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  • This section is for honest critique of the work shown here. Members are encouraged to give and accept non-confrontational constructive criticism as well as adoring praise and everything in between.
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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 27 posts ]  Go to page 1, 2  Next
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 Post subject: Desert Town
PostPosted: Wed Aug 31, 2011 11:17 pm 
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Joined: Mon Jan 24, 2011 9:57 pm
Location: York, Pennsylvania
My latest finished dio. This is the largest modular dio I have made so far. Everything is movable except items attached directly to buildings. I will try to get some populated pics soon before i tear it down and start my next.
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 Post subject: Re: Desert Town
PostPosted: Wed Aug 31, 2011 11:22 pm 
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Formerly JFAK075

Joined: Tue Jun 26, 2007 10:19 am
Location: Hawthorne, New Jersey
That is awesome. Love all the details. Can't wait to see some figures roaming about .

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 Post subject: Re: Desert Town
PostPosted: Wed Aug 31, 2011 11:38 pm 
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Joined: Mon Jan 24, 2011 9:57 pm
Location: York, Pennsylvania
Thanks brother. I will try to do it tomorrow. I told my boys they can pick the figures so be prepared that it may have Superheros, Joes, Star wars, Freddy Krueger, and more. lol.

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 Post subject: Re: Desert Town
PostPosted: Thu Sep 01, 2011 12:07 am 
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Ripe with kibble / Bojack Strobman
Ripe with kibble / Bojack Strobman

Joined: Tue Jun 26, 2007 10:19 am
Location: !!BEYONDER!!
.holy.crap.

that is beautiful!!

tear it down?!? :(

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 Post subject: Re: Desert Town
PostPosted: Thu Sep 01, 2011 12:25 am 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Neon KY
Another awesome job Med, great is all I can say.


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 Post subject: Re: Desert Town
PostPosted: Thu Sep 01, 2011 10:51 am 
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Joined: Mon Jan 24, 2011 9:57 pm
Location: York, Pennsylvania
joemichaels70 wrote:
.holy.crap.

that is beautiful!!

tear it down?!? :(

Just for storage, none of it will be broken apart, it is modular so i can stack it in my basement storage room. I use the table it is on for most of my dios nowadays and i need to start the serpentor's lair dio contest soon.


Thanks Zed! I really appreciate your kind words.

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 Post subject: Re: Desert Town
PostPosted: Thu Sep 01, 2011 11:01 am 
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Plug
Plug

Joined: Tue Jun 26, 2007 10:19 am
Location: Maryland
That is beautiful. Do the doors open? Are any of the buildings useable is it all movie set facade? Still cool either way but I'm just curious.

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 Post subject: Re: Desert Town
PostPosted: Thu Sep 01, 2011 11:41 am 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Johnstown, PA. ( FLOOD CITY )
pluv wrote:
That is beautiful. Do the doors open? Are any of the buildings useable is it all movie set facade? Still cool either way but I'm just curious.


Yeah me to, cool work on it.

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 Post subject: Re: Desert Town
PostPosted: Thu Sep 01, 2011 5:03 pm 
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Joined: Mon Jan 24, 2011 9:57 pm
Location: York, Pennsylvania
One building in the middle with the ripped screens has a working door and the roof comes off to be able to use the top floor as a sniper/shooter post (why i made screens ripped). No furniture in them but I have plenty if need be. The building on the right with 3 doors. All doors are removable but go nowhere, they have hooks behind them to be used as possible execution spots. That building has a face on both sides. I plan to eventually make 2 more of the doors (on the deeper buildings)be able to open. Laziness and the need to take a break took over. lol.

Thankyou all for the feedback.
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 Post subject: Re: Desert Town
PostPosted: Thu Sep 01, 2011 5:09 pm 
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Plug
Plug

Joined: Tue Jun 26, 2007 10:19 am
Location: Maryland
Wow, that kicks up another notch of awesomeness. Thanks for showing the added pics. I would use a lot of words to describe this, but anything to do with laziness wouldn't be one of them.

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 Post subject: Re: Desert Town
PostPosted: Thu Sep 01, 2011 5:50 pm 
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Snake Staked

Joined: Tue Jun 26, 2007 10:19 am
Very nice work, indeed, brother.

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 Post subject: Re: Desert Town
PostPosted: Fri Sep 02, 2011 12:30 am 
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Resident Conspiracy Enthusiast
Resident Conspiracy Enthusiast

Joined: Tue Jun 26, 2007 10:19 am
Location: Minot ND
meddatron that is a great looking dio set up. Can't wait to see it s a full out battle back drop.

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 Post subject: Re: Desert Town
PostPosted: Fri Sep 02, 2011 9:04 am 
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Joined: Mon Jan 24, 2011 9:57 pm
Location: York, Pennsylvania
Thanks, much appreciated. As long as all goes well later this evening, I plan to populate it tonight. My youngest son picked who will battle in it.

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 Post subject: Re: Desert Town
PostPosted: Fri Sep 02, 2011 9:42 am 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Johnstown, PA. ( FLOOD CITY )
meddatron wrote:
Thanks, much appreciated. As long as all goes well later this evening, I plan to populate it tonight. My youngest son picked who will battle in it.


Can't wait to see the pics.

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 Post subject: Re: Desert Town
PostPosted: Fri Sep 02, 2011 9:42 am 
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Special Limited Edition Co-Host / Membership Has Its Privileges
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Joined: Mon Nov 19, 2007 3:31 pm
Location: Fort Wayne
This is extremely awesome. The second round of pics took it from 'wow' to jaw-dropping.

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