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Adventure Team Commander and an AT guest-star https://joecustoms.com/forums/viewtopic.php?f=14&t=37090 |
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Author: | sgartz [ Sat Mar 16, 2013 11:49 pm ] |
Post subject: | Adventure Team Commander and an AT guest-star |
I had hoped to finish these guys and a few more Adventure Team figures for Custom Celebration, but instead I kept tinkering with them well beyond the end of CC7. I finally finished them and had a chance to photograph them today. As was the case with my previous AT customs, these guys are fully playable: there are a couple of painted details on both of them, but otherwise they're about as sturdy as a production figure. As always, if you've got any comments or suggestions, I'd love to hear 'em. Adventure Team Commander: Adventure Team Commander Nicholas Charles Birthplace: Manchester, England Birthdate: July 18, 1950 Charles was born into a life of comfort: his father managed one of the largest and most successful cotton mills in Manchester, and his family enjoyed the privileges of wealth in an area marked by poverty and poor working conditions. In order to educate his son about the economic and social realities of the world, Charles’s father eschewed private schools for his only son and instead enrolled him in a public school. Charles was initially the subject of his classmates’ scorn for his family’s wealth, but over the years his charismatic personality and hard-working nature earned their respect. As he progressed through his education, his father’s mill was feeling the effects of the British industrial downturn of the 1960s, and the Charles family’s affluent lifestyle was impacted. Charles’s father felt immense guilt and shame as his family’s wealth plummeted, and in 1966, he committed suicide after receiving dire projections of his mill’s financial future and potential closure. Soon after, the mill’s owners sold their business to a rival, who quickly closed the facility and laid off the vast majority of its workforce (including the parents of many of Charles’s classmates). Charles, whose father had tutored him in the theories and practices of the business world since early childhood, saw the situation as the inevitable outcome of working for others: a business’s employees labor to increase the owner’s wealth and are guaranteed nothing for themselves. Further, Charles saw his father’s participation in a dying industry as a doomed endeavor, and recognized that old-guard industrial businesses were unlikely to see significant growth. Coming of age during the rise of England’s youth culture in the 1960s, Charles saw in his peers an opportunity to capitalize on their enthusiasm for music and fashion and their willingness to spend money on those interests. At age 18, he used the small inheritance he received after his father’s death to publish a magazine catering to the British teenager. The magazine proved to be a success, and Charles used the profits to open a chain of record shops. His business ventures thrived and expanded, and within a few years, he was among the wealthiest people in England. Charles enjoyed the spoils of his success, but remained preoccupied with his father’s decline and death. Obsessed with the idea that his father had died miserable and unremembered, he channeled his considerable wealth into ventures that he felt had the potential for greatness. Charles funded and participated in scientific expeditions, challenged world records in a variety of fields, and became one of the world’s foremost adventurers. His nearly unlimited resources and matching ambition emboldened him to take on any challenge he could dream up. Employing some of the brightest and most daring minds in the world to aid in his efforts, Charles is always looking for the next great adventure. This figure came together after stalling on several different ideas that I was excited about, and realizing that they would work even better together. I wanted to make an Adventure Team Commander character for my AT figures, but I wasn’t sure how to integrate the idea into the story that I had created: there wasn’t really a place for a boss. I had considered making a business tycoon-adventurer character as a villain, but hadn’t really settled on a concept. I also wanted to make a bunch of AT vehicles similar to the original line’s, but couldn’t find a way to tie them in, either. Then, after talking to a friend who had worked on Richard Branson’s reality-TV show several years ago, I got the idea to make a Branson-like character who could use his financial resources to fund and equip field missions: that way, I had a good excuse to make a bunch of weird, yellow semi-plausible vehicles for the AT figures to tool around in, and I had a reason for the characters to be working for someone. Still, I was a little disappointed that I couldn’t have a wealthy-industrialist villain. Then I saw the Collector’s Club’s Man of Evil figure. I realized that I could have both ideas at once: the AT Commander didn’t necessarily have to be a good guy. The basic idea is that the character funds missions and expeditions and likes to participate when possible, but that he’s just enough of a pragmatist and egomaniac that his methods and intentions aren’t always honorable. He’s also willing to hire less-than-reputable help when necessary, and I’ve got a few other characters on the drawing board who will fill out that side of things. In any case, I was happy to be able to incorporate all of those ideas into one figure, and I’m looking forward to fleshing out his storyline. Head: Star Wars Obi-Wan Kenobi Chest: Iron Man 2 Nick Fury Arms and jacket: Star Wars Yavin Luke Hands: Star Wars Owen Lars Waist: 25th Snake Eyes w/ custom belt Upper Legs: PoC Quick-Kick Lower Legs: RoC Destro Pistol: 25th Croc Master Rifle: BBI SWAT Satellite phone: ARAH Comic Pack Firefly Backpack: Unknown modern-era figure (modified w/ BBI frame) |
Author: | sgartz [ Sat Mar 16, 2013 11:52 pm ] |
Post subject: | Re: Adventure Team Commander and an AT guest-star |
Mercenary Adventurer: Mercenary Adventurer John Smith Birthplace: Detroit, MI Birthdate: October 1, 1932 The details of Smith’s early life are scarce: the son of an auto worker, his family struggled financially and Smith spent much of his childhood learning to fend for himself on the streets of Detroit. He honed his skills as a strategist and con man planning and executing increasingly elaborate schemes to support himself. By the time he received his draft order to serve in the Korean War, Smith was already an accomplished criminal; he decided to enlist instead, hoping to find a more productive outlet for his abilities. His natural leadership skills and brilliant mind made him a perfect fit for officer training, and by the time of the Vietnam War, he had risen to the rank of Lieutenant Colonel. In Vietnam, Smith led a small group of Special Forces soldiers who specialized in complex and difficult black-ops missions. His team was wrongly convicted of a military crime, and Smith and his men escaped. Relocating to Los Angeles, he and his team operate as mercenaries, although Smith prides himself on accepting only those jobs that align with his own moral code. Smith is an exceptionally intelligent and determined person. He possesses an extremely advanced understanding of strategic thinking as well as an innate ability to “read” his opponents. He also has an uncanny ability to improvise: his skill thinking on his feet and his willingness to find creative solutions to problems make it nearly impossible to anticipate his actions and reactions. He is also a convincing actor, blending deftly into his roles and using his natural charisma to his advantage. Smith is also a trained marksman and has a working knowledge of most weaponry used by the U.S. military. Perhaps most importantly, he takes a great amount of satisfaction from his adventures, and his palpable joy puts those around him at ease in even the most stressful situations. This figure has been in the works for a long, long time. I had wanted to incorporate Hannibal into my Adventure Team line as the Team Commander, but after having an idea for another A-Team member, I decided to take a different approach with him. I had planned to use the Star Wars head for Hannibal since I bought it, but finding the rest of the recipe took a while. I went back and forth about how I wanted the figure to look, and I eventually settled on a combination of a frequent look from the show (the light-colored field jacket and web belt) and the jeans and sneakers from the Galoob figure (which I loved as a kid even though I never owned it). And speaking of Galoob, I took a cue from their 3 ¾” A-Team figures for Hannibal’s accessories. Head: Star Wars figure Chest: 25th Dusty Arms: 25th Dusty Hands: 25th Snake-Eyes v. 34 Waist: 25th Comic Pack Destro Legs: GIJCC Sea Adventurer Feet: RoC Storm Shadow Belt: BBI WWII figure Holster: Indiana Jones Vogel Pistol: 25th Comic Pack Duke M-14: BBI M-16: ARAH Comic Pack figure Flamethrower: Galoob A-Team Backpack: New-sculpt Torch (modified with modern peg) w/ ARAH hose Detonator: Galoob A-Team (modified) |
Author: | DanOfTheDead [ Sat Mar 16, 2013 11:59 pm ] |
Post subject: | Re: Adventure Team Commander and an AT guest-star |
These are awesome! AT Commander looks a little too much like Obi-Wan to me, I'd want to see him with a little different hair color to make him look a little less Star Wars-recognizable, but that's a very minor nit-pick. That head on Hannibal, though, is VERY convincing. Nice eye! Love seeing how Adventure Team fans incorporate them into this scale and your universe, these are super fun figures. |
Author: | Tanstoys [ Sun Mar 17, 2013 1:19 am ] |
Post subject: | Re: Adventure Team Commander and an AT guest-star |
these are both really nice.I'm not a AT follower but would buy both if these were available in the stores. You say waists of figures,do you cut the figures off at the belt to put the waists from others then? |
Author: | danielb [ Sun Mar 17, 2013 2:51 am ] |
Post subject: | Re: Adventure Team Commander and an AT guest-star |
First off these are both awesome. Just really well done factory looking customs. second we must drink the same coolaid I use the A team as "bad guys" in my AT universe too.... and your A team commander is almost my Freddy mercury, different under shirt and head and it'd be dead on. |
Author: | xhairs [ Sun Mar 17, 2013 12:42 pm ] |
Post subject: | Re: Adventure Team Commander and an AT guest-star |
very cool they all look great nice job. |
Author: | Lt_L1zrdking [ Sun Mar 17, 2013 4:48 pm ] |
Post subject: | Re: Adventure Team Commander and an AT guest-star |
Very cool man, I love the Commander (in fact I had a very similar idea of a "leader" of sorts. Sort of like the Admiral from Sahara) The factory look is nice, and everything flows together perfectly. I'm on the fence with seeing that as Obi-Wan but after reading the back story that kind of went away. Hannibal looks great as well, love the old school A-team gear. Another wonderful back story for him as well. That head would pass for Danny Houston too. |
Author: | Iron Will [ Sun Mar 17, 2013 5:25 pm ] |
Post subject: | Re: Adventure Team Commander and an AT guest-star |
Both very well done! |
Author: | Scarrviper [ Sun Mar 17, 2013 5:51 pm ] |
Post subject: | Re: Adventure Team Commander and an AT guest-star |
Very cool customs. What material did you use for the strap on the rifle and the a-team detonator? |
Author: | unknownsoldier13 [ Sun Mar 17, 2013 7:45 pm ] |
Post subject: | Re: Adventure Team Commander and an AT guest-star |
Beautiful work on both, But give Hannibal a cigar |
Author: | sgartz [ Sun Mar 17, 2013 9:31 pm ] |
Post subject: | Re: Adventure Team Commander and an AT guest-star |
Thanks for the comments, dudes; they're much appreciated! Now, to answer some of them... DanOfTheDead wrote: AT Commander looks a little too much like Obi-Wan to me, I'd want to see him with a little different hair color to make him look a little less Star Wars-recognizable, but that's a very minor nit-pick. I was wondering if that would come up. I'm not a big fan of the prequel Star Wars stuff (to put it mildly), so I tend to view those heads as blank slates. This one in particular jumped out at me because it reminded me of Richard Branson, and I never even thought about it as Obi-Wan until it came time to write up that parts list. At that point, I thought about going with a darker or lighter hair color (I ruled out graying the hair because this guy is one of the younger characters in the line), but ultimately decided against it because I liked the look as is. I can see how it would stick out to people, though. Thanks for the kind words about Hannibal, too! Tanstoys wrote: You say waists of figures,do you cut the figures off at the belt to put the waists from others then? Indeed. It's another little technique I use to make the figures more playable: the fact that the waist area is almost always painted on the modern figures is one of my least favorite things about that figure construction, since it tends to be a decent-but-not-great color match in most cases (same with the lower legs on a lot of the figures). It's more labor-intensive, but I've done it enough at this point that it's a relatively painless process. danielb wrote: and your A team commander is almost my Freddy mercury, different under shirt and head and it'd be dead on. I never thought about that, but you're right: the yellow jacket is approaching Freddie Mercury territory. Given that I love the man's work, I'm pretty happy with that! I was pretty excited when it occurred to me that I could incorporate the A-Team guys and try to do something a little different with them; I'm glad to hear somebody else is on the same wavelength. Lt_L1zrdking wrote: That head would pass for Danny Houston too. And speaking of performers whose work I enjoy...that's a great call. I've got another of those heads, and I'm going to have to come up with a reason to use it for a Danny Huston-based figure at some point. Thanks for the compliments on the figures, as well; it's always great to hear from you! Scarrviper wrote: What material did you use for the strap on the rifle and the a-team detonator? The strap on the rifle is a piece of vinyl from an ARAH Tracker raft. I got a lot of figures with several torn rafts a few years back, and I've been using it for customs ever since. Per a suggestion from Drbindy, I'm working on making holsters and sheaths from it, too. The strap on the detonator is a piece of electrical tape with the adhesive removed using Goo-Gone. unknownsoldier13 wrote: Beautiful work on both, But give Hannibal a cigar What an oversight! Great idea; I'll have to put one together ASAP. Thanks again for all the comments and kind words! |
Author: | DrSyn [ Mon Mar 18, 2013 6:53 am ] |
Post subject: | Re: Adventure Team Commander and an AT guest-star |
I love'em. Makes you look at figure parts in new ways. |
Author: | bcost74 [ Mon Mar 18, 2013 7:21 am ] |
Post subject: | Re: Adventure Team Commander and an AT guest-star |
They both look great. The head for John "Hannibal" Smith is a great choice. "I love it when a plan comes together!" |
Author: | Redmao [ Mon Mar 18, 2013 8:08 am ] |
Post subject: | Re: Adventure Team Commander and an AT guest-star |
Those are pretty cool! I like your original take on the Commander. That yellow jacket needs an AT logo as the finishing touch. It would be cool to make the Man of Evil too! |
Author: | pluv [ Mon Mar 18, 2013 11:43 am ] |
Post subject: | Re: Adventure Team Commander and an AT guest-star |
I love the overall look of the AT Commander. It almost has a Ryan Gosling in Drive feel to him visually with a Laura Croft kind of feel to the character. Very modern interpretation which I think works. Hannibal is pure awesomeness. I love everything about what you've done here. |
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