie if a headbot could drive him, but otherwise he's 'Meh'. Wreckie might play well with an MB, like with an orange Spartan.

_________________


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: New Diaclone powered suits and mechs
PostPosted: Sun Oct 23, 2016 8:14 pm 

Joined: Tue Jun 26, 2007 10:19 am
So you bought the teal Fatty relatively recently (before you bought the v2 with Dianauts)? I recall when they first came out they weren't that expensive but now ....

Was your fatty sub $12 us when you bought it (before shipping)? I wince when I think of the time when they were that price.

I take it Dianauts fit inside wheelies chest compartment ? I can't tell from the pic even though the windshield is hinged.

For you AV
Image


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: New Diaclone powered suits and mechs
PostPosted: Sun Oct 23, 2016 9:37 pm 
User avatar

Joined: Tue Jun 26, 2007 10:19 am
Location: Canada, eh?
AdrienVeidt wrote:
I'd get Wheelie if a headbot could drive him, but otherwise he's 'Meh'. Wreckie might play well with an MB, like with an orange Spartan.


I have Wheelie and he's designed for a headbot to drive him.

Proof: http://www.seibertron.com/transformers- ... 4133/1/41/

OB

_________________


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: New Diaclone powered suits and mechs
PostPosted: Sun Oct 23, 2016 10:28 pm 

Joined: Wed Mar 21, 2012 6:56 pm
Location: Strange Laboratories.
Wheelie can absolutely fit a Dianaut pilot.

It's hidden in robot mode, though, behind a plastic piece, which is covered by the windshield. I just wonder how essential that plastic piece is.

I'd love to mod it into something akin to the frikkin' sweet PD-01 & Star Pilot:

http://www.bigbadtoystore.com/bbts/prod ... ode=retail



Fatty ran me $17.95, BUY IT NOW free shipping this past summer. They all sorta hit around the same time. Christmas in August!

_________________


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: New Diaclone powered suits and mechs
PostPosted: Sun Oct 23, 2016 10:35 pm 
User avatar
HATES Mattel

Joined: Tue Jun 26, 2007 10:19 am
OreoBuilder wrote:
AdrienVeidt wrote:
I'd get Wheelie if a headbot could drive him, but otherwise he's 'Meh'. Wreckie might play well with an MB, like with an orange Spartan.


I have Wheelie and he's designed for a headbot to drive him.

Proof: http://www.seibertron.com/transformers- ... 4133/1/41/

OB

Dammit; I didn't really need to know that, man.

_________________


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: New Diaclone powered suits and mechs
PostPosted: Mon Oct 24, 2016 1:29 am 

Joined: Tue Jun 26, 2007 10:19 am
OreoBuilder wrote:
I have Wheelie and he's designed for a headbot to drive him.

Proof: http://www.seibertron.com/transformers- ... 4133/1/41/

OB


...you just made me curse at the screen. You're going to make me start buying TF's.

..ugh.


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: New Diaclone powered suits and mechs
PostPosted: Mon Oct 24, 2016 1:42 am 

Joined: Tue Jun 26, 2007 10:19 am
Doctor Robert Strange wrote:
Wheelie can absolutely fit a Dianaut pilot.

It's hidden in robot mode, though, behind a plastic piece, which is covered by the windshield. I just wonder how essential that plastic piece is.

I'd love to mod it into something akin to the frikkin' sweet PD-01 & Star Pilot:

http://www.bigbadtoystore.com/bbts/prod ... ode=retail



Fatty ran me $17.95, BUY IT NOW free shipping this past summer. They all sorta hit around the same time. Christmas in August!


That's still a fair price compared to the prices now.

If either you or Adrien have need of Mega Bloks scale Votoms mechs let me know as i'd like to downsize one of them to 1/48 so i'm up for a trade.


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: New Diaclone powered suits and mechs
PostPosted: Mon Oct 24, 2016 2:13 am 
User avatar
HATES Mattel

Joined: Tue Jun 26, 2007 10:19 am
I actually had the teal Fatty from an HLJ sale a few years back. Now he's in fat pieces somewhere.

_________________


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: New Diaclone powered suits and mechs
PostPosted: Mon Oct 24, 2016 4:44 am 

Joined: Tue Jun 26, 2007 10:19 am
Well if you find his fat pieces and want to part with it let me know :lol:


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: New Diaclone powered suits and mechs
PostPosted: Mon Oct 24, 2016 9:00 pm 
User avatar

Joined: Tue Jun 26, 2007 10:19 am
Location: Canada, eh?
AdrienVeidt wrote:
OreoBuilder wrote:
AdrienVeidt wrote:
I'd get Wheelie if a headbot could drive him, but otherwise he's 'Meh'. Wreckie might play well with an MB, like with an orange Spartan.


I have Wheelie and he's designed for a headbot to drive him.

Proof: http://www.seibertron.com/transformers- ... 4133/1/41/

OB

Dammit; I didn't really need to know that, man.


:twisted:

OB

_________________


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: New Diaclone powered suits and mechs
PostPosted: Mon Oct 24, 2016 9:03 pm 
User avatar

Joined: Tue Jun 26, 2007 10:19 am
Location: Canada, eh?
I've had those Dia-Nauts pre-ordered at BBTS for a while. I want to display them with my Diaclone Masterpiece Transformers.

Suntzu wrote:
OreoBuilder wrote:
I have Wheelie and he's designed for a headbot to drive him.

Proof: http://www.seibertron.com/transformers- ... 4133/1/41/

OB


...you just made me curse at the screen. You're going to make me start buying TF's.

..ugh.


He's one of my favorites from a solid Titans Return line-up so far. He is a 12$ well spent.

OB

_________________


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: New Diaclone powered suits and mechs
PostPosted: Tue Oct 25, 2016 10:06 am 
User avatar
HATES Mattel

Joined: Tue Jun 26, 2007 10:19 am
I've been diggin' the Titans Return line quite a bit. I've gotten Hardhead, Wolfwire, Blurr, Highbrow, Mindwipe, and Skullcruncher so far, with plans to get one or two of the singlepack headbots today if I can. I'm eagerly awaiting Chromedome and the Walgreens exclusive Brainstorm, and might even get the Takara versions of him and Blurr to maximize the size of my Wipeout racing team homages.

Of the six I have so far, Skullcruncher's the best despite my dislike of his pink bits. Wolfwire is quite nice, although I made some mods to him to reduse his 'kibblyness' in both modes. I'm very impressed with Mindwipe's inventive use of his wings becoming his boots, although I wish his bat head and legs were more poseable. Hardhead was my first and is very cool, although I wish he had a waist swivel now that I see others have it. Blurr is great as I *adore* his Wipeout-esque altmode (I have his 'toes' up in bot mode and down in vehicle mode to be undercarriage air scoops), but he really does need some more color. The only one I was not impressed with was Highbrow, mostly due to how his heli-blades constantly interfered with his arm movement. I cut them off and flipped the rotor shaft 'blocks' to their side, and I have his toes out straight backwards in his new 'spacefighter' mode.

_________________


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: New Diaclone powered suits and mechs
PostPosted: Tue Oct 25, 2016 1:14 pm 
User avatar
Hardest screen name to real life match-up on the board.

Joined: Thu Aug 09, 2007 9:23 pm
AdrienVeidt wrote:
I
Of the six I have so far, Skullcruncher's the best despite my dislike of his pink bits.


:monocle: How closely do you examine your figures?! 8-O

All in all, though, I agree with you. I love this line so much. I just wish the headbots were better articulated (at least make the calves/feet independent so you can do dynamic posing. I know why they did it the way they did, but I don't have to like it). The little $5 headbot packs are crazy fun. You get the head then a small transforming vehicle or beast. Just so much more fun than they should be. I'm not a fan of the RiD line because of their goofy oblong heads, but I've been buying some of the RiD figures to be donor bodies for the single pack headbots. Not sure if I'll use them as actual characters or just make the bodies generic transtectors that the heads select based on mission.


Top
 Profile Customs Feedback / Brawlingness  
 
Display posts from previous:  Sort by  
Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 352 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6 ... 24  Next

It is currently Thu Nov 21, 2024 6:57 am (All times are UTC - 5 hours [ DST ])


Who is online

Users browsing this forum: Bing [Bot] and 24 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group