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  • This section is for honest critique of the work shown here. Members are encouraged to give and accept non-confrontational constructive criticism as well as adoring praise and everything in between.
  • In order to show case everyone's work equally, please post multiple customs on the same day into a single thread. If you have a lot of pictures of your work you may have to add them to a separate post within that thread.
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 Post subject: Re: DC customs - 7/10 update: Hal Jordan - test pilot on p.
PostPosted: Fri Jul 13, 2012 2:27 am 
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Thomas from Missourri

Joined: Tue Jun 26, 2007 10:19 am
Deadshot's a chraracter I never really had any affinity for until I saw him in the Gotham Knights animated movie. Then, when I played Arkham City, it seemed like the character's appearance in that was somewhat inspired by the same source.

My version is an adaptation of the DCIH figure from the Gotham Knights 3-pack, but it really only uses the coat and head:
Attachment:
deadshot.jpg
deadshot.jpg [ 461.36 KiB | Viewed 1021 times ]

I had to modify a Matt Trakker torso pretty extensively to serve as the base of the figure. The arms are from Wild Weasel, the upper legs from Mainframe and the lower leafs are Iron Grenadier's with some Viper feet:
Attachment:
deadshot2.jpg
deadshot2.jpg [ 562.54 KiB | Viewed 1021 times ]

What do you guys think?


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 Post subject: Re: DC customs - 7/13 update w/Deadshot on p. 20
PostPosted: Fri Jul 13, 2012 9:51 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Maryland
Can you show a close up of the head, I'm not sure but seems a little undersized.


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 Post subject: Re: DC customs - 7/13 update w/Deadshot on p. 20
PostPosted: Fri Jul 13, 2012 9:59 pm 
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Joined: Thu Oct 23, 2008 1:49 pm
Location: Greenfield, WI
Personally I would like to see you try a MU or Joe head because I think you could pull it off and that would put this custom over the top!! Didn't like this design for this character in the toon, but you made it look cool.

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 Post subject: Re: DC customs - 7/13 update w/Deadshot on p. 20
PostPosted: Sun Jul 15, 2012 8:12 pm 
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Thomas from Missourri

Joined: Tue Jun 26, 2007 10:19 am
iwbeta wrote:
Can you show a close up of the head, I'm not sure but seems a little undersized.

Can do.
Attachment:
deadhead.jpg
deadhead.jpg [ 385.84 KiB | Viewed 940 times ]

I have to touch up the paint on it. Apparently i didn't get my mix right this time and it bubbled/lifted. But it's actually a little bigger than the Wild Bill head that usually sits on that torso. I think my last pic of hm crouching put a sort of Kirby perspective on him.
Iron Will wrote:
Personally I would like to see you try a MU or Joe head because I think you could pull it off and that would put this custom over the top!! Didn't like this design for this character in the toon, but you made it look cool.

I'm considering this. Much as I like the Gotham Knights look, that full face mask look from JLU was pretty wicked, too. might have to give him an alternate head and post comparison pics when I'm done.

Meanwhile, here's what I did to the other bad guy from that Gotham Knights 3-pack to redeem the worthless Mattel articulation:
Attachment:
scarecrow.jpg
scarecrow.jpg [ 449.22 KiB | Viewed 940 times ]

I really just bashed a latter day articulated Infinite Heroes crotch onto him and then sculpted the upper legs to match some Wolverine:origins thighs, then painted it all black.

Finally, wanted to share one I've been working on for a long time who just happens to be another Arkham staffer gone bad:
Attachment:
harley.jpg
harley.jpg [ 385.59 KiB | Viewed 940 times ]

Harley is a hybrid MU Black Widow/Spider Woman with an Invisible Woman head from the old Marvel Legends Showdown line. I adapted the head of an Assassin's Creed figure to make her hat, hollowed out some RoC Stormshadow hands for the cuffs and custom cut some white sheet vinyl for her collar.

Here she is with her guy:
Attachment:
harley2.jpg
harley2.jpg [ 502.1 KiB | Viewed 940 times ]

What do you guys think?


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 Post subject: Re: DC customs - 7/15 update w/Arkham staffers gone bad on p
PostPosted: Sun Jul 15, 2012 8:15 pm 
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Formerly JFAK075

Joined: Tue Jun 26, 2007 10:19 am
Location: Hawthorne, New Jersey
Dude, you're killing me with these customs. Really great figures. I'd love to own them all. Mattel should be ashamed (though I know the bean counters won't be).

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 Post subject: Re: DC customs - 7/15 update w/Arkham staffers gone bad on p
PostPosted: Sun Jul 15, 2012 8:20 pm 
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Joined: Thu Oct 23, 2008 1:49 pm
Location: Greenfield, WI
Awesome Harley!! Well done!

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 Post subject: Re: DC customs - 7/15 update w/Arkham staffers gone bad on p
PostPosted: Sun Jul 15, 2012 11:25 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Dang, didn't even think to use that AC Harlequin head for Harley. As soon as I can find my MLS IW head, I'm totally stealing this one.

Also - what did you use for the red paint on your Atrocitous? I'm assuming you used an Adam Warlock fig as the base, but the color matching on the chest is nearly perfect. I need to find that paint for my own Atrocitous and Razor customs.

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 Post subject: Re: DC customs - 7/15 update w/Arkham staffers gone bad on p
PostPosted: Mon Jul 16, 2012 1:04 am 

Joined: Sat Aug 11, 2007 11:02 am
harley is awesome...


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 Post subject: Re: DC customs - 7/15 update w/Arkham staffers gone bad on p
PostPosted: Mon Jul 16, 2012 1:09 am 
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DarkJedi'd

Joined: Tue Jun 26, 2007 10:19 am
Location: The Black Hole of Toydom
Harley is Full of Win...

It's that good...

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 Post subject: Re: DC customs - 7/15 update w/Arkham staffers gone bad on p
PostPosted: Mon Jul 16, 2012 4:37 am 
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Joined: Fri Jul 31, 2009 11:45 pm
That is hands down the best use of that SHS invisible woman head that I've ever seen

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 Post subject: Re: DC customs - 7/15 update w/Arkham staffers gone bad on p
PostPosted: Mon Jul 16, 2012 10:39 am 
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King of Daikaiju

Joined: Tue Jun 26, 2007 10:19 am
Location: The Great Below
Veronica Mars wrote:
That is hands down the best use of that SHS invisible woman head that I've ever seen

100% agreed.
It was such a weird looking head, and it works perfectly here.

Absolutely beautiful work, yet again.

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 Post subject: Re: DC customs - 7/15 update w/Arkham staffers gone bad on p
PostPosted: Mon Jul 16, 2012 1:18 pm 
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Special Limited Edition Co-Host / Membership Has Its Privileges
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Joined: Mon Nov 19, 2007 3:31 pm
Location: Fort Wayne
Have to agree completely on the head choice for Harley. Everything you did was perfect, including the paints. But if ever a custom was defined by a single parts choice it is your Harley and that head. If "eye for parts" was a category for JCA, this would be a defining custom for the category. (and that's not to take anything away from Iron Will's mutant power mastering the same, lol)

Luckily, I have one of those heads left over from my Abbey Chase custom efforts, and I also have a need for this character. Rest assured, I will give you credit (on every forum where I suspect you might lurk... :razz:, j/k). Seriously though, inspired. Not surprisingly, when I get around to making my own Harley she will likely carry some of the sluttier qualities of the Arkham video game style.

Scarecrow is great. To the point where I have a hard time critiquing it, because it looks like you bought it rather than making it.

Oh, and I had an idea for you on Deadshot: if the head is too small (for me it's the shape almost more than the size), am I wrong to think that a WWII Cap masked head would be a great starting point?

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 Post subject: Re: DC customs - 7/15 update w/Arkham staffers gone bad on p
PostPosted: Mon Jul 16, 2012 2:22 pm 
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Plug
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Joined: Tue Jun 26, 2007 10:19 am
Location: Maryland
I <3 Harley. Like everyone else, that head/hat combo is brilliant.

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 Post subject: Re: DC customs - 7/15 update w/Arkham staffers gone bad on p
PostPosted: Mon Jul 16, 2012 3:00 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Maryland
That Harley is just perfect.


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 Post subject: Re: DC customs - 7/15 update w/Arkham staffers gone bad on p
PostPosted: Tue Jul 17, 2012 11:44 am 
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Thomas from Missourri

Joined: Tue Jun 26, 2007 10:19 am
Thanks all.

Really glad Harley's pleases. I definitely put in some time on her.

And here's another one I've been nursing along for a while, waiting for parts to fall into place:
Attachment:
penguin.jpg
penguin.jpg [ 304.78 KiB | Viewed 813 times ]

Oswald's a modified Speed Racer figure (gave him wrist and ankle articulation) with an Imaginext hat and an Indy umbrella. The monocle was cut from a clear figure stand peg and the cigarette holder used to be the barrel of an M-16:
Attachment:
penguin2.jpg
penguin2.jpg [ 340.57 KiB | Viewed 813 times ]

Also, I went back and took Will's advice, making an entirely new head for my Deadshot:
Attachment:
newdead.jpg
newdead.jpg [ 389.41 KiB | Viewed 813 times ]

What do you guys think?


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