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 Post subject: Re: Adventure Team II: Sea/Air/Land Adventurers
PostPosted: Tue Aug 07, 2012 9:58 pm 
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Joined: Sun May 25, 2008 9:59 pm
The Spectre wrote:
Thanks Guys!

I had initially wanted to do them with actual modular accessories, but it didn't work out as the thin pegs kept breaking off when trying to switch out the accessories so I scrapped the ideas for additional weapons systems (for now anyway - I have an idea as to how to represent them without actually applying them to the figures but it's far in the future.


Not pegs. Magnets. I've used that size for modular components on figures, before. Two set into the figure, and two set into the accessory will hold securely and stably.

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 Post subject: Re: Adventure Team II: Sea/Air/Land Adventurers
PostPosted: Wed Aug 08, 2012 8:47 am 
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RPG Spin Master
RPG Spin Master

Joined: Tue Jun 26, 2007 10:19 am
Location: Security. Status. Escape.
Well done.

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 Post subject: Re: Adventure Team II: Sea/Air/Land Adventurers
PostPosted: Wed Aug 08, 2012 8:50 am 

Joined: Tue Jun 26, 2007 10:19 am
These figures are absolutely awesome. The thigh pads really are a great throw back to the holes that were all over the original figures. Great job on these.


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 Post subject: Re: Adventure Team II: Sea/Air/Land Adventurers
PostPosted: Wed Aug 08, 2012 9:58 am 
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Joined: Tue Jun 26, 2007 10:19 am
Location: East Tennessee
Simply brilliant. I didn't have any knowledge of the Centurions characters or show, but I do remember the toys. Crossing the AT with them is a fantastic idea. My sigma 6 team is led by Colton, and I may just have to add these guys to the team based on your idea.

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 Post subject: Re: Adventure Team II: Sea/Air/Land Adventurers
PostPosted: Thu Aug 09, 2012 10:50 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Maryland
Dude...

Have you done the unmasked heads to?

And how did you build Rockwell's pack?


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 Post subject: Re: Adventure Team II: Sea/Air/Land Adventurers
PostPosted: Thu Aug 09, 2012 10:57 pm 
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JC Podcaster

Joined: Tue Jun 26, 2007 10:19 am
Location: Clifton, NJ
iwbeta wrote:
Dude...

Have you done the unmasked heads to?

And how did you build Rockwell's pack?



No unmasked heads, sorry :(

Rokkwel's pack is mostly an old "Robotix" backpack with extra doodads added and meticulously reapinted.

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 Post subject: Re: Adventure Team II: Sea/Air/Land Adventurers
PostPosted: Fri Aug 10, 2012 1:47 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Canada, eh?
After picking my jaw up from the the floor, I think I can post. Awesome! Super creative. They're all terrific.

OB

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 Post subject: Re: Adventure Team II: Sea/Air/Land Adventurers
PostPosted: Sat Aug 11, 2012 12:27 am 
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Joined: Mon Jun 29, 2009 2:59 am
These are wonderful! All the accessories are really cool but so is the paint work which gives them all a nice, slightly worn look. These characters are great additions to your 'verse. I second the call for the two baddies.


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