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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 15 posts ] 
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 Post subject: Cutter, Voltar and Wet Suit - SRO fixes and bashes
PostPosted: Fri Oct 17, 2008 1:34 pm 
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Thomas from Missourri

Joined: Tue Jun 26, 2007 10:19 am
Got my new TRU SRO packs earlier this week and, while I was pretty thrilled with a lot of what was in them, I saw some room for improvement as well.

First up was Cutter. The head was horrible. I wanted a real baseball cap and a face that was distinguishable from Gung Ho/Leatherneck. So I went to work on him.
Attachment:
cutter1.jpg
cutter1.jpg [ 94.04 KiB | Viewed 2187 times ]
Attachment:
cutter2.jpg
cutter2.jpg [ 83.28 KiB | Viewed 2187 times ]

Next was the Iron Grenadier Officer. I'd heard his purple coloration was an homage to Voltar and thought I'd try and take that tribute a bit further by actuallyu turning him into a reimagined Voltar.
Attachment:
voltar.jpg
voltar.jpg [ 104.36 KiB | Viewed 2192 times ]

And, finally, the custom I've known I was going to do since I saw those first images of the Naval pack.
I never cared for Deep Six in the streamlined deep dive suit, which the figure in this pack was clearly trying to emulate. I also never cared for Wet Suit's bright color scheme, but I knew I wanted a 25th version of that character. So I made the conversion.
Attachment:
wetsuit.jpg
wetsuit.jpg [ 113.86 KiB | Viewed 2211 times ]

Wet Suit's kind of a work in progress at present, until I can get my hands on a Para-Viper and steal its helmet and swim fins. Also need to find another Torpedo backpack.

What do you guys think?


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 Post subject: Re: Cutter, Voltar and Wet Suit - SRO fixes and bashes
PostPosted: Fri Oct 17, 2008 1:36 pm 

Joined: Tue Jun 26, 2007 10:19 am
Good stuff.


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 Post subject: Re: Cutter, Voltar and Wet Suit - SRO fixes and bashes
PostPosted: Fri Oct 17, 2008 2:01 pm 
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RPG Spin Master
RPG Spin Master

Joined: Tue Jun 26, 2007 10:19 am
Location: Security. Status. Escape.
You've sold me on turning that Destro into a Voltar. I have a hard time seeing Voltar without some sort of eyecover or piece, though.

- R

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 Post subject: Re: Cutter, Voltar and Wet Suit - SRO fixes and bashes
PostPosted: Fri Oct 17, 2008 2:58 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Under the JoeCustoms JoeCon Booth
What lower legs are those on Wet-suit?

I do like that mix of parts for Wet-suit too. I may do something similar with mine.

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 Post subject: Re: Cutter, Voltar and Wet Suit - SRO fixes and bashes
PostPosted: Fri Oct 17, 2008 3:23 pm 
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Plug
Plug

Joined: Tue Jun 26, 2007 10:19 am
Location: Maryland
Cutter is better. A lot better.

Voltar makes sense. I agree with rAptor that he needs something over his eye. Not an eye patch but some sort of aiming/mic combo coming form his ear would help a lot.

West suit is really good. Like I wish they make him that way good.

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 Post subject: Re: Cutter, Voltar and Wet Suit - SRO fixes and bashes
PostPosted: Fri Oct 17, 2008 4:12 pm 
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Joined: Tue May 13, 2008 8:44 pm
All look great! What head did you use for your wet-suit?


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 Post subject: Re: Cutter, Voltar and Wet Suit - SRO fixes and bashes
PostPosted: Fri Oct 17, 2008 5:43 pm 
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Formerly JFAK075

Joined: Tue Jun 26, 2007 10:19 am
Location: Hawthorne, New Jersey
Winners all across the board. I'd buy every one of those!

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 Post subject: Re: Cutter, Voltar and Wet Suit - SRO fixes and bashes
PostPosted: Fri Oct 17, 2008 6:17 pm 
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Joined: Sun May 25, 2008 9:59 pm
Mysterious Stranger wrote:
What lower legs are those on Wet-suit?


Looks like Crimson Gaurdsman lower legs.

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 Post subject: Re: Cutter, Voltar and Wet Suit - SRO fixes and bashes
PostPosted: Fri Oct 17, 2008 7:44 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Location: blasdell, NY
they all look great but i love the voltar idea. i think i might use that idea.

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 Post subject: Re: Cutter, Voltar and Wet Suit - SRO fixes and bashes
PostPosted: Fri Oct 17, 2008 8:32 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Location: IL
Spin Doctor wrote:
Got my new TRU SRO packs earlier this week and, while I was pretty thrilled with a lot of what was in them, I saw some room for improvement as well.
...
Wet Suit's kind of a work in progress at present, until I can get my hands on a Para-Viper and steal its helmet and swim fins. Also need to find another Torpedo backpack.

What do you guys think?


Nice! Although, I think Cutter's head is a bit too large or his cheeks are too round.
For Wet-Suit I suggest stealing the Eels equipment when they come out. Heck Hasbro may be already considering that! 8-O


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 Post subject: Re: Cutter, Voltar and Wet Suit - SRO fixes and bashes
PostPosted: Fri Oct 17, 2008 8:46 pm 
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Thomas from Missourri

Joined: Tue Jun 26, 2007 10:19 am
Thanks for the kind words, guys.

Before I respond to specific questions, here's a little something I whipped up just for Raptor and pluv...
Attachment:
voltar head.jpg
voltar head.jpg [ 95.47 KiB | Viewed 2186 times ]

You guys were definitely right, he needed a little something to cement that he was Voltar. So I made the alternate head (wanted to keep one clean of gear for dio purposes).

As for whose lower legs those are on Wet Suit, they came off the Cobra Hostile Environment Trooper from the desert 7-pack. They're actually quite different from CG legs. I'm not sure if I've seen them on another figure before the desert set. And the knees came off the 5-pack Gung Ho.

That Wet Suit head is from one of the Imperial Knights in a Star Wars Legacy 2-pack.

I may go with that Eel helmet and gear. Guess I'll have to see how tough it is to come by an extra. I am planning on painting the helmet and backpack yellow/orange as a tribute to the original.

That Cutter head is actually the same one that came on SRO Cutter. I just thinned out the cheeks and jaw a bit (you should've seen how big/round his face was before) and swapped out his hat.

Thanks again for the feedback on these (I think I got some solid ideas from it). This remains one of the most inspirational places I visit every day.


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 Post subject: Re: Cutter, Voltar and Wet Suit - SRO fixes and bashes
PostPosted: Fri Oct 17, 2008 9:52 pm 
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General Pittance Contributor
General Pittance Contributor

Joined: Tue Jun 26, 2007 10:19 am
okay, you NAILED IT with that with that simple addition to Joe Colton's head there, now he's definitely and undeniably VOLTAR! kick ass.


fantastic all around.... and you just convinced me to get the Imperial Knights comic pack in the process here.


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 Post subject: Re: Cutter, Voltar and Wet Suit - SRO fixes and bashes
PostPosted: Sat Oct 18, 2008 1:35 pm 
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Snake Staked

Joined: Tue Jun 26, 2007 10:19 am
Location: South Carolina (and proud of it y'all)
First off these are all FOW. My only question is, Is that Deep Six or Wetsuit?
You started off calling him Deep Six but then changed it to Wetsuit.
Either way he looks completely awesome. And the added touches to Voltar? Perfect!

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 Post subject: Re: Cutter, Voltar and Wet Suit - SRO fixes and bashes
PostPosted: Sat Oct 18, 2008 5:41 pm 
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Joined: Sun May 25, 2008 9:59 pm
It's Wet Suit, made from the three pack Deep Six. Deep Six being Torpedo with some of Ace's gear. Confused yet? ;)

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 Post subject: Re: Cutter, Voltar and Wet Suit - SRO fixes and bashes
PostPosted: Sat Oct 18, 2008 5:45 pm 
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Snake Staked

Joined: Tue Jun 26, 2007 10:19 am
Location: South Carolina (and proud of it y'all)
Greyryder wrote:
It's Wet Suit, made from the three pack Deep Six. Deep Six being Torpedo with some of Ace's gear. Confused yet? ;)


Quote:
We're all confused K
:lol:

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