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 Post subject: Infrared
PostPosted: Tue Feb 01, 2011 12:43 pm 

Joined: Tue Jun 26, 2007 10:19 am
The next in my Plague series.

The biggest change compared to my other Plague customs in that I used a brighter color for the dust/dirt and made the boots dirty. Small changes, but I think they work well.


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 Post subject: Re: Infrared
PostPosted: Tue Feb 01, 2011 1:54 pm 
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ARAHddict
ARAHddict

Joined: Tue Jun 26, 2007 10:19 am
Location: The Netherlands
Very interesting use of the CG head. It certainly does look like infrared to me.
Not a big fan of the dust, but the rest is very good!

Tim 121RVC


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 Post subject: Re: Infrared
PostPosted: Wed Feb 02, 2011 2:11 pm 
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Cool after molding
Cool after molding

Joined: Tue Jun 26, 2007 10:19 am
Location: Wadsworth OH
I like the look of the figure, but I'm not a fan of the weathering....unless you're going to pose him in some specific dio-scene.

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 Post subject: Re: Infrared
PostPosted: Thu Feb 03, 2011 3:24 am 

Joined: Tue Jun 26, 2007 10:19 am
Thanks, guys.

I normally don't do weathering. However, the all-charcoal colors of the Plague members are boring.

On my Plague customs, I've added more colors than the base grey. I've also added the dusting to give them some group cohesion. Once the set is done (one more to go, don't see any reason to make the ones I don't like) the figures will appear more as a set than individual figures.


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 Post subject: Re: Infrared
PostPosted: Thu Feb 03, 2011 9:22 am 
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Thomas from Missourri

Joined: Tue Jun 26, 2007 10:19 am
Not terribly familiar with the character (believe I read his name on z roster once), but I like the look. In fact, this is how the Crimson Shadow Guards should have looked.


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 Post subject: Re: Infrared
PostPosted: Thu Feb 03, 2011 3:38 pm 
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RPG Spin Master
RPG Spin Master

Joined: Tue Jun 26, 2007 10:19 am
Location: Security. Status. Escape.
past nastification wrote:
I normally don't do weathering. However, the all-charcoal colors of the Plague members are boring.


I concur. It's not something that I would usually do with my customs because the efect makes them no longer useful for certain environments. But when figures are black on flat black, on midnight blue, on dark gray, they need something to make them pop. If the use for these guys is going to be display as a team, I think it's a great improvement on the regular blandness.

I do notice that the overspray was applied from one side. If you are doing a group display, you should make sure that you always apply it from the same side, or it'll look a little funny in display.

It's a nice touch though, and the first plague custom that was interesting enough for me to comment on.

- R

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 Post subject: Re: Infrared
PostPosted: Fri Feb 04, 2011 6:33 am 

Joined: Tue Nov 06, 2007 12:52 pm
Location: France
Nice custom!

I'm not at all familiar with the character, but I like the new take on the CG head.

Like others before, I'm not a fan of the weathering. I personally find it too thick and distracting. Although, to be completely honest, those legs may look quite boring without the dust.

I like it altogether! Can you please post some close-ups of the head and torso?


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