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Sgt. Kup and Spike Witwicky https://joecustoms.com/forums/viewtopic.php?f=14&t=41541 |
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Author: | Kilcarr [ Thu Aug 21, 2014 3:54 pm ] |
Post subject: | Re: Sgt. Kup and Spike Witwicky |
I cannot express how over the moon I am with this custom of Kup. You nailed it and it looks like it would fit right in next to the SDCC Jetfire. Any troubles getting the Walking Dead feet into the Joe legs? |
Author: | Dusty79 [ Thu Aug 21, 2014 3:57 pm ] |
Post subject: | Re: Sgt. Kup and Spike Witwicky |
Kilcarr wrote: I cannot express how over the moon I am with this custom of Kup. You nailed it and it looks like it would fit right in next to the SDCC Jetfire. Any troubles getting the Walking Dead feet into the Joe legs? Thanks. The feet were surprisingly easy. I was not expecting them to work after I popped them out of the WD figure because they are very different. I did do a little fine trimming around the inside of the pant leg and on the top of the boot, but very minimal. They actually move well and allow for good posing and even stand up well without a stand. |
Author: | bucky [ Thu Aug 21, 2014 4:25 pm ] |
Post subject: | Re: Sgt. Kup and Spike Witwicky |
I really like the coat you got there. Everything else looks flawless as usual. Kup looks very factory. |
Author: | Iron Will [ Thu Aug 21, 2014 5:14 pm ] |
Post subject: | Re: Sgt. Kup and Spike Witwicky |
Very cool! |
Author: | 2DARK2C [ Thu Aug 21, 2014 7:00 pm ] |
Post subject: | Re: Sgt. Kup and Spike Witwicky |
10/10 looks like factory, better really! |
Author: | Jogunwarrior [ Thu Aug 21, 2014 9:59 pm ] |
Post subject: | Re: Sgt. Kup and Spike Witwicky |
Colors on Kup are perfect! Way better than the SDCC Hound! |
Author: | pluv [ Fri Aug 22, 2014 12:46 pm ] |
Post subject: | Re: Sgt. Kup and Spike Witwicky |
Both of those are really well done. Kup looks good in that minty green that shouldn't look good at all. I could tell who it was supposed to be right away. Great use of that coat. Can't tell you how many ties I've picked up those figures looking at the accessories and put them down. |
Author: | ThomasArmada23 [ Fri Aug 22, 2014 1:08 pm ] |
Post subject: | Re: Sgt. Kup and Spike Witwicky |
Kup looks fantastic and is a great representation of what the Joe/TF crossover vehicles should be! The Spike figure looks really good on its own merits. However, I'm not sure I get a Spike vibe from him unless you are going for an IDW look. |
Author: | Dusty79 [ Fri Aug 22, 2014 1:41 pm ] |
Post subject: | Re: Sgt. Kup and Spike Witwicky |
ThomasArmada23 wrote: Kup looks fantastic and is a great representation of what the Joe/TF crossover vehicles should be! The Spike figure looks really good on its own merits. However, I'm not sure I get a Spike vibe from him unless you are going for an IDW look. Thanks man. On Spike I didn't really base it on anything other than what I would want him to look like in a modern format as a figure that would fit with my Transformer crossover vehicles. I wanted him to seem civilian, but still have the look of an adventurer or something. |
Author: | cowboybard [ Sat Aug 23, 2014 7:22 am ] |
Post subject: | Re: Sgt. Kup and Spike Witwicky |
Both are Awesome |
Author: | drbindy [ Sat Aug 23, 2014 3:50 pm ] |
Post subject: | Re: Sgt. Kup and Spike Witwicky |
i picked up some TWD figs for the same accessories, but hadn't figured out how I wanted to use them yet. This turned out real nice and is a nice choice. |
Author: | Spin Doctor [ Sat Aug 23, 2014 3:58 pm ] |
Post subject: | Re: Sgt. Kup and Spike Witwicky |
Great repurpose of parts for Spike. Not familiar with more recent incarnations of Kup, but the truck is clean. |
Author: | DanOfTheDead [ Mon Aug 25, 2014 1:06 am ] |
Post subject: | Re: Sgt. Kup and Spike Witwicky |
When a TF/vehicle custom is done right, I don't even miss it not being able to transform. This fits in great with your other TF vehicles and the SDCC ones, too. |
Author: | past nastification [ Mon Aug 25, 2014 11:37 pm ] |
Post subject: | Re: Sgt. Kup and Spike Witwicky |
Perfect! |
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