Rules    FAQ
User: Guest ( Register )
 
 
 

It is currently Sat Jan 25, 2025 7:45 pm (All times are UTC - 5 hours [ DST ])


Forum rules


  • This section is for honest critique of the work shown here. Members are encouraged to give and accept non-confrontational constructive criticism as well as adoring praise and everything in between.
  • In order to show case everyone's work equally, please post multiple customs on the same day into a single thread. If you have a lot of pictures of your work you may have to add them to a separate post within that thread.
  • Please do not link to a sale thread or to eBay from your critique thread. This section isn't to be used to market your finished work. The Market Place section is better suited for that purpose.



Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 179 posts ]  Go to page Previous  1 ... 8, 9, 10, 11, 12
Author Message
 Post subject: Re: GI Joe Resurgence 3 - Resurgence Catalogs, and Pocket Pa
PostPosted: Sun Jul 31, 2016 6:27 pm 

Joined: Sat Aug 11, 2007 11:02 am
My top 5 favorite figures would have to be Swift,Mindbender,strafe,rook and Footloose.I'd buy any of them for sure if they were in the toy store....Thx for the info Dusty as well. The RAH bonus figures look really great too as do the catologues, Until next time..and there will be a next time I'm sure


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: GI Joe Resurgence 3 - Resurgence Catalogs, and Pocket Pa
PostPosted: Sun Jul 31, 2016 6:32 pm 
User avatar

Joined: Tue Jun 26, 2007 10:19 am
Location: Canada, eh?
Thanks guys!

Tanstoys wrote:
My top 5 favorite figures would have to be Swift,Mindbender,strafe,rook and Footloose.I'd buy any of them for sure if they were in the toy store....Thx for the info Dusty as well. The RAH bonus figures look really great too as do the catologues, Until next time..and there will be a next time I'm sure


Yeah, we'll be back with more huge projects after we take a bit of a break. What that new project will be remains to be determined ;-)

OB

_________________


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: GI Joe Resurgence 3 - Resurgence Catalogs, and Pocket Pa
PostPosted: Mon Aug 01, 2016 1:52 am 
User avatar

Joined: Tue Jun 26, 2007 10:19 am
You know who to contact for file cards, of course! :)


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: GI Joe Resurgence 3 - Behind The Scenes and WIPS
PostPosted: Mon Aug 01, 2016 5:03 pm 
User avatar

Joined: Tue Jun 26, 2007 10:19 am
Location: Canada, eh?
Forgot to mention that we added some WIPs and behind the scenes stuff in the first post for those who like that kind of stuff :-D

OB

_________________


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: GI Joe Resurgence 3 - Behind The Scenes and WIPS
PostPosted: Mon Aug 01, 2016 6:24 pm 

Joined: Tue Jan 13, 2015 10:55 am
I'm no GITrekker, but I got to write some of the file cards this time and wanted to share some of their secrets.

Larry Hama is the reason my brother learned how to read and the reason why I’m a writer for a living. I was so excited to get the chance to work on Resurgence file cards and went back to Hama’s cards for inspiration several times.

I love the thread on Hiss Tank, “What secrets are in the file cards?” Thinking back on the month of Resurgence (which was almost a year for us), I wanted to bring the same secrets to round 3. Here are some of the hidden things in the file cards:

Croc Master – We went back and forth between amphibian and reptilian in the wording.

Swamp Fox – He was based on an existing file card that Bucky did.

Underbrush – I loved the concept of someone living in a dense population center and dreaming of being concealed in the swamp or a jungle. His real name is a the first name in the Monty Python sketch “How to Avoid Being Seen” – “In this film we hope to show how not to be seen. This is Mr. E.R. Bradshaw of Napier Court, Black Lion Road London SE5. He cannot be seen. Now I am going to ask him to stand up. Mr. Bradshaw will you stand up please?” Underbrush would be smart enough to not stand up.

Pigsty – GI Trekker already had started him and I just added a little spice. Or more mud.

Mojo Rysing – The 8th Military Information Support Group is the real psyop division. I also wanted to show my theory of how the Dreadnoks hierarchy works – literal constant survival of the fittest.

Kangor – His original figure specialty was “Lutador Selvagem,” or Savage Fighter, which led to his real name being Leo Selvagem. Eaglehawk Neck, Australia was a great name and also where most convicts tried to escape the country when it was a penal colony. Plus, I wanted to set up a rivalry between Kangor and Big Boa, as they originally were the same sculpt.

Footloose – Once I came up with Footloose as Lebowski, the card wrote itself.

Hailstorm – All real bases and training, as per how Hama worked. I liked the idea that Hailstorm has been a soldier since he was a little kid.

Traverse – Why does GI Joe need a snowboarder? I asked myself that and then figured, well, if he actually had all of this training, Cobra might take him lightly when he’s one of the best trained, best equipped soldiers the Joes have. Again – I did a lot of research into what the toughest Arctic training would be.

Arctic Trooper – I had the idea that these guys are the rush pledges to the Joe team and are each assigned a mentor Joe. The snow guys – to Hawk’s chagrin – get Snow Job.

Jungle Troopers – The jungle green shirts answer to Recondo. It’d be cool to see what other environments and leaders could be created.

Cutter – Larry Hama also taught me geography. I’ve known for years that Kinsley, Kansas is the center of the US. I didn’t change much at all on Cutter, his original card is perfect.

Barracuda – His real name, Mark Duffy, comes from the TV show Man from Atlantis, whose main character Mark was played by Patrick Duffy. That’s where the “bet he has gills” comment comes from. Ann Arbor is where Olympic swimmers train and open water is a newer event for the sport.

Silent Master – I wanted to write the ultimate Snake Eyes file card (next to Larry Hama’s cards). Plus, I wanted to bring the Arashikage techniques from GI Joe Resolute into the main line. I’m obsessed with Zen koans, so this one is real, as well as juxtaposition. I see the older Snake Eyes as more of a trickster and more open to humor as he walks the path toward enlightenment. He’s incredibly deadly, but can also be an amazing friend. He’s the best and worst of things all at once – learning how to be a better human on the warrior’s path. Obviously, I’m also super influenced by how Tom Scioli saw the Arishikage in Transformers vs. GI Joe.

Rook – If he’s the new Grunt, he should be mentored by the old Grunt.

Stockpile – Shh. He’s based on GI Trekker.

Back-Talk – His name is a mix of the creators of SK Omega (and plenty of GI Joes), Ron Rudat and Guy Cassady. I liked the idea of him being the Howard Stern of the battlefield.

Cobra Viper – Cobra is the opposite of a traditional army. Everyone is out for themselves, which is why they probably fail most of the time. That mindset is encouraged every step of the way.

Patch – The second SK Omega name tribute. There are plenty of Joe medics, but Patch is unlike any of them in that he can hurt as well as heal.

Big Boa – He’s now a sponsored athlete, plus he follows up on the Cobra way – beat everyone up, don’t make friends and make yourself the most important person in your world.

Foxtrot – The guys asked me to reference Flashpoint in her bio.

Mudflap – If Crankcase is Elwood G. Indiana and Mudflap is Jake G. Indiana, then are they the Indiana Brothers? And do they know all the words to Rawhide? Yes and yes.

Aleph – The translations of his name really taught me the personality. I like the idea that Night Creepers are all tech and no magic, which would appeal to Cobra more.

Tele-Vipers – I love that there can be humor on the file cards. And that Cobra doesn’t stop improving.

TARGAT – As part of the Scioli Transformers vs. GI Joe book, the myth and sorcery side of Destro took center stage. I wanted some of that to come through here.

Cosmo-Viper – No one wants to be an astronaut any more, because it’s really hard to become one. Unless you enlist in Cobra. But then you can never come back to Earth.

Strafe – If you’re a test pilot at Edwards AFB, you’re flying Area 51 stuff. Strafe has gone from the farm to outer space, thanks to being a Joe.

Offroad – Named for my brother-in-law, who is an Uber driver and often drove that highway.

Swift – I love that – like lucha libre and fraternities – the Joe team can have dynasty members. That’s why she’s Hit and Run’s daughter. Well, that and to make Justin from General’s Joes happy.

Crash Course – With a name like Aaron Abner, of course he’d be picked first. Thanks to Freeman Slavens, who served and explained to me how corrective actions work.

Chrysopelea – Named after a literal flying snake. I love how Hama’s file cards set up natural rivalries and I continued this here. Also his real name is a Bowie tribute – he’s Major Tom and R. Jones is from Bowie’s real name, David Robert Jones.

Dr. Mindbender – The real name comes from Renegades.

Cobra Commander – Why would anyone follow such a buffoon? Simple. The real story is so frightening, the governments of the world work day and night to cover up the horrible truth.


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: GI Joe Resurgence 3 - Behind The Scenes and WIPS
PostPosted: Tue Aug 02, 2016 4:51 pm 
User avatar
Ripe with kibble / Bojack Strobman
Ripe with kibble / Bojack Strobman

Joined: Tue Jun 26, 2007 10:19 am
Location: !!BEYONDER!!
doe138 wrote:
I'm no GITrekker, but I got to write some of the file cards this time and wanted to share some of their secrets. ....


HOLY CRAP

_________________


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: GI Joe Resurgence 3 - Behind The Scenes and WIPS
PostPosted: Tue Aug 02, 2016 5:05 pm 
User avatar

Joined: Tue Jun 26, 2007 10:19 am
Location: Kirkland, WA
I haven't had time to read all the file cards yet, but thsee insights are great!

_________________


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: GI Joe Resurgence 3 - Behind The Scenes and WIPS
PostPosted: Tue Aug 02, 2016 9:06 pm 
User avatar

Joined: Sun Mar 03, 2013 11:57 am
Location: Ohio
You guys put more effort and creativity into these projects than hasbro has in years. The modern style stuff is not my thing, but I love what you have done here. So many great designs and concepts. Amazing work all around. Very inspiring.


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: GI Joe Resurgence 3 - Behind The Scenes and WIPS
PostPosted: Thu Aug 04, 2016 9:37 am 
User avatar
ARAHddict
ARAHddict

Joined: Tue Jun 26, 2007 10:19 am
Location: The Netherlands
Thanks a lot for sharing the "Behind The Scenes" info, it makes it more insightfull that this is not just a couple guys making a group of customs! That makes me appreciate all your effort even more!

A lot of inspiring stuff in this version of Resurgence again. Personal favorites:
Underbrush: do I dare to compare this custom to the ARAH Hit&Run in coolness? I don't know any Joe fan that didn't like the original Hit&Run back in those days, everyone loved it and wanted it. I have that same feeling with Underbrush now! Cool look, cool camo, cool gun, cool gear.....

Swampmasher: I actually don't like this custom at all and I wouldn't buy it. BUT, I highly appreciate the creativity and imagination that the creator put into it. I believe there is no custom Swampmasher V2 in the Gallery, so kudos for the guts you have making another version of such an extraordinary vehicle!

Kangor: Great head and I love the armour on the kangaroo.

Frost Viper: I'm a big fan of Snow Serpent V1 and V4, Frost-Viper would fit right in with them. I'd armybuild them easily and have plans for a custom ARAH version.

Cobra Radar Station: Lovely little playset!

Centurion: I always dreamed of an APC with a back door coming down and troops running out of the vehicle, right into combat. This Centurion nailed it! Awesome, great play value!

Big Boa: Who didn't wonder what a battlefield version of Big Boa would look like? Brutal like this one!

B.R.A.H.M.A. I seriously LOL-ed when I saw him. I don't mean it in a bad way, but it looks like some enemy that walked straight out of a Power Rangers episode. I cannot exactly explain why. I do like the custom though!

Communications Relay: The use of the Mole Pod is brilliant.

Cobra Artemis Cannon: A moon based friggin' laser cannon is something every terrorist organisation needs. Nice.

Mastermind: Solid custom figure, but it's the strategic room dio stuff that gets my praise. Wonderful! I may have overlooked it, but what materials did you use to make this?

Coastal Defense: Simple, but highly effective. Like you said, a small simple playsets, but I love those.

Long Range: I never cared much for the ARAH V1, but you've added quite some toughness in this custom with those muscular bare arms holding a machine gun. We now know he cannot only make a huge cannon fire, he can be a serious threat to Cobra himself too! Where's that machine gun from btw?

Cobra Mountain: I'm simply unable to describe so much coolness. That thing is every Joe fan's dream. Sick!


Last edited by Tim 121RVC on Thu Aug 04, 2016 9:52 am, edited 1 time in total.

Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: GI Joe Resurgence 3 - Resurgence Catalogs, and Pocket Pa
PostPosted: Thu Aug 04, 2016 9:52 am 
User avatar
ARAHddict
ARAHddict

Joined: Tue Jun 26, 2007 10:19 am
Location: The Netherlands
bucky wrote:
Day 31 is up, with our traditional Resurgence Catalogs, brought to you by danofthedead!
The catalogs are one of my favorite things for the entire project.
Also, a very special treat from "the last of a dying breed"! :shifty:


Hey, I missed those! Is it my cpu or don't these just show up on your cpus as well?

I just check OB's blog, all these guys are fantastic!
I like Sun Devil best, he looks great with that head.
Upshot's backpack has a nice modification, good idea adding those arrows!
What's the recipe for Eagle Eye's backpack? Is that from Night Viper with a Predator shoulder gun?


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: GI Joe Resurgence 3 - Behind The Scenes and WIPS
PostPosted: Thu Aug 04, 2016 1:13 pm 
User avatar
Moderator
Moderator

Joined: Tue Jun 26, 2007 10:19 am
Location: IA
It is a cast piece from a predator gun into a night viper pack.

_________________
TEAM RED LASER 4 Life
bucky, drbindy, Tim 121RVC, alleyviperelite, danielb, DREMEL
harlie, icecreamman, Jogunwarrior, Mysterious Stranger
Oneforceleader, Rambo, ronin, Silent Master, Suburbanator
toy-nutz, Tsunami, Wowboy, pugsley, spin doctor


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: GI Joe Resurgence 3 - Behind The Scenes and WIPS
PostPosted: Sat Aug 06, 2016 10:57 am 
User avatar

Joined: Tue Jun 26, 2007 10:19 am
Location: Canada, eh?
Tim 121RVC wrote:
Mastermind: Solid custom figure, but it's the strategic room dio stuff that gets my praise. Wonderful! I may have overlooked it, but what materials did you use to make this?


The dio itself is pretty simple. The table is a Plano box with interior dividers, painted black with a printed map cut to fit on top. The map on a stand is from PTE (I believe Marauder has these as well). The micro figures are 1/72 military figures made for model kits and the vehicles are from on old Kenner die cast line called Mega Force.

Updated Day 31 with the catalogs, Livevil's ARAH Pocket Pack and the accessory packs for those who may have missed our last day.

OB

_________________


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: GI Joe Resurgence 3 - Behind The Scenes and WIPS
PostPosted: Sat Aug 06, 2016 1:39 pm 
User avatar

Joined: Tue Jun 26, 2007 10:19 am
Location: Kirkland, WA
Image

Just wanted to add the simple cover image I made for the catalog cover by itself. Tried to keep it pretty basic, but I was pleased with how it turned out.

_________________


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: GI Joe Resurgence 3 - Behind The Scenes and WIPS
PostPosted: Sat Aug 06, 2016 2:24 pm 
User avatar

Joined: Wed Nov 09, 2011 10:42 am
Location: Westminster, MD
That looks awesome dotd.

_________________
BLUE LASERS
PURPLE LASERS
Green Laser Sympathizer

Dusty79 wrote:
I can't wait to cut those babies up for parts.


Top
 Profile Customs Feedback / Brawlingness  
 
Display posts from previous:  Sort by  
Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 179 posts ]  Go to page Previous  1 ... 8, 9, 10, 11, 12

It is currently Sat Jan 25, 2025 7:45 pm (All times are UTC - 5 hours [ DST ])


Who is online

Users browsing this forum: No registered users and 15 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group