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  • This section is for honest critique of the work shown here. Members are encouraged to give and accept non-confrontational constructive criticism as well as adoring praise and everything in between.
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 Post subject: Re: Project: O-ring Shooter
PostPosted: Sat Oct 13, 2012 6:33 am 
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Joined: Sat Feb 06, 2010 4:15 pm
Location: Charlotte, NC
Looks real good. I'd buy it.


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 Post subject: Re: Project: O-ring Shooter
PostPosted: Thu Oct 18, 2012 8:28 am 

Joined: Mon Feb 21, 2011 5:38 pm
it looks pretty good over all, still has the issues quite a few people have mentioned, the crotch, and cuff length. tentatively i'm interested in buying one.


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 Post subject: Re: Project: O-ring Shooter
PostPosted: Sun Oct 28, 2012 3:31 pm 
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Joined: Sun Feb 10, 2008 4:31 pm
Location: WI
For those wondering about quality. I am about 99% certain that the manufacturer producing these is the same the produces the Black Major's figures. So expect about the same quality as those figures. I will also inspect each figure and will not sell figures that have defects.

I hope to have a release date around Christmas.

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 Post subject: Re: Project: O-ring Shooter
PostPosted: Tue Oct 30, 2012 1:57 am 
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Joined: Sun Feb 10, 2008 4:31 pm
Location: WI
One more update here since I forgot to add some information last time. The price of these figures will be at around or under $10 each.

These are the 3 figures that will be produced and the colors they will have. I had to modify the colors because the colors had to be Pantone. This forced my to lighten up Shooter's uniform because there are very few really dark Pantone colors. I've also determined Shooter's uniform is fairly light based off the comic panels I have seen.

Amber and Shooter will have the regular head and the Joe Trooper will have the helmeted head (not pictured). I took great liberties with Amber's design, but it's a good way to make an actual character as well is release the sculpt in dark grey.

I will be putting up a Kickstarter for each additional repaint I come up with to determine if there is enough interest to have them produced as well. The only two I have right now are repaints I've shown earlier, they are alternate uniform Scarlett, but I darkened the colors and the Shipwreck coloring. If you have any other ideas for repaints let me know so I can make a Kickstarter for them.


Attachments:
amberfinal.jpg
amberfinal.jpg [ 105.21 KiB | Viewed 1113 times ]
trooperfinal.jpg
trooperfinal.jpg [ 123.9 KiB | Viewed 1113 times ]
shooterfinal2.jpg
shooterfinal2.jpg [ 108.47 KiB | Viewed 1113 times ]

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 Post subject: Re: Project: O-ring Shooter
PostPosted: Tue Oct 30, 2012 1:58 pm 
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DarkJedi'd

Joined: Tue Jun 26, 2007 10:19 am
Location: The Black Hole of Toydom
Falcone wrote:
One more update here since I forgot to add some information last time. The price of these figures will be at around or under $10 each.


I think I might have to get a few of these....color me interested.

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 Post subject: Re: Project: O-ring Shooter
PostPosted: Tue Oct 30, 2012 2:08 pm 
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Donor
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Joined: Mon Oct 01, 2007 5:09 pm
Location: Wisconsin
That's a very good price point.

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 Post subject: Re: Project: O-ring Shooter
PostPosted: Wed Nov 21, 2012 2:47 am 
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Joined: Sun Feb 10, 2008 4:31 pm
Location: WI
I've got two things here. First is very disheartening news, at least to me. I am not sure how to deal with it. First thing, this may be the last time I work with this manufacturer as they cannot follow simple instructions. They continue to acknowledge directions I give, but then do not do them. Because of this there are two glaring problems with this figure, after tooling has been completed.

One is the waist piece. I'm not sure what or why, but they changed it while making the tooling. It wasn't perfect to begin with but they completely reverted it back into a diaper crotch design. Aesthetically it doesn't look good, and functionally it will make sitting the figure down difficult.

The other problem which to me is much more severe is the arms. I've been assured for a while that the swivel joint would be added to the figure. Now that the tooling is complete, it is still not there. The figure is now a straight arm figure. That too me is unacceptable.

This leaves me at somewhat of a cross roads. I would either have to pay to have the prototype reworked and then repay the tooling cost which I don't have the funds for and then wait another month for it to finish. Or proceed as is with two glaring problems looking at me. At this point I really do not know how to proceed.

With that said the second thing I want to talk about probably no longer looks attractive. I put up a one week Kickstarter to test interest in repaints of this figure. The first is a generic commando. The next I will be doing will be an arctic ops figure.
Edit: To clarify, the Kickstarter is for additional repaints of the figure. The first 3 (Shooter, Joe Trooper, and Amber) will be happening regardless of what happens with Kickstarter. I'malso only doing 1 week Kickstarters because I do not have much time to work with.
http://www.kickstarter.com/projects/790108683/gi-joe-arah-figure-commando

Here is a picture of the first test shot of the figure from the tooling. You can see the two glaring problems, as well some of the smaller ones which I was expecting to have. I guess the silver lining is that Shooter was around 4-5 on my to do list. I elected to not do my more desired figures first so that I could work out the kinks to make the future, more desired, figures perfect.
Image

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 Post subject: Re: Project: O-ring Shooter
PostPosted: Wed Nov 21, 2012 5:44 am 
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General Pittance Contributor
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Joined: Tue Jun 26, 2007 10:19 am
I still want the Shooter figure. Declassified is one my favorite GIJoe comic series ever and Shooter was an awesome character.


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 Post subject: Re: Project: O-ring Shooter
PostPosted: Wed Nov 21, 2012 8:12 am 
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Joined: Sat Feb 06, 2010 4:15 pm
Location: Charlotte, NC
I'd still buy it. The torso and head sculpt is what really caught my attention anyway. The leg set was a bonus. Same goes for the female trooper head. You might be surprised how many people are still interested even with the tooling errors. As far as more repaints, I say go with what you got.


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 Post subject: Re: Project: O-ring Shooter
PostPosted: Wed Nov 21, 2012 10:50 am 
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Donor
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Joined: Tue Jun 26, 2007 10:19 am
Location: Baltimore, MD
what about a cobra blue version throw a cobra stamp on the upper arm viola!

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 Post subject: Re: Project: O-ring Shooter
PostPosted: Wed Nov 21, 2012 10:57 am 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Maryland
Are the torso and waist one solid piece?

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 Post subject: Re: Project: O-ring Shooter
PostPosted: Wed Nov 21, 2012 11:08 am 
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Cool after molding
Cool after molding

Joined: Tue Jun 26, 2007 10:19 am
Location: Wadsworth OH
Do you have this figure in hand? or is this a photo sent by the manufacturer ?

If you have it in hand, can you swap a pair of 82-83 arms in place to see how they look for scale? If you could get away with using the existing parts It would also help with making your manufacturer understand How the arm has to be articulated...

Same issue for the Crotch... could you sub in something like a Lady Jaye crotch... so your sculpter and factory understand what limitations exist?


As the figure stands my interest would be Very limited... I might buy one figure....

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 Post subject: Re: Project: O-ring Shooter
PostPosted: Wed Nov 21, 2012 6:30 pm 
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Snake Staked

Joined: Thu Sep 22, 2011 3:01 pm
I would think that since this is clearly a mistake made by the manufacturer that they should have to adsorb the costs to do new tooling themselves. If you gave them clear instructions on what you wanted, and they didn't follow them, that's on them, not you.


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 Post subject: Re: Project: O-ring Shooter
PostPosted: Wed Nov 21, 2012 8:47 pm 
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Pyre wrote:
I would think that since this is clearly a mistake made by the manufacturer that they should have to adsorb the costs to do new tooling themselves. If you gave them clear instructions on what you wanted, and they didn't follow them, that's on them, not you.


That would be my take also, but without the benefit of seeing any written agreemens, or knowing if you had to lay up front or not. Assuming your unfulfilled requests are documented, and you haven't paid however, I wouldn't pay for an unsatisfactory effort.

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 Post subject: Re: Project: O-ring Shooter
PostPosted: Thu Nov 22, 2012 1:21 am 
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Joined: Tue Jun 26, 2007 10:19 am
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Falcon I am down. I applaud your effort and hope you can get stuff worked out. I would much rather throw you (a fan) 20 bucks for a couple of figures, than buy some repaint from master collector.

don't let your set backs get you down.

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