Rules    FAQ
User: Guest ( Register )
 
 
 

It is currently Thu Oct 31, 2024 9:25 pm (All times are UTC - 5 hours [ DST ])


Forum rules


  • This section is for honest critique of the work shown here. Members are encouraged to give and accept non-confrontational constructive criticism as well as adoring praise and everything in between.
  • In order to show case everyone's work equally, please post multiple customs on the same day into a single thread. If you have a lot of pictures of your work you may have to add them to a separate post within that thread.
  • Please do not link to a sale thread or to eBay from your critique thread. This section isn't to be used to market your finished work. The Market Place section is better suited for that purpose.



Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 17 posts ]  Go to page 1, 2  Next
Author Message
 Post subject: Kamakura
PostPosted: Sat Jan 07, 2023 3:43 pm 

Joined: Tue Jun 26, 2007 10:19 am
For my 450th custom, here's Kamakura in ARAH format. The character's been done in every other format by Hasbro, including 1:12 and 1:6, so it was time for this.


Attachments:
kamakura-front.jpg
kamakura-front.jpg [ 180.36 KiB | Viewed 2151 times ]
kamakura-side.jpg
kamakura-side.jpg [ 201.92 KiB | Viewed 2151 times ]
kamakura-angle.jpg
kamakura-angle.jpg [ 191.79 KiB | Viewed 2151 times ]
kamakura-wip.jpg
kamakura-wip.jpg [ 175.39 KiB | Viewed 2151 times ]
Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Kamakura
PostPosted: Sat Jan 07, 2023 4:25 pm 
User avatar
DarkJedi'd

Joined: Tue Jun 26, 2007 10:19 am
Location: The Black Hole of Toydom
Oh, that's nice...

_________________
Hero Machine Real Characters: https://tinyurl.com/yyguul9e
Hero Machine Original Characters: https://tinyurl.com/y59j5gmd
Hero Machine Other properties: https://tinyurl.com/y48nnp8u


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Kamakura
PostPosted: Sat Jan 07, 2023 4:57 pm 
User avatar

Joined: Tue Jun 26, 2007 10:19 am
Location: Kirkland, WA
How do your rivet sculpt overs hold up over time? It's a really nice finish to the sculpting you're doing, just curious if it ever interferes with mobility or starts to crack?

Very cool final results.

_________________


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Kamakura
PostPosted: Sat Jan 07, 2023 5:55 pm 
User avatar

Joined: Tue Jun 26, 2007 10:19 am
Great stuff! The sculpted details look amazing!


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Kamakura
PostPosted: Sun Jan 08, 2023 1:54 pm 
User avatar

Joined: Mon Oct 07, 2013 3:59 pm
Location: MS
love your no fear approach here! the end result looks perfect!

_________________
The more you run over a dead cat,
the flatter it gets.
-Anonymous


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Kamakura
PostPosted: Sun Jan 08, 2023 5:12 pm 

Joined: Tue Jun 26, 2007 10:19 am
DarkJedi wrote:
Oh, that's nice...


Thanks!


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Kamakura
PostPosted: Sun Jan 08, 2023 5:16 pm 

Joined: Tue Jun 26, 2007 10:19 am
DanOfTheDead wrote:
How do your rivet sculpt overs hold up over time? It's a really nice finish to the sculpting you're doing, just curious if it ever interferes with mobility or starts to crack?

Very cool final results.


Thanks!

It's Aves epoxy. No issues ever on the thigh screw insets, and surprisingly the elbow rivets. The shoulder rivets can be problems, especially on the larger ones on the NS figures with the softer plastic. That said, I pose them a few times for photographing, and then to put on a shelf. Not sure how well the epoxy would do with repeated movement.

Also, it doesn't discolor down the road or make the paint on it sticky, something I ran into when I used plumber's epoxy before discovering Aves.


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Kamakura
PostPosted: Sun Jan 08, 2023 5:17 pm 

Joined: Tue Jun 26, 2007 10:19 am
kowalski wrote:
Great stuff! The sculpted details look amazing!


Thanks!

I couldn't get the padding to look uniform, even though I used a surface (the edge of a water bottle lid) to make it uniform. The metallic wash is disguising a lot of the imperfections in the sculpt.


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Kamakura
PostPosted: Sun Jan 08, 2023 5:19 pm 

Joined: Tue Jun 26, 2007 10:19 am
2DARK2C wrote:
love your no fear approach here! the end result looks perfect!


Thanks!

And there was some fear- I didn't squeeze the Marauder Uzi into the hands because it felt like the thumbs would snap off!


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Kamakura
PostPosted: Tue Jan 10, 2023 6:49 pm 
User avatar

Joined: Wed Oct 17, 2007 5:13 pm
Location: Stamford, CT
This is awesome. If you hadn't included the WIP I would have never guessed the parts

_________________
http://allthatremainsbeyond.com/


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Kamakura
PostPosted: Wed Jan 11, 2023 4:38 pm 

Joined: Tue Jun 26, 2007 10:19 am
Thanks!

The recipe isn't too different than other ones people did 20 years ago. My contribution is the use of the Bazooka arms.


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Kamakura
PostPosted: Thu Jan 12, 2023 11:50 am 
User avatar

Joined: Mon May 05, 2008 12:45 pm
Location: COLOMBIA
What a cool custom! what Aves do you use?

_________________


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Kamakura
PostPosted: Thu Jan 12, 2023 5:44 pm 
User avatar

Joined: Sun Aug 22, 2021 11:36 pm
Man, that’s incredible. Great sculpting on all of this- it really helps tremendously!


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Kamakura
PostPosted: Thu Jan 12, 2023 8:03 pm 

Joined: Tue Jun 26, 2007 10:19 am
Rambo wrote:
What a cool custom! what Aves do you use?



Thanks!

It is "Aves Epoxie Sculpt Modeling Compound". It's a two part epoxy of two clay-like components that get mixed together.


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Kamakura
PostPosted: Thu Jan 12, 2023 8:05 pm 

Joined: Tue Jun 26, 2007 10:19 am
corpscommandercody wrote:
Man, that’s incredible. Great sculpting on all of this- it really helps tremendously!


Thanks.

As far as the sculpting, I couldn't get the forearm and shin guards to look like what I had imagined. But the sculpting on the mask, hiding the mouth that was still visible through Firefly's mask, was probably the best use of epoxy.


Top
 Profile Customs Feedback / Brawlingness  
 
Display posts from previous:  Sort by  
Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 17 posts ]  Go to page 1, 2  Next

It is currently Thu Oct 31, 2024 9:25 pm (All times are UTC - 5 hours [ DST ])


Who is online

Users browsing this forum: No registered users and 23 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group