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  • This section is for honest critique of the work shown here. Members are encouraged to give and accept non-confrontational constructive criticism as well as adoring praise and everything in between.
  • In order to show case everyone's work equally, please post multiple customs on the same day into a single thread. If you have a lot of pictures of your work you may have to add them to a separate post within that thread.
  • Please do not link to a sale thread or to eBay from your critique thread. This section isn't to be used to market your finished work. The Market Place section is better suited for that purpose.



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 Post subject: Re: Resurgence II - Day 13: Prodigy
PostPosted: Mon Jul 13, 2015 6:17 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Really impressed with Prodigy. A number of us brought the file card together. Now, I have to ask -- where'd he get the hoverboard?


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 Post subject: Re: Resurgence II - Day 14: Chuckles and Destro
PostPosted: Tue Jul 14, 2015 12:28 am 
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Day 14 gives a little insight into our missing trooper, as everyone's favorite undercover agent comes by to visit!

And The father of Day 13's Prodigy makes an appearance!

what's all this mean for the new joe team? Stay tuned to find out.

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toy-nutz, Tsunami, Wowboy, pugsley, spin doctor


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 Post subject: Re: Resurgence II - Day 14: Chuckles and Destro
PostPosted: Tue Jul 14, 2015 8:24 am 
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Joined: Tue May 06, 2014 10:05 pm
Location: Virginia
Very cool figures. I have a similar design using Destro's head with Thor's Body on a fantasy figure I made. Again all these figures are awesome.

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 Post subject: Re: Resurgence II - Day 14: Chuckles and Destro
PostPosted: Tue Jul 14, 2015 11:24 am 
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Two things I think could be difference makers for Day 14's figures: 1) decals for the flower print on Chuckles' vest. 2) splice a Joe waist and legs onto that Thor torso for Destro, to keep at least a construction style in line with what might actually come via a production Joe.

Most of what you guys are putting out here work so well because it feels like a Hasbro item. Those are the first two things I've seen which hindered my immersion.

Doesn't take away from any of the quality work. I guess said in a different way, these two look like customs. Most the others are more like prototypes. If that makes sense.

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 Post subject: Re: Resurgence II - Day 14: Chuckles and Destro
PostPosted: Tue Jul 14, 2015 1:26 pm 
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Joined: Tue Jun 26, 2007 10:19 am
That Thor body may not entirely match the Joe design style, but I think it works better for Destro than some might think. Heck, it doesn't take much for me to imagine Destro seeing the movie and deciding to base his next uniform on a mythical deity. He's got the ego for it.

Impressed with Chuckles, as well. Glad the Hawaiian print got worked in. It's just not Chuckles without that. :D


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 Post subject: Re: Resurgence II - Day 14: Chuckles and Destro
PostPosted: Tue Jul 14, 2015 2:49 pm 

Joined: Sun Jan 26, 2014 6:25 am
Chuckles is fun!

That Destro works really well as an Iron Grenadier commander. The Thor body is perfect in my opinion for this look and even though I'm not a big fan of that head, it looks great here. You really made a figure that is greater than the sum of its parts.


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 Post subject: Re: Resurgence II - Day 14: Chuckles and Destro
PostPosted: Tue Jul 14, 2015 4:07 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Maryland
I like that Destro a lot.

I like Chuckles vest. That is pretty funny. The head is great. The torso works. Kind of wish he had slacks but then the figure would practically be all Renegades Duke.

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 Post subject: Re: Resurgence II - Day 14: Chuckles and Destro
PostPosted: Tue Jul 14, 2015 4:21 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Kirkland, WA
Love everything about them, except for Destro's Marvel-Movie hips. I'm guilty of using them as well, and when the results are this excellent it's definitely worth the trade off, but a conversion to Joe-style hips would be even "more perfect".

The Hawaiian pattern vest instead of the shirt is a fun tweak to Chuckles' design, very nice result.

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 Post subject: Re: Resurgence II - Day 14: Chuckles and Destro
PostPosted: Tue Jul 14, 2015 4:51 pm 
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Joined: Tue Jun 26, 2007 10:19 am
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Thanks for all the feedback guys!

Pluv, you are dead on why chuckles is wearing boots. The build originally had white tennis shoes and green pants. It looked too much like Renegades Duke.

Bindy, I understand exactly what you are trying to say, and thank you. One of the things that I noticed on Chuckles myself was that in order to get the paint to stay on the vest, I had to go with some apple barrell, which automatically looks a lot more like a custom paint job due to it's kind of chalky look, compared to how a tamiya or even testors look when standing them side by side. Good eye on that.

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bucky, drbindy, Tim 121RVC, alleyviperelite, danielb, DREMEL
harlie, icecreamman, Jogunwarrior, Mysterious Stranger
Oneforceleader, Rambo, ronin, Silent Master, Suburbanator
toy-nutz, Tsunami, Wowboy, pugsley, spin doctor


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 Post subject: Re: Resurgence II - Day 14: Chuckles and Destro
PostPosted: Tue Jul 14, 2015 8:45 pm 
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Location: Fort Wayne
GITrekker wrote:
That Thor body may not entirely match the Joe design style, but I think it works better for Destro than some might think. Heck, it doesn't take much for me to imagine Destro seeing the movie and deciding to base his next uniform on a mythical deity. He's got the ego for it.

Impressed with Chuckles, as well. Glad the Hawaiian print got worked in. It's just not Chuckles without that. :D


Had you read what I wrote you'd know that my critique had nothing to do with resembling Thor. It's the non Joe artic that stuck with me. I use Marvel stuff all the time. Just a tougher sell as a Joe.

Bucky glad you got the gist of what I was getting at.

_________________
Kwinn_Lives wrote:
you have now won more JCAs than anyone in the history of the award.

Mysterious Stranger wrote:
You sir are the definition of a Renaissance Nerd... you do it all so damn well.


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 Post subject: Re: Resurgence II - Day 14: Chuckles and Destro
PostPosted: Tue Jul 14, 2015 10:17 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Canada, eh?
drbindy wrote:
Two things I think could be difference makers for Day 14's figures: 1) decals for the flower print on Chuckles' vest. 2) splice a Joe waist and legs onto that Thor torso for Destro, to keep at least a construction style in line with what might actually come via a production Joe.

Most of what you guys are putting out here work so well because it feels like a Hasbro item. Those are the first two things I've seen which hindered my immersion.

Doesn't take away from any of the quality work. I guess said in a different way, these two look like customs. Most the others are more like prototypes. If that makes sense.


Makes perfect sense and it is good feedback, thank you. I hadn't thought of it that way. I'll definitely be on the lookout for a pair of upper legs and hips to make the swap. I can probably keep the lowers.

OB

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 Post subject: Re: Resurgence II - Day 14: Bone S.A.W.
PostPosted: Wed Jul 15, 2015 12:08 am 
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Joined: Tue Jun 26, 2007 10:19 am
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Has Cobra finally found an answer to Joe's Roadblock?

Our heroes are about to find out, as Bone S.A.W. lays down some heavy fire!

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TEAM RED LASER 4 Life
bucky, drbindy, Tim 121RVC, alleyviperelite, danielb, DREMEL
harlie, icecreamman, Jogunwarrior, Mysterious Stranger
Oneforceleader, Rambo, ronin, Silent Master, Suburbanator
toy-nutz, Tsunami, Wowboy, pugsley, spin doctor


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 Post subject: Re: Resurgence II - Day 15: Bone S.A.W.
PostPosted: Wed Jul 15, 2015 12:37 am 

Joined: Sat Aug 11, 2007 11:02 am
bone saw is sweeeettttt, great work on him


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 Post subject: Re: Resurgence II - Day 15: Bone S.A.W.
PostPosted: Wed Jul 15, 2015 11:03 am 
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Ripe with kibble / Bojack Strobman
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Joined: Tue Jun 26, 2007 10:19 am
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That color combo on Bone SAW really pops -- dig it!

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 Post subject: Re: Resurgence II - Day 15: Bone S.A.W.
PostPosted: Wed Jul 15, 2015 2:22 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Kirkland, WA
Bone S.A.W. is my new favorite.

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