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  • This section is for honest critique of the work shown here. Members are encouraged to give and accept non-confrontational constructive criticism as well as adoring praise and everything in between.
  • In order to show case everyone's work equally, please post multiple customs on the same day into a single thread. If you have a lot of pictures of your work you may have to add them to a separate post within that thread.
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 Post subject: Re: DC customs - 1/7 update: Darkseid & Catwoman (p. 6)
PostPosted: Sat Jan 07, 2012 9:39 pm 

Joined: Sat Aug 11, 2007 11:02 am
darkseid and catwoman are awesome, your best baddies so far


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 Post subject: Re: DC customs - 1/7 update: Darkseid & Catwoman (p. 6)
PostPosted: Sat Jan 07, 2012 9:58 pm 
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Joined: Sat Dec 10, 2011 12:47 am
Location: South Kansas City, Missouri (misery)
BL4CK5H33P wrote:
JFAK075 wrote:
Man, you've been on some roll with these. Nice!


^^^^ YES! They look incredible... only thing I can think of for goggles/mask on Catwoman is possibly Spawn NitroRiders - the Afterburn fig - might take some reworkin' & some huntin' one down - but I have a WiP head that I used them on & I really like how they turned out...??? Good job Spin :)


This is the mask I am referring to...

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 Post subject: Re: DC customs - 1/7 update: Darkseid & Catwoman (p. 6)
PostPosted: Sun Jan 08, 2012 2:37 am 
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Joined: Wed Nov 19, 2008 6:00 pm
Location: Mega-City One
That Darkseid is AWESOME!!!!! Nice job on Catwoman as well. You are on a great run here man, keep em coming!!

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 Post subject: Re: DC customs - 1/7 update: Darkseid & Catwoman (p. 6)
PostPosted: Sun Jan 08, 2012 2:33 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Dang - this'll teach me for not dropping in more often - there's WAY too much stuff to comment on all at once. So I guess I'll just jump around with a bunch of random thoughts:


Darkseid kicks much tail. I used a similar recipe for mine, but yours is SO much cleaner and really pops.

Supes & Bats are both winners - Superman especially - I was concerned that the DCIH head would be too small, but it works surprisingly well with that body. It honestly looks like a factory figure (well, if Hasbro made DC figs, anyway.)

The Tomar is one I've been waiting on - I was hoping somebody would bash the Mattel bits onto a better body and it looks great. I don't care for the movie head (but that's not your problem), but knowing that the body works so well with articulation gives me hope. What did you use for his knees/elbows? I planned on picking up that pack myself the same reasons as you, but the lone Target that had one didn't have it on clearance, sadly. But Tomar has always been my favorite non-human GL, and I've been wanting to make one for a LONG time, but never had a good recipe. That might have just changed.

I loved your original Grundy (still do) - which is probably why I'm not that enamored with the new one - I still see too much Hulk in him - maybe it's the head. Some extra hair on the sides or some "rotten" bits on the exposed flesh on the body might do the trick. As-is, he seems a little "clean" for a zombified swamp dude.

But really - all of these are winners. If the DCIH heads weren't too small to fit in with my customs, I'd be stealing every one of them. As-is, I'll probably only be stealing 80-90% of each one ;-)

Awesome stuff as always, Spinny!

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 Post subject: Re: DC customs - 1/7 update: Darkseid & Catwoman (p. 6)
PostPosted: Sun Jan 08, 2012 3:02 pm 
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Joined: Mon May 05, 2008 6:48 pm
There's a Star Wars Pirate that has some Catwoman like goggles. I forget his name, but he's from the clone wars line and came with one of those laughing monkey lizard thingies.

Sorry, meant to comment on the actual customs too, oops. I love the Catwoman, but not a fan of the hands. I've never liked the microman hands and how they flow with the other figures. But that's just me. I love the rest of the look.

I'm not sure on the big blue guy, I don't know enough about him, but I think he looks cool. Same with the Hulk looking guy, not sure what he's supposed to look like, but if you're going for the Grey Hulk look, you nailed it.

The Green Lantern guy looks awesome. I saw the crap in the stores and like someone else said, this is wat Mattel should have brought out. Cant wait to see more.

Any plans for Azrael, Nightwing or Robin(or did you do them already? I love your figs so far)?


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 Post subject: Re: DC customs - 1/7 update: Darkseid & Catwoman (p. 6)
PostPosted: Sun Jan 08, 2012 3:36 pm 

Joined: Thu Jan 05, 2012 12:42 am
Absolutely love how everything turned out. Seeing these DC customs really makes me sad that we have nothing even close to this quality in the 1:18th scale. I'm especially impressed with Darkseid, since I never thought that melding realistic and cartoon parts would look good, but you pulled it off spectacularly.


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 Post subject: Re: DC customs - 1/7 update: Darkseid & Catwoman (p. 6)
PostPosted: Sun Jan 08, 2012 11:12 pm 
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Thomas from Missourri

Joined: Tue Jun 26, 2007 10:19 am
Thanks for the comments on these, guys. They're all quite helpful.

I think I've found some decent goggles for Selina. I'll post pics when I'm done monkeying with them.

Meanwhile, here's what I've been working on the last two days:
Attachment:
Aquaman.jpg
Aquaman.jpg [ 512.56 KiB | Viewed 882 times ]

At first, I'd planned to use the Steve Rogers head for Arthur, but after seeing the super-cool version of Aquaman Robulus posted yesterday with that noggin, I knew I needed to do mine a little different. Once again, my son came to the rescue with the great idea. I asked him how the figure was looking and he did his best impression of the character from The Brave and the Bold cartoon: "Outrageous!" That's when I knew I wanted a bearded, burly Aquaman.

Here's a shot of him with the rest of my growing Justice league, (you'll also see my new Hal Jordan head in this pic and, if you look closely, the raised bat-symbol on Bruce's chest):
Attachment:
Superfriends.jpg
Superfriends.jpg [ 518.93 KiB | Viewed 882 times ]


What do you think? Does he work in context?

Oh, and chief...
Chief wrote:
The Tomar is one I've been waiting on - I was hoping somebody would bash the Mattel bits onto a better body and it looks great. I don't care for the movie head (but that's not your problem), but knowing that the body works so well with articulation gives me hope. What did you use for his knees/elbows?

Those pieces came from a Super Hero Showdown black Spidey figure. They had the spindly quality I was looking for.
Chief wrote:
I loved your original Grundy (still do) - which is probably why I'm not that enamored with the new one - I still see too much Hulk in him - maybe it's the head. Some extra hair on the sides or some "rotten" bits on the exposed flesh on the body might do the trick. As-is, he seems a little "clean" for a zombified swamp dude.

I like the ideas to swampify or zombify him more and may be going back at those. Bigger question, though: If I were to give him shoes, would that get rid of some of the Hulkitude?


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 Post subject: Re: DC customs - 1/7 update: Darkseid & Catwoman (p. 6)
PostPosted: Sun Jan 08, 2012 11:19 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Spin Doctor wrote:
Bigger question, though: If I were to give him shoes, would that get rid of some of the Hulkitude?


I actually think that would go a long way. Not sure if swapping out the feet completely or just sculpting over them would do the trick, though. Even with the bigger body, huge-ass shoes might look odd. Maybe grafting on some Thanos-ish boots onto Hulk's cankles?

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 Post subject: Re: DC customs - 1/8 update: Aquaman swims in on p. 7
PostPosted: Sun Jan 08, 2012 11:27 pm 
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Strong Fat Tongue

Joined: Tue Jun 26, 2007 10:19 am
Location: Cape Town, South Africa
I wasn't that into Aquaman until Brave & The Bold, and I think you did a great job capturing it.

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 Post subject: Re: DC customs - 1/8 update: Aquaman swims in on p. 7
PostPosted: Sun Jan 08, 2012 11:59 pm 
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Joined: Sat Dec 10, 2011 12:47 am
Location: South Kansas City, Missouri (misery)
Kids have the BEST imaginations & see things we would otherwise overlook... (Customizers on the whole DO have amazin' visions for creative adaptations, but would do even that much MORE by recapturin' the boundless fantasy we experienced w/ the simplicity of just playin' w/ figures as we did in our youth) Arthur is lookin' good - seein' the DC stuff here from U & Robulus - has me wunderin' if some of those Capt.America figs w/ the platemail armor mesh type designs could possibly work for a reimagined version of Aquaman???

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 Post subject: Re: DC customs - 1/8 update: Aquaman swims in on p. 7
PostPosted: Mon Jan 09, 2012 12:47 am 
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Joined: Thu Oct 23, 2008 1:49 pm
Location: Greenfield, WI
Aquaman's head is either a tad too small or the torso too big, otherwise great work.

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 Post subject: Re: DC customs - 1/8 update: Aquaman swims in on p. 7
PostPosted: Mon Jan 09, 2012 1:59 am 

Joined: Sat Aug 11, 2007 11:02 am
Aquaman looks good but I do agree his head is a little small for the body.


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 Post subject: Re: DC customs - 1/8 update: Aquaman swims in on p. 7
PostPosted: Mon Jan 09, 2012 2:32 am 
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Joined: Wed Nov 19, 2008 6:00 pm
Location: Mega-City One
Great group shot of the JLA there. I like them all. BTW that Aquaman head would work really well for an Ollie Green Arrow I think.

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 Post subject: Re: DC customs - 1/8 update: Aquaman swims in on p. 7
PostPosted: Mon Jan 09, 2012 3:11 pm 
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Plug
Plug

Joined: Tue Jun 26, 2007 10:19 am
Location: Maryland
That is a great Brave and the Bold version of Aquaman.

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 Post subject: Re: DC customs - 1/7 update: Darkseid & Catwoman (p. 6)
PostPosted: Mon Jan 09, 2012 11:01 pm 
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Thomas from Missourri

Joined: Tue Jun 26, 2007 10:19 am
Chief wrote:
Spin Doctor wrote:
Bigger question, though: If I were to give him shoes, would that get rid of some of the Hulkitude?


I actually think that would go a long way. Not sure if swapping out the feet completely or just sculpting over them would do the trick, though. Even with the bigger body, huge-ass shoes might look odd. Maybe grafting on some Thanos-ish boots onto Hulk's cankles?


So I went back and did this tonight:
Attachment:
grundyshoes.jpg
grundyshoes.jpg [ 526.07 KiB | Viewed 810 times ]

I think I like him better with the clodhoppers on.

Also took a close up of the face so folks can see the detail work there:
Attachment:
grundyface.jpg
grundyface.jpg [ 331.58 KiB | Viewed 810 times ]

And, while I was taking pics, I decided to get some updated catwoman shots to show off her final paint accents and new goggles:
Attachment:
catspecsdown.jpg
catspecsdown.jpg [ 589.47 KiB | Viewed 810 times ]

Here they are up:
Attachment:
catspecsup.jpg
catspecsup.jpg [ 225.03 KiB | Viewed 810 times ]

What do you guys think? Improvements?


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