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Dead Team Elite (updated with a few more 10/5/14)
https://joecustoms.com/forums/viewtopic.php?f=14&t=41787
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Author:  meddatron [ Sat Oct 04, 2014 1:35 pm ]
Post subject:  Dead Team Elite (updated with a few more 10/5/14)

PTE figures are fun for zombies. They are so cheap, and I have so many, who cares if the dremil slips. Perfect figures for trying different techniques. Here are some of my PTE Zombies, and dead bodies in the background. I did the neck mod with a Joe arm on two of them for practice. Thanks for Looking.

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Author:  2DARK2C [ Sat Oct 04, 2014 2:28 pm ]
Post subject:  Re: Dead Team Elite

love these too!

Author:  DanOfTheDead [ Sat Oct 04, 2014 4:46 pm ]
Post subject:  Re: Dead Team Elite

Nice use of fodder. Where do you get your zombie heads and hands?

Author:  meddatron [ Sat Oct 04, 2014 4:54 pm ]
Post subject:  Re: Dead Team Elite

Thanks. Heads come from The Angel Forge and the two same are casts of 4" Jason vorhees.

http://shop.theangelforge.com/Zombie-Me ... le0001.htm this is for all his zombie stuff in one discounted purchase, or buy them separate.

Hands are casts I get from a friend who shrunk cast them I think. Not sure from where. I am getting the PotC zombie hands cast soon too. I'll let you know if caster decides to stock them than.

Author:  alleyviperelite [ Sat Oct 04, 2014 6:49 pm ]
Post subject:  Re: Dead Team Elite

You need to zombiefy at least one of those PTE pointer finger hands.

Author:  meddatron [ Sat Oct 04, 2014 9:13 pm ]
Post subject:  Re: Dead Team Elite

alleyviperelite wrote:
You need to zombiefy at least one of those PTE pointer finger hands.

lol, right! I actually did, I just didn't post them. I have about 10 PTE's that are just painted to be zombies, some dremil work here and there but no other parts from casts or figures. They were made for just for in the far background of photos.

Author:  alleyviperelite [ Sat Oct 04, 2014 11:09 pm ]
Post subject:  Re: Dead Team Elite

meddatron wrote:
alleyviperelite wrote:
You need to zombiefy at least one of those PTE pointer finger hands.

lol, right! I actually did, I just didn't post them. I have about 10 PTE's that are just painted to be zombies, some dremil work here and there but no other parts from casts or figures. They were made for just for in the far background of photos.


"Arrgh, braaaaaains, braaaaaains, riiiiiiiight theeeeeeeeere, braaaaaains."

Author:  sgcaper [ Sun Oct 05, 2014 10:38 am ]
Post subject:  Re: Dead Team Elite

These are great. I have a bunch of these I've been planning on turning into zombies, this gives me lots of ideas. Fantastic work.

Author:  phantro [ Sun Oct 05, 2014 11:07 am ]
Post subject:  Re: Dead Team Elite

Very nice!

Author:  meddatron [ Sun Oct 05, 2014 10:09 pm ]
Post subject:  Re: Dead Team Elite (updated with a few more 10/5/14)

Thank you all!

alleyviperelite wrote:
You need to zombiefy at least one of those PTE pointer finger hands.

Here is the pic of the zombie with the pointing finger zombified. These guys are just repaints with Dremil work for the background in photos. I opened the mouths slightly by heating a small straight edge screwdriver with a candle, and pressed it in between the lips and wiggled it around a little. A heated star screwdriver makes a great lesion effect too on the rubbery plastics.

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Author:  Spin Doctor [ Sun Oct 05, 2014 10:27 pm ]
Post subject:  Re: Dead Team Elite

Perfect use for sub-par figure fodder.

I wonder if I still have any of these lying around.

Author:  alleyviperelite [ Mon Oct 06, 2014 12:22 am ]
Post subject:  Re: Dead Team Elite (updated with a few more 10/5/14)

very nice

Author:  raptor [ Mon Oct 06, 2014 9:19 am ]
Post subject:  Re: Dead Team Elite (updated with a few more 10/5/14)

meddatron wrote:
I opened the mouths slightly by heating a small straight edge screwdriver with a candle, and pressed it in between the lips and wiggled it around a little. A heated star screwdriver makes a great lesion effect too on the rubbery plastics.


I will remember this one. I have about 200 PTE figures that I am saving for my retirement project. Good tip!

- R

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