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SIGMA Plague Incision, Infared and Interrogator https://joecustoms.com/forums/viewtopic.php?f=14&t=33114 |
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Author: | Vanishing Point [ Sun Apr 15, 2012 9:21 pm ] |
Post subject: | Re: Plague effects upon Intellect Influence and Instincts |
Construction: StormShadow v1torso & arms stormshadow v2 head sculptedonvisor + AT Snakeeyes hood Flamer Kamakura lower legsandfeet armor over abs is one of v1cobra commander's skirt plates back armor and sheath is the backskirtplate from v1 cc Zartan belt firefly smg kk chain and sword the reverse Nightcreeper camo was inspired by this night creeper leader by Meddatron http://www.joecustoms.com/forums/viewtopic.php?f=14&t=32947 I see him not as crazy random threats but just constant beration like Portman in the movie DOOM |
Author: | Vanishing Point [ Sun Apr 15, 2012 9:36 pm ] | ||
Post subject: | Re: Plague effects upon Intellect Influence and Instincts | ||
Infared: Infared is simply the best that Cobra has to offer, he served with the utmost dedication since the very begining. He trained under Vance Wingfield in Springfield. He was among the first Crimson Guards, right along side Xamot and Tomax, before they where named the Crimson Guard commanders. He was orginally selected for the Fred unit. However, never underwent the plastic surgery, Cobra Commander felt it would be counterproductive considering his high profile real world identity. A secret so vital that his Crimson Guard uniforms have always been the prototypes for the commander's own concealment. He served as part of the special weapons and tactics detachment of the Crimson Guards, The Immortals. Instructed by the brazillian agent Cobra Mortal for a time when Xamot and Tomax where away from Cobra to focus on EE he was named Crimson Guard Commander, he did not take a codename at that time. Among the plauge he operates significantly differently that most would expect, when the team was assembled he pulled Scalpel out of the helecopter, kicked him in the face and left him on the tarmac. He turned to the unit and told them he would be their medic "Scalpel will just get one of us killed". He constantly checks on Bayonette's life support unit and has even managed to streamline it somewhat as well as armor it with what he could procure in his off time. He also provides some unknown injection to Grimskull periodically as well as manages a coctail of antipsychotics for Meltdown.
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Author: | Vanishing Point [ Sun Apr 15, 2012 9:39 pm ] |
Post subject: | Re: Plague effects upon Intellect Influence and Instincts |
construction: torso arms and hands are from temple tracker spirit arctic Duke vest dyed then painted head is from one of the custom cast sites that is gone... sorry I don't remember which one lower legs and feet are from battlefield cobracommander spirit knife skybat rifle with on brace cut away so he could hold it and desert long range revolver |
Author: | Vanishing Point [ Sun Apr 15, 2012 9:51 pm ] | ||
Post subject: | Re: Plague effects upon Intellect Influence and Instincts | ||
The Interrogator: For a very long time he has existed in almost the same manner of nonexistance as the Joe team's Claymore. He served as the primary lab assistant to both Dr. Monev an Dr. Apple. He was the televiper that provided the research to Destro and Mindbender that lead to the creation of Serpentor. He was present when Cobra Commander sabotaged the first attempt and resulted in the destruction of the dna samples of Sgt Slaughter and Sun Tzu. He was the one that took it upon himself to take dna from the body of Stormshadow as well as from himself for the second attept as well as paying off Scrap Iron to prevent any further tampering. His proclivity to high science comes from his life prior to Cobra. For a man known for extracting information he has made it quite clear thare are worse things in store for those that try to delve into his past. His methods are meticulous and every word and motion are planned. During the occupation of New York almost on instict he saved a young boy and dog from getting caught under the treds of a HISS he told the boy "you and Bandit better get somewhere safe" the HISS driver and gunner both yelled out in confusion just before he gunned them down for witnessing an echo of his past.
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Author: | Vanishing Point [ Sun Apr 15, 2012 9:53 pm ] | ||
Post subject: | Re: Plague effects upon Intellect Influence and Instincts | ||
Construction: bottom half of Battlefield cobra commander helmet + top half of inferno helmet torso lower arms and left hand are from samurai snakeeyes lower legs from lt stone vest from arctic snakeeyes pants from bolo stormshadow belt holsters and pistols from duke v1 head from arctic duke rescuplted hair cross belt is from marvel legends legendary rivals two pack redskull yes I just implied that Interrogator is Race Bannon here is the I team shot
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Author: | Mysterious Stranger [ Mon Apr 16, 2012 12:17 am ] |
Post subject: | Re: Plague effects upon Intellect Influence and Instincts |
That CG head is from GTG/Tri-Gate. I got one of the prototypes that I used on my Sigma 6 Crimson Guard. Glad you got one to use here. |
Author: | Vanishing Point [ Mon Apr 16, 2012 12:34 am ] |
Post subject: | Re: Plague effects upon Intellect Influence and Instincts |
thanks, I was hoping to get a few of their other oversize casts but over half of my parts places are gone |
Author: | Scramble [ Mon Apr 16, 2012 9:07 am ] |
Post subject: | Re: SIGMA Plague Incision, Infared and Interrogator |
These just keep getting better. Interrogator in particular is flawless. |
Author: | Vanishing Point [ Mon Apr 16, 2012 3:40 pm ] |
Post subject: | Re: SIGMA Plague Incision, Infared and Interrogator |
Vector, Vanguard, Velocity, Vulture (skycreeper) Munitia, Meltdown (heatviper) Miasma (toxoviper) Ripit, Ricochet (alleyviper), Redline (Coil motorcyclist) my idea for Vanguard is a POW forced to fight or die ala Battle Royale collar I'm still trying to figure out a version of Vector's helmet Velocity is almost done planning Vulture is going to be a merging of the skycreeper and night vulture designs Meltdown I'm not sure if I'll use the v1 helmet design or the v2 Miasma is probably the easiest of the group Ripit is already started, just collecting parts Ricochet is already started going with the more urban camo version of AV Redline is done, been done for a long time Munitia I've started on, came up with a concept for her I like, and a whole new body construction |
Author: | Vanishing Point [ Mon Apr 16, 2012 6:35 pm ] |
Post subject: | Re: SIGMA Plague Incision, Infared and Interrogator |
as to why and what spawned the Interrogator is Race idea Cobra Interrogator (version 4) was created using the torso of Snake Eyes (v4) (1991), the arms, waist, and legs of Red Star (1991), and a new head based on the 12-Inch "Soldiers of the World" G.I. Joe from 1966 plus little tid bits from each of his non appearances on file cards, comics and toon |
Author: | Vanishing Point [ Wed Apr 18, 2012 6:14 pm ] |
Post subject: | Re: SIGMA Plague Incision, Infared and Interrogator |
I'm a little over half done with Munitia, I'll be posting her alone, then moving on to Vector, Vanguard and Velocity then I'll make Ripit, Skycreeper and the new recruits on a side note I got a package in the mail labeled LEE'sCrap... my ex sent me a few things that got lost in the breakup/move among them where a few 3.75 projects I was working on I'll finish them up and post them too |
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