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A couple of RAH customs https://joecustoms.com/forums/viewtopic.php?f=14&t=17632 |
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Author: | toy-nutz [ Mon Jul 13, 2009 6:14 pm ] |
Post subject: | Re: A couple of RAH customs (S6 Duke, Kwinn, & Oktober Guard) |
Next up is an older custom and one that has been done by other often, Kwinn. I used the Ultra Coprs construction worker and painted him up. I used sculpty to make the skull necklace as I cannot find my spare comic pack one. It will help this figure out I think. Attachment: kwinn.jpg [ 28.44 KiB | Viewed 495 times ] The last one I have here is an unnamed Oktober Guard trooper. I used a beat up Red Star body and a GvsCobra Stalker head that I painted white and gave blonde hair. Attachment: oktoberguard.jpg [ 30.41 KiB | Viewed 495 times ] Attachment: oktoberguard1.jpg [ 36.75 KiB | Viewed 495 times ] Thanks for looking and let me know what you think! Michael Bulletman Big B |
Author: | Jay [ Mon Jul 13, 2009 8:30 pm ] |
Post subject: | Re: A couple of RAH customs |
Nice customs. I like how you used Psyche-Out's biceps to match up the mesh on the torso for Duke. The use of the 86 Roadblock waist helps make both the Corps torso and legs look a bit more in-proportions with ARAH Joes, too. Kwinn is pretty straightforward. I dig him. Oktober Guard guy, in terms of coloration, sort of reminds me of Lt. Gorky, but he's different enough that I don't instantly think of Gorky. I like the use of Crankcase's legs to distinguish the body a bit more from Red Star. And Stalker's head really gives him personality. |
Author: | past nastification [ Mon Jul 13, 2009 10:52 pm ] |
Post subject: | Re: A couple of RAH customs |
Kwinn is better than you think. The OG figure is a great mix of parts. |
Author: | danielb [ Tue Jul 14, 2009 2:55 am ] |
Post subject: | Re: A couple of RAH customs |
they look good, I really like that quinn. |
Author: | David Jake [ Tue Jul 14, 2009 8:52 am ] |
Post subject: | Re: A couple of RAH customs |
i like that ocktober guard guy, he's cool. |
Author: | Matthew [ Tue Jul 14, 2009 10:08 am ] |
Post subject: | Re: A couple of RAH customs |
These are nice. The CORPs torsos are hard to work with, but it works for Duke. I don't love the torso, but the rest of the parts make it work. Really like Kwinn. Simple, yet effective. |
Author: | nova [ Tue Jul 14, 2009 2:15 pm ] |
Post subject: | Re: A couple of RAH customs |
Duke's a solid looking figure...nice interpretation of the Sigma 6 look....personaly I don't like Corps parts...I think they look too "licked over" the details are just a bit too soft....Legs should be an easy find to replace....The torso I'm not so sure....I was thinking maybe Rampart or Captain Grid-iron to keep the vest look going....maybe even a V2 Alley Viper or DEF Cutter torso with the guns and grenades removed would work. You're Blue Russian just needs a few more layers of yellow to cover the black of his Goatee. Everything else on him looks to be spot on. Quinn is solid as well...but again in my opinion he suffers from "Corps Melt" all the details on the Corps figure have melted and softened....A pair of Saggat legs with new boots in place of the feet would work well here and give Quinn his needed height...I've seen a different head used...and while I know I liked it better...I don't recall who's head it was....so my personal gripes aside Quinn looks super clean and will be great once he gets that Comic Pack skull necklace. |
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