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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 13 posts ] 
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 Post subject: Joe Canuck an Takedown
PostPosted: Mon Jan 07, 2013 3:21 pm 
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Joined: Sat Aug 11, 2007 7:30 pm
Location: Lakeworth Fla.
Attachment:
Joe Canuck.jpg
Joe Canuck.jpg [ 250.3 KiB | Viewed 1207 times ]

I did not like the look of Joe Canuck so I made my own with some changes to him so what do you all think
Attachment:
Takedown.jpg
Takedown.jpg [ 104.36 KiB | Viewed 941 times ]

Made a small change on him cause could not make out what is on the originals right lower arm


Last edited by geminicrazy on Fri Jan 18, 2013 11:18 am, edited 1 time in total.

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 Post subject: Re: Joe Canuck
PostPosted: Mon Jan 07, 2013 3:31 pm 
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General Pittance Contributor
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Joined: Tue Jun 26, 2007 10:19 am
I like it a whole lot!


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 Post subject: Re: Joe Canuck
PostPosted: Mon Jan 07, 2013 3:46 pm 
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Joined: Wed Nov 09, 2011 10:42 am
Location: Westminster, MD
I think its great

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 Post subject: Re: Joe Canuck
PostPosted: Tue Jan 08, 2013 6:37 am 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Manila, Philippines
nice update of the character!


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 Post subject: Re: Joe Canuck
PostPosted: Wed Jan 09, 2013 12:49 am 
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Joined: Sat Aug 11, 2007 7:30 pm
Location: Lakeworth Fla.
Thanks guys


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 Post subject: Re: Joe Canuck
PostPosted: Wed Jan 09, 2013 3:18 am 
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RPG Spin Master
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Joined: Tue Jun 26, 2007 10:19 am
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Maybe a wee bit of touch up on the goggles, but otherwise it looks good. Nice to see the character getting recognition. The turtleneck is a really nice touch.

- R

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 Post subject: Re: Joe Canuck
PostPosted: Sun Jan 13, 2013 12:07 pm 

Joined: Tue Jun 26, 2007 10:19 am
Nice work. The blue on the goggles really jumps out and makes the head look different from Snake-Eyes.


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 Post subject: Re: Joe Canuck
PostPosted: Tue Jan 15, 2013 4:16 pm 
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Should be working for Hasbro
Should be working for Hasbro

Joined: Tue Jun 26, 2007 10:19 am
Location: Hamilton, Ontario
I love the entire upper torso.
Dislike the black pants on him, but overall, he looks killer!

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 Post subject: Re: Joe Canuck an Takedown
PostPosted: Fri Jan 18, 2013 11:21 am 
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Joined: Sat Aug 11, 2007 7:30 pm
Location: Lakeworth Fla.
Don't forget to checkout takedown


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 Post subject: Re: Joe Canuck an Takedown
PostPosted: Sat Jan 19, 2013 2:29 pm 

Joined: Tue Jun 26, 2007 10:19 am
Location: Springboro OH
is takedown an original character? I'm not as familiar with the Joe canuk characters.

joe canuk looks good! Despite it being true to the new update, i don't like the bare arms, I think he would get could! but i can see why choose to keep them.

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 Post subject: Re: Joe Canuck an Takedown
PostPosted: Sat Jan 19, 2013 4:04 pm 
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Should be working for Hasbro
Should be working for Hasbro

Joined: Tue Jun 26, 2007 10:19 am
Location: Hamilton, Ontario
revsears wrote:
is takedown an original character? I'm not as familiar with the Joe canuk characters.

joe canuk looks good! Despite it being true to the new update, i don't like the bare arms, I think he would get could! but i can see why choose to keep them.


The arms being bare is explained in the comic story that's included with the con set. ;)

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 Post subject: Re: Joe Canuck an Takedown
PostPosted: Mon Jan 21, 2013 10:47 am 
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RPG Spin Master
RPG Spin Master

Joined: Tue Jun 26, 2007 10:19 am
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The lower arms on takedown need some rethinking. They look ... off somehow. Like they are too long or too disproportionate for the uppers. Maybe it's just the pose.

Also I notice that you have some pretty big gaps between wrist and forearm - you might want to consider taking the hands out and nipping a little off the end for a tighter fit. If the hands are loose, you can always thicken the pegs up with silicone tape.

I like the head on TD though. Very nice.

- R

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 Post subject: Re: Joe Canuck an Takedown
PostPosted: Mon Jan 21, 2013 4:43 pm 
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Joined: Sat Aug 11, 2007 7:30 pm
Location: Lakeworth Fla.
Oops I knew I forgot to do something on him an its been.bugging me thanks for pointing that one out


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