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Digger (JC RPG session 2) https://joecustoms.com/forums/viewtopic.php?f=14&t=41454 |
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Author: | Lance Sputnik [ Thu Aug 07, 2014 1:09 pm ] |
Post subject: | Digger (JC RPG session 2) |
There is a second round of the Joecustoms RPG gearing up and I decided to streamline my custom. It's the same character as what I used in the first session, just earlier in her career. I Normally do my GI Joe customs in ARAH format, but as the character ended up being a half sister to Lance Sputnik, this is the Sputnik-verse version. Plus, it's a simple, almost 'grenshirt' version, which can easily get additional gear added to her as the RPG progresses. Over all, I uh, dig, it. (see what I did there?) I know I still need to work on my eye painting skills, but overall, I think this works enough to go forward. The original and bio can be seen here: http://www.joecustoms.com/customs/custo ... e&id=12111 Attachment: Attachment: The RPG stuff, for those unaware, can be found here: viewforum.php?f=101 |
Author: | DarkJedi [ Thu Aug 07, 2014 1:24 pm ] |
Post subject: | Re: Digger (JC RPG session 2) |
Nice, very nice. |
Author: | Lance Sputnik [ Thu Aug 07, 2014 6:42 pm ] |
Post subject: | Re: Digger (JC RPG session 2) |
Thanks! |
Author: | danielb [ Fri Aug 08, 2014 11:22 pm ] |
Post subject: | Re: Digger (JC RPG session 2) |
aww, i was hoping for Recondos Australian cousin. anyway, she is still a great custom. |
Author: | Lance Sputnik [ Sat Aug 09, 2014 11:01 am ] |
Post subject: | Re: Digger (JC RPG session 2) |
Thanks Dan! Did Recondo have an Australian cousin? |
Author: | danielb [ Sat Aug 09, 2014 2:56 pm ] |
Post subject: | Re: Digger (JC RPG session 2) |
yup, called Digger http://www.yojoe.com/comics/australia/aust1int.jpg |
Author: | Lance Sputnik [ Sat Aug 09, 2014 4:37 pm ] |
Post subject: | Re: Digger (JC RPG session 2) |
Well. That's weird. Had no idea. |
Author: | MobileBattleBunker [ Tue Aug 12, 2014 2:28 pm ] |
Post subject: | Re: Digger (JC RPG session 2) |
"Uh, yes ma'am, not a problem..." ~ Bunker that's really clean I like it allot |
Author: | Lance Sputnik [ Tue Aug 12, 2014 2:31 pm ] |
Post subject: | Re: Digger (JC RPG session 2) |
Thanks! I've decided I like her better without the harness thing that I had added, so I've ditched that for now. It may become necessary as she levels up and gets more gear and what not, but for now, I really like how streamlined she is. |
Author: | cowboybard [ Wed Aug 13, 2014 2:03 am ] |
Post subject: | Re: Digger (JC RPG session 2) |
What head are you using?? like this custom |
Author: | drbindy [ Fri Aug 15, 2014 11:17 am ] |
Post subject: | Re: Digger (JC RPG session 2) |
glad you ditched the harness, at least for now. If you use it again, I suggest modding it for a tighter fit. Also, some belts (MU mohawk Storm's comes to mind) can be gently modded into a shoulder harness. Pretty sure that's how I made my Lana Kane's shoulder rig. Only critique I'd have on the final custom is that her eyes look weird in the one pic. If I recall though, the eyes on that head were a [LASER BLAST]. I "Dig" the design though |
Author: | past nastification [ Fri Aug 22, 2014 8:32 am ] |
Post subject: | Re: Digger (JC RPG session 2) |
Great looking figure. |
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