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Softgoods part 2
https://www.joecustoms.com/forums/viewtopic.php?f=14&t=43821
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Author:  Cap [ Thu Nov 12, 2015 10:58 pm ]
Post subject:  Softgoods part 2

Had a small burst of energy yesterday, and decided to complete and idea that I wanted to do since DarkWynter gave me the skeleton and a member here gave me the vampiric helmed skull. I have a ton on synthetic remnants that truly resemble in-scale leathers, furs, and other clothing accents. I wanted to outfit this skeleton with a tattered tabard and cape, which look like dragon skin. Just trimmed a few pieces of each and came up with this:
Attachment:
tabardwip.jpg
tabardwip.jpg [ 135.68 KiB | Viewed 651 times ]


It all came together, like this(still have to boil and pop his head on..):
Attachment:
vampirelord.jpg
vampirelord.jpg [ 101.23 KiB | Viewed 651 times ]


Trimmed a piece of the faux low pile fur to go around the shoulders. I might much later when I am better paint the sigil for the Blood of Vol on the chest, as this will fit in with my Eberron pieces.

Baby steps, for now...

Author:  danielb [ Fri Nov 13, 2015 12:01 am ]
Post subject:  Re: Softgoods part 2

that looks pretty fantastic.

Author:  2DARK2C [ Fri Nov 13, 2015 12:25 am ]
Post subject:  Re: Softgoods part 2

10/10 i really love seeing your work!

Author:  drbindy [ Fri Nov 13, 2015 4:30 pm ]
Post subject:  Re: Softgoods part 2

brilliant

Author:  DarkJedi [ Fri Nov 13, 2015 4:43 pm ]
Post subject:  Re: Softgoods part 2

I may not get into every genre that people are interested, but it is pretty cool to see how someone does something with a custom.

Nice work!

Author:  Lt_L1zrdking [ Sat Nov 14, 2015 9:32 pm ]
Post subject:  Re: Softgoods part 2

I do believe that is the best use of soft goods at this scale that I have ever seen. Great job Cap.

Author:  pluv [ Sun Nov 15, 2015 12:38 pm ]
Post subject:  Re: Softgoods part 2

Yup, that is nifty.

Author:  a.dream.deferred [ Sun Nov 15, 2015 1:19 pm ]
Post subject:  Re: Softgoods part 2

Lt_L1zrdking wrote:
I do believe that is the best use of soft goods at this scale that I have ever seen. Great job Cap.


I second that, those are really cool materials it looks great.

Author:  Spin Doctor [ Sun Nov 15, 2015 9:08 pm ]
Post subject:  Re: Softgoods part 2

Pretty fantastic, Cap.

Remind me to run a softgoods question/problem by you sometime.

Author:  meddatron [ Mon Nov 16, 2015 12:18 pm ]
Post subject:  Re: Softgoods part 2

Looks fantastic.

Author:  Cap [ Mon Nov 16, 2015 9:53 pm ]
Post subject:  Re: Softgoods part 2

Thanks gents.

I learned how to hand and machine sew before I learned how to ride a bike in truth, so if strength wills it, I hope to start fashioning other pieces to outfit my creations.

As I mentioned in another softgoods thread, nearly all of the material remnants I use are 100% synthetic, which means edges can be sealed with flame or heat, and best of all, it means the entire work is still all plastic.

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