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 Post subject: Sigma Boulder, Stone, Recondo x2, Extreme Stone, and Justice
PostPosted: Wed Nov 23, 2011 7:25 am 
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Joined: Mon Jun 29, 2009 2:59 am
Here's my latest batch of good guys.

Sgt. Boulder

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Lt. Stone - I tried to make him a more obviously cybernetic eye but it made his face too asymmetrical.

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Recondo - I love both Sigma Recondos designs, and thought they both deserved to be distinct characters.

The first will probably be called Digger .

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And this one might be Leopardo, or just Leopard, as a nod to Brazilian Recondo. Though I don't know if he can pull that name off without spotty camo. I was also thinking Hound, because he reminds me of that Transformer visually, but that name has no tie to Recondo. Anyone know if Argentinian Recondo (Specialty - Soldado de Selva) had a unique code name?

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Extreme Lt. Stone - I think it might be time to go back to the drawing board on this one. I keep tweaking it and it looks decent in person, but the pics blow up all the flaws. I think he needs new arms and a new head.

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Justice - Finally another Bronze Bomber. His original file calls him a pilot, but the figure looks nothing like one, so I made him an Air Force Security Force member.

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 Post subject: Re: Sigma Boulder, Stone, Recondo x2, Extreme Stone, and Jus
PostPosted: Wed Nov 23, 2011 7:43 am 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Columbus, Ohio... Home of Rip-Cord and Grunt!
Some really nice stuff here! I really like the Sgt Boulder (where's the head from?), and both Recondo figures (did you use a Wolverine head on the first one?)... Solid customs, and the paints are nice. So far as your Extreme Lt. Stone, I would try a wash with a darker skin tone before replacing the head and arms all together; thin the darker flesh with water (if using Acrylic paints) to the point where you can see through it slightly, then put brush a thin coat on; let it dry, and if neccessary, repeat... you may find the details will pop out, giving it the desired look you intended. Just a suggestion.

-Todd

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 Post subject: Re: Sigma Boulder, Stone, Recondo x2, Extreme Stone, and Jus
PostPosted: Wed Nov 23, 2011 9:48 am 
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Plug
Plug

Joined: Tue Jun 26, 2007 10:19 am
Location: Maryland
I was just thinking about how to turn that Recondo (1st one) into a 4 inch figure. That looks really cool. You should add parts lists so I can stop asking where the heads are from.

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 Post subject: Re: Sigma Boulder, Stone, Recondo x2, Extreme Stone, and Jus
PostPosted: Wed Nov 23, 2011 9:49 am 
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Official JoeCustoms.com Canadian

Joined: Tue Jun 26, 2007 10:19 am
I think the RoC, PoC, and 30th lines are loaded with parts great for translating the Sigma 6 universe and aesthetic to the 4" format. You didn't use many of the parts I usually see used in these sorts of customs and still manage to pull off multiple successes.

Sgt. Boulder
You legitimized what I consider to be the worst figure in the 8" scale. The head feels a bit big, but you manage to capture the original look without the horrible proportions and you modified the colours to better please the eye.

Between colour pallet, specialty, and ethnicity, he does still suffer being too close to Alpine to warrant his own character. Not your fault, but given that you repurposed other characters and specialties, if you could find some way to distinguish him from Alpine more or tie them together as a climbing team, it would help justify Boulder's existence.

Lt. Stone
On the flipside, I think Lt. Stone was the best figure to come out of Sigma 6. You took some liberties here, mostly the tunic instead of the standard Sigma suit, but I think they work. Love the Winter Wolf arm as his robotic arm, although I do miss some reference to the translucent green areas. I think the eyepatch needs some adjustment so it doesn't look like an off-centre black monacle, and the right arm looks a bit too much like an arm painted black and not enough like a sleeve. I like this one a lot, but it only feels 90% there.

Digger
Everything about this figure works. Sigma 6 Recondo was enough like the original Recondo to pass as that character, but with PoC taking Recondo in another direction entirely, this figure and Hasbro's Recondo are different enough to be totally different characters. Choosing Digger as the name is just brilliant.
I can not find anything to critique here. The wraps look amazing, you capture the feel, the headsculpt is spot on. It is my favourite of this batch.

Leopardo
Another Sigma 6 figure that I found very lacking. You've injected him with a lot of personality. He's still a lot like Hit 'n Run, though, but the sword and thousand yard stare gives him a darker personality.
Like the original figure, there is a lot more going on with the face camo than his uniform, and that is distracting. Maybe if the shoulder pads and holster on his webgear were painted brown to match it would better triangulate the colours.

Extreme Lt. Stone
I think you're being a bit hard on yourself, although I'm less familiar with Extreme Lt Stone. Am I wrong to remember Extreme Lt. Stone in a beret and grey fatigues? In any case, I think you've made an amazing Col. Hawk custom if you want to go that route.

Justice
That is one happy dude. I think your colour choices and applications are nothing short of amazing here. Just beautiful. And I love the Air Force Security Force specialty.

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 Post subject: Re: Sigma Boulder, Stone, Recondo x2, Extreme Stone, and Jus
PostPosted: Wed Nov 23, 2011 9:57 am 
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Formerly JFAK075

Joined: Tue Jun 26, 2007 10:19 am
Location: Hawthorne, New Jersey
These are all really sweet. Love the head choice for Justice- can't help but smile at that one.

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 Post subject: Re: Sigma Boulder, Stone, Recondo x2, Extreme Stone, and Jus
PostPosted: Wed Nov 23, 2011 10:00 am 
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Joined: Tue Jun 26, 2007 10:19 am
Location: East Tennessee
I love Digger and Justice. I'm assuming Build-N-Brawl head? Whatever it is, it has the perfect expression for the BB's.

Stone isn't bad to me. Just bland, just like the original figure :D

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 Post subject: Re: Sigma Boulder, Stone, Recondo x2, Extreme Stone, and Jus
PostPosted: Wed Nov 23, 2011 1:23 pm 
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DarkJedi'd

Joined: Tue Jun 26, 2007 10:19 am
Location: The Black Hole of Toydom
I've been thinking on how to add Sgt Boulder to my collection, other than using the VvV/JvC/whatever Alpine figure.

These all look really good and are winners across the board.

As for you Recondo question, there is a character named Digger that resembles Recondo.
Attachment:
Digger.jpg
Digger.jpg [ 70.09 KiB | Viewed 1635 times ]

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 Post subject: Re: Sigma Boulder, Stone, Recondo x2, Extreme Stone, and Jus
PostPosted: Wed Nov 23, 2011 6:58 pm 
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Joined: Wed Oct 17, 2007 5:13 pm
Location: Stamford, CT
Wow all great figures here. Love Digger. Gotta add him to my verse somehow. As always your paint apps are near flawless and your parts choices excellent.

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 Post subject: Re: Sigma Boulder, Stone, Recondo x2, Extreme Stone, and Jus
PostPosted: Thu Nov 24, 2011 8:46 am 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Manila, Philippines
Boulder - nice interpretation, although I can't get the image of a bulkier Roadblock than a slimmer Alpine for this character off my head...

Lt. Stone - wow, this is nice.

Digger - easily my favorite among the customs. hope you don't mind me copying this one sometime soon in the future... :)

Leopard - since i'm not a fan of camo designs, this one doesn't do anything for me...

Extreme Stone - somehow, this one reminds me of Mangler...

Justice - the face totally makes the figure fun.


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 Post subject: Re: Sigma Boulder, Stone, Recondo x2, Extreme Stone, and Jus
PostPosted: Thu Nov 24, 2011 12:16 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Neffs PA
All the figures look very well done

2 comments and a question

Justice: It actually hit me as a POC Static Line as IDK much about the BBs

Sigma Recondo II : really gives off that hit n run vibe, nice nod to use the Brazilian Code Name

Digger: great translation of the head sculpt!

The Question: Was Digger Action Force or GI Joe?

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 Post subject: Re: Sigma Boulder, Stone, Recondo x2, Extreme Stone, and Jus
PostPosted: Thu Nov 24, 2011 5:36 pm 
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Joined: Mon Jun 29, 2009 2:59 am
Thanks for the comments and suggestions all, as ever.

Boulder's head is from SDS. I believe it was meant to be for Tunnel Rat. Digger's head is indeed a slightly modded Wolverine, and Justice's is Anderson Silva from UFC. I just had to paint the hair. The original Justice had more of a sneer, but I think anything that shows teeth is close enough.

Scramble wrote:

Sgt. Boulder
Between colour pallet, specialty, and ethnicity, he does still suffer being too close to Alpine to warrant his own character. Not your fault, but given that you repurposed other characters and specialties, if you could find some way to distinguish him from Alpine more or tie them together as a climbing team, it would help justify Boulder's existence.

Lt. Stone
On the flipside, I think Lt. Stone was the best figure to come out of Sigma 6. You took some liberties here, mostly the tunic instead of the standard Sigma suit, but I think they work. Love the Winter Wolf arm as his robotic arm, although I do miss some reference to the translucent green areas. I think the eyepatch needs some adjustment so it doesn't look like an off-centre black monacle, and the right arm looks a bit too much like an arm painted black and not enough like a sleeve. I like this one a lot, but it only feels 90% there.

Leopardo
Another Sigma 6 figure that I found very lacking. You've injected him with a lot of personality. He's still a lot like Hit 'n Run, though, but the sword and thousand yard stare gives him a darker personality.
Like the original figure, there is a lot more going on with the face camo than his uniform, and that is distracting. Maybe if the shoulder pads and holster on his webgear were painted brown to match it would better triangulate the colours.

Extreme Lt. Stone
I think you're being a bit hard on yourself, although I'm less familiar with Extreme Lt Stone. Am I wrong to remember Extreme Lt. Stone in a beret and grey fatigues? In any case, I think you've made an amazing Col. Hawk custom if you want to go that route.


Thanks for the insightful comments, Scramble. Regarding Boulder, I just imagine him as a subordinate soldier in Alpine's Mountain Recon team. I like a large Joe team, in terms of sheer numbers, so I don't mind having guys with similar specialties.

Regarding Sigma Stone, I agree that I need to take another crack at the eye patch. Any suggestions on how to do either a classic patch or cyborg eye piece and not have it sit so low on the face are welcome.

For Leopardo, I think I actually will save that code name for yet another Recondo riff. The creepy eyes on this fig have me thinking something sort of cheeky like Peeper or Peeping Thomas.

And as for Extreme Stone, the originally Hasbro figure looked pretty much like this, but with orange skin and a flatter head. I'm going more off the animated/comic look. You guys seem to like him more than I do so maybe I'll leave him be. He does look OK in person. One of the funny, nerve wracking side effects of posting these bright, full pictures of customs is that I start second guessing work I've been happy with for months.

DarkJedi wrote:
As for you Recondo question, there is a character named Digger that resembles Recondo.


Yep, that's where I got the idea. I love including as much of the ephemeral stuff as I can.

Mainframe wrote:
Digger - easily my favorite among the customs. hope you don't mind me copying this one sometime soon in the future... :)


Go for it! :)

MobileBattleBunker wrote:

Justice: It actually hit me as a POC Static Line as IDK much about the BBs

The Question: Was Digger Action Force or GI Joe?


Yeah, I reminded myself of Static Line while I was painting Justice. I'll have to use that same shade of blue when I get around to making him.

I'm using Digger as an Australian attached to the Joes.


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 Post subject: Re: Sigma Boulder, Stone, Recondo x2, Extreme Stone, and Jus
PostPosted: Thu Nov 24, 2011 7:07 pm 
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Don't make me angry, you won't like Cranky Tanky

Joined: Mon Jul 14, 2008 9:22 am
Location: Kansas
wow!!! man these are fantastic i may have to borrow you idea for LT. Stone

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 Post subject: Re: Sigma Boulder, Stone, Recondo x2, Extreme Stone, and Jus
PostPosted: Thu Nov 24, 2011 7:17 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Neffs PA
Thanks for the heads up on Digger, he was my 350th Joe to be added to my total roster!

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 Post subject: Re: Sigma Boulder, Stone, Recondo x2, Extreme Stone, and Jus
PostPosted: Thu Nov 24, 2011 11:30 pm 

Joined: Sat Aug 11, 2007 11:02 am
great paints but you always do this.
I think Boulder is the best in the bunch, really find him nice looking.
S6 Stone is great as well, just his eye patc looks abit off
diggers head is really nicely sculpted and painted
Leopardo looks pretty neat and justice I do likeevenif he's just repainted IG with a new head and I do like the smile too


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 Post subject: Re: Sigma Boulder, Stone, Recondo x2, Extreme Stone, and Jus
PostPosted: Fri Nov 25, 2011 12:41 am 
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Thomas from Missourri

Joined: Tue Jun 26, 2007 10:19 am
These are all great, with Leopardo probably being my fave.

As for Extreme Stone, I feel like his head is slightly too big. It makes him seem less the muscle head that he appeared to be in his original incarnation. If I were to change anything about him, it would be the head.


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