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pluv's new customs https://joecustoms.com/forums/viewtopic.php?f=14&t=27979 |
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Author: | pluv [ Mon Feb 21, 2011 12:26 pm ] |
Post subject: | pluv's new customs |
Lunar Echo Outpost "Houston, can you hear me now?" This project started as part of a group dio. I wanted to do a small listening station that could stand alone along with some smaller filler objects. As it stands now, it is much bigger than my original concept. Part of that was intentional as it had to be the focus now. Mostly, it was an accident. When I packed up the project, I made rough cuts for all the plastic board with the intention of cutting it all to exact dimensions later. Over a year later, I started putting things together forgetting that intention. The original length was only suppose to be as long as the 3 liter bottle roof. It was suppose to be much more cramped on the inside like you would expect a space station that was pre-fabbed and transported by space shuttle to be. A couple of explanations. The split transparent roof was done to offer some semi-privacy to those stationed there for weeks at a time. The accessory pack Flash backpack is a place holder for one I painted to look like an EKG machine and can't find. The space suit has no head and is just hanging on the wall. The breaker/power supply box was reused from my Mass Device diorama. The highlights of parts used are as follows: Legos for entry ramp and power moniter Christmas lights with JoeDios Hal print out 5 hour energy drinks with gumball machine caps DC pocket heroes chairs Gatorade bottle and tv antennae dish GIJCC parachute Binder divider and 3 liter soda bottle Optimus Prime trailer defense unit Solar panels from garden lights G-Force computer Pixar party favors Bio Lunar Echo Outpost was one of the first permanent structures erected on the moon. Pre-fabricated on Earth using NASA agency-wide resources, it was transported to the Moon using both the GI Joe Crusader and Defiant space shuttles. Its functions include gaining clearer signals for the DSN*, acting as a local relay for those stationed on the moon and with Earth, and monitoring and intercepting signals. *Deep Space Network - international network of radio and radar antennas Attachment: IMG_1101.JPG Attachment: IMG_1096.JPG Attachment: IMG_1097.JPG Attachment: IMG_1098.JPG Attachment: IMG_1102.JPG Attachment: IMG_1106.JPG Z-Force Jammer About I based his space suit coloring on the Space Force Space Engineer. I have to credit Matthew for inspiring the use of the TF Action Master parts. I would never have picked them up if it wasn't for his Star Brigade customs. Parts Head: Heavy Metal Torso: Cutter v.2 Arms: Scoop w/ Gundam hands Waist: Dial-Tone Thighs: Lightfoot Feet: Transformers Action Masters Skyfall Helmet: Imaginext Superman with rifle barrel tip Bio With the high cost of space travel and exploration as well as the political ramifications, it was decided by government officials that any colonization of the moon would be an international undertaking. Because the Lunar Echo Outpost was such a vital need for the rest of the colonization project to succeed, the powers that be handpicked who would be a part of it. The name on top of the list was Dr. Calvin Mondale, PhD. from the United Kingdom's Z-Force. His selection was no coincidence since he is actually an American citizen born and raised in New York City with his PhD from UCLA. It was his contacts in Silicon Valley, specifically NASA's AMES Research Center, that got him on the short list to begin with. That fact he is one of the world's leading communications engineers specializing in electronic warfare along with a outstanding military service record sealed his fate. Whether setting up new communications devices, repairing damaged radars, or tweaking the coding on some of the installed programs, Jammer has hands in every aspect of the Echo Outpost. Attachment: jammer1.JPG Attachment: jammer2.JPG Attachment: jammer4 .JPG Attachment: jammer3.JPG Glenda About A long, long time ago former customizing guru Grand Slam mentioned using Captain Power's Corporal Pilot Chase as Glenda. I thought that was a great idea and tracked one down. Mattel did a great job with this line at the time. However, they don't hold up well over time. The arms and legs are made of soft rubbery plastic that turns to mush when ever the temperature goes above 80. Her gun also fell into pieces when I picked it up. I've been meaning to give her RAH articulation for a while now. Parts Head, torso, and waist: Capatin Powers, Corporal Pilot Chase Arms and legs: comic pack Scarlett Bio How does a helicopter pilot end up on the moon at a listening outpost? By being the gutsiest and smartest to volunteer. At an age when her friends were taking off their training wheels, Jane Mullighan was taking off in advanced helicopters under her father's approving supervision. She went on to bocame the first female at Argentina's Master Instructor of Heroic Commands. When the message went out that an international team was being put together to colonize the moon, she personally flew from Buenos Aires to Washington DC to submit her paperwork that day. Glenda, wanted to serve as a pilot on the colonization portion of the project, however her operations experience made her more valuable on the ground. Her ability to think on her feet and adapt to any situation that was thrown her way made her a top candidate. Being an experienced pilot and having handled communications missions was the edge that got her the assignment. At first she thought listening to space would be boring. It has been anything but. Their mission has been filled with complications that have no easy fixes. They can't call IT or run down to Radio Shack if something goes wrong. The threat of alien or Cobra attacks keeps them on their toes since they are a lone outpost miles away from the Lunar Space Station. Attachment: glenda2.JPG Muttnik PTE dog with gumball machine capsule with sculpting materials Star Wars Battle Droid backpack Realizing how isolated Echo Outpost was going to be, Psyche Out thought it would be best to assign a dog to keep team members company to help with their mental state and moral. At first they wanted to use one of the K9's already on the Joe roster, but as well trained as those dogs were, they couldn't hold up to the necessary confinements and rigors of space travel. Following the Soviet space program, Psyche Out selected several female pound mutts for military training. Those who passed moved onto space training and then whittled down during the space testing phase where the K9's were subjected to a battery of G-force tests, pressurization tests, zero gravity tests, and tight confinement tests. Ultimately, Muttnik was chosen because of her overall demeanor and ease to work with. Jammer Log Entry - "You haven't seen anything until you've seen Muttnik bouncing along like Pepe LePew as happy and content as anything, but also watchful for any danger that might be lurking. Even in a space suit, she can see and hear better than we can. To say she's been helpful is an understatement. She carries tools and has been a third and sometimes fourth hand to me. I can't imagine doing this work without her." Attachment: muttnik1.jpg Attachment: muttnik2.jpg
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Author: | pluv [ Mon Feb 21, 2011 12:30 pm ] |
Post subject: | Re: pluv's new customs |
Cyber-Vipers This is my second attempt at repainting the Cyber-Viper to mimic the Techno-Viper. My first attempt, based on version 2, didn't have any of his cybernetic parts painted to reflect that they were robotic at all. It was suggested to do that and to try the same thing with the version 1 color scheme. The version 1 is a difficult paint scheme to translate onto another mold, especially the helmet. After a few color tests, I ended up trying to balance the colors, meaning the Cyber-Viper has just as much balck and just as much silver as the Techno-Viper. The cybernetic parts on both figures is painted with gun metal to stand apart from the silver. I'm really happy with how well the purple came out. Not 100% dead on, but pretty darn close. Way better than the first attempt. Attachment: cybervipers.jpg Joust (Player 1) This figure started out because I like the head from the Chap Mei figure and the articulation from the Army of Darkness figure. I didn't have a purpose for him until I was in a local toy store and some kid had put a Papo knight on a Schleich crocodile. The idea clicked and conjured up memories of the video game Joust, another one of my favorites. The Chap Mei robotic legs gave the ostrich the perfect armored look. Head: Chap Mei modified with ostrich head Body: Army of Darkness knight Hands: 25th Zartan Lance: Clone Wars Ostrich: Scleich Legs: Chap Mei dino hunter Attachment: joust1.JPG Attachment: joust2.JPG Attachment: joust3.JPG Operation: Blast Off Communications When the idea for GI Joe to go from 12" to 3 3/4" got the greenlight at Hasbro, the initial design phase was called Operation: Blastoff, or so the story goes. Ron Rudat created figure schematics. These had very different designs than what we actually got. Somewhere at this point Larry Hama was brought on to give the designs some character depth and background, those are his notes. Head: Duke 2000 Torso: Dusty v.3 modified Arms and thighs: Breaker Feet: Galoob A-Team Face Uzi: Marauder Inc. Helmet: Star Wars pilot 3 pack heavily modified Backpack: Wetsuit modified with RoC laptop and Breaker kibble Attachment: IMG_0083.JPG Attachment: IMG_0085.JPG
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Author: | Chief [ Mon Feb 21, 2011 12:58 pm ] |
Post subject: | Re: pluv's new customs |
Holy ke-rap! I was gonna start raving about Muttnik and the Moon base, but then I scrolled down and saw Joust Player 1 (I used to totally pwn that game as a kid) and just about lost it. The detail on your playset is just fantastic - and working lights?!? Incredible. Then to have the "lava pit" and eggs on your Joust gaming area? Genius. Also really digging concept and the accessories on your Breaker-esque fig - imagine if we could have got a Breaker (my first 3 3/4 Joe) like this one right out of the gate with more than just the old plain headphones and a lame backpack . |
Author: | Soulgem [ Mon Feb 21, 2011 1:03 pm ] |
Post subject: | Re: pluv's new customs |
wow that's a lot of great customs! I'm a sucker for cheesy space stuff! I'm glad you did the dog, and I love it! I've been planning on a pluto for my astronaut mickey mouse for a good while, sort of like you did yours, but I never got around to it. |
Author: | BadAsh [ Mon Feb 21, 2011 1:29 pm ] |
Post subject: | Re: pluv's new customs |
Wow, I love everything shown in this thread. Awesome work on ALL of it. |
Author: | meddatron [ Mon Feb 21, 2011 1:32 pm ] |
Post subject: | Re: pluv's new customs |
Awesome, simply awesome. The space station is superb. I love the materials you used for it. Cannot not even tell at all what you used with the finished product. Bravo!! That is dio making at its highest degree!! |
Author: | Tim 121RVC [ Mon Feb 21, 2011 2:44 pm ] |
Post subject: | Re: pluv's new customs |
Wonderful stuff! Especially the Cyber Viper and the laptop backpack. Tim 121RVC |
Author: | Tankster [ Mon Feb 21, 2011 3:27 pm ] |
Post subject: | Re: pluv's new customs |
the moon base rocks!!! but damn the Joust Character takes the Cake!!!! |
Author: | Aegis [ Mon Feb 21, 2011 4:23 pm ] |
Post subject: | Re: pluv's new customs |
O noone is gg t be happy with this (*smirks*) but NICE!!!! I especially love that outpost. That is slick and just plain cool/Awesome. Me LIKE! |
Author: | yjagg [ Mon Feb 21, 2011 4:27 pm ] |
Post subject: | Re: pluv's new customs |
great Job there Pluv that base rocks - the material really works love the arched ceiling a nice departutre from the brick look most of us do (myslef included). |
Author: | Iron Will [ Mon Feb 21, 2011 4:32 pm ] |
Post subject: | Re: pluv's new customs |
Awesome display!!! But Joust nailed it for me!! One of my favorite Atari games of all time and I have it on my Xbox classics!! Well done! |
Author: | joemichaels70 [ Mon Feb 21, 2011 5:44 pm ] |
Post subject: | Re: pluv's new customs |
Excellent work, pluv -- very fun! that moon base is great, i love all the details you put in there! standouts for me include the communication pack (genius for cutting up breaker's pack!), and muttnik! but especially Joust! a completely absurd custom concept -- perfectly executed! well done, sir. |
Author: | drbindy [ Mon Feb 21, 2011 8:08 pm ] |
Post subject: | Re: pluv's new customs |
well the space station is definitely getting stolen, at least in parts. That's the most "useful" item of the lot, though Muttnik is a close 2nd. As for "wow" factor, then Joust takes the cake. It's WAY cool when you see something you just never thought you'd see (or for that matter remember) and it gets knocked out of the park like this. My only critique is that you make us wait a year between posts of awesomeness. |
Author: | Chief [ Mon Feb 21, 2011 8:13 pm ] |
Post subject: | Re: pluv's new customs |
drbindy wrote: .... when you see something you just never thought you'd see (or for that matter remember) ..... You forgot about Joust?!? http://www.thepcmanwebsite.com/media/joust/joust.shtml |
Author: | Cap [ Mon Feb 21, 2011 8:37 pm ] |
Post subject: | Re: pluv's new customs |
And here I thought that you couldn't out-do that safe in the wall awesomeness, and you hit rockage cubed with both the dio pieces and the Joust awesomeness. To echo D, yeah, very worth the wait! |
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