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Alpine Checkpoint https://joecustoms.com/forums/viewtopic.php?f=14&t=34859 |
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Author: | deadfish [ Thu Aug 16, 2012 9:29 pm ] |
Post subject: | Alpine Checkpoint |
all right guys ..want your honest opinion..whatcha think? Got some more pics here:http://deadfishdios.webs.com/apps/photos/ |
Author: | MJTanner [ Fri Aug 17, 2012 12:00 pm ] |
Post subject: | Re: Alpine Checkpoint |
More pictures! |
Author: | nova [ Fri Aug 17, 2012 12:19 pm ] |
Post subject: | Re: Alpine Checkpoint |
I think the bushes are a weak point. I'm pretty sure there's video of it, but look for the Tree technique that DarkWinter did a demo of at SlayerCon2... I think you could easily adapt to use that and improve the look of any trees/shrubs. 2nd though...who's manning the checkpoint? and why... It seems like a random stop in a random road. If it's the entrance to an outpost or facility, I would expect some fencing.. If it's something like a boarder crossing...I think a little shed to protect the guard from the elements would be nice. |
Author: | deadfish [ Fri Aug 17, 2012 12:21 pm ] |
Post subject: | Re: Alpine Checkpoint |
Push You Down wrote: More pictures! dont have anymore on photobucket. you can see more here though. http://deadfishdios.webs.com/apps/photos/ |
Author: | deadfish [ Fri Aug 17, 2012 12:29 pm ] |
Post subject: | Re: Alpine Checkpoint |
nova wrote: I think the bushes are a weak point. I'm pretty sure there's video of it, but look for the Tree technique that DarkWinter did a demo of at SlayerCon2... I think you could easily adapt to use that and improve the look of any trees/shrubs. 2nd though...who's manning the checkpoint? and why... It seems like a random stop in a random road. If it's the entrance to an outpost or facility, I would expect some fencing.. If it's something like a boarder crossing...I think a little shed to protect the guard from the elements would be nice. yeah the trees suck I agree. That is what a checkpoint is... a random station on a random road..see when you occupy an area the only way to secure your rear areas is to set up random checkpoints or the enemy would just adjust accordingly.. and anyone who has manned a checkpoint knows you don't hardly ever have a nice cozy place to get out of the weather.. thanks for your input.. |
Author: | Macrossmaster [ Fri Aug 17, 2012 1:16 pm ] |
Post subject: | Re: Alpine Checkpoint |
Just remember, arctic stuff had a tough time selling for Joe as well. Some people like it, some people don't. See how it does repainted to be all jungly, or flock it with model railroad stuff and see how that goes. |
Author: | deadfish [ Fri Aug 17, 2012 4:12 pm ] |
Post subject: | Re: Alpine Checkpoint |
yeah i'm goin do a version in every environment |
Author: | deadfish [ Tue Aug 21, 2012 11:27 am ] |
Post subject: | Re: Alpine Checkpoint |
hey guys according to my website a few playsets were ordered from this link so whoever they were.. Thank You!! and pm me so I know who ya are. |
Author: | JBYRDD [ Tue Aug 21, 2012 11:55 am ] |
Post subject: | Re: Alpine Checkpoint |
Looks cool to me, pun intended, LOL. Nice work. |
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