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  • This section is for honest critique of the work shown here. Members are encouraged to give and accept non-confrontational constructive criticism as well as adoring praise and everything in between.
  • In order to show case everyone's work equally, please post multiple customs on the same day into a single thread. If you have a lot of pictures of your work you may have to add them to a separate post within that thread.
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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 6 posts ] 
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 Post subject: Quake
PostPosted: Thu Aug 10, 2023 7:35 pm 

Joined: Tue Jun 26, 2007 10:19 am
This is the last villain for my Council of Doom set.

CoD was the enemy team that Action Man fought against in the early 2000's cgi cartoon.


Attachments:
quake-front.jpg
quake-front.jpg [ 173.16 KiB | Viewed 3298 times ]
quake-back.jpg
quake-back.jpg [ 148.67 KiB | Viewed 3298 times ]
quake-head.jpg
quake-head.jpg [ 145.92 KiB | Viewed 3298 times ]
quake-angle.jpg
quake-angle.jpg [ 114.74 KiB | Viewed 3298 times ]
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 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Quake
PostPosted: Thu Aug 10, 2023 7:36 pm 

Joined: Tue Jun 26, 2007 10:19 am
more images


Attachments:
quake-no-gear.jpg
quake-no-gear.jpg [ 233.21 KiB | Viewed 3296 times ]
quake-wip.jpg
quake-wip.jpg [ 203.75 KiB | Viewed 3296 times ]
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 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Quake
PostPosted: Thu Aug 10, 2023 9:46 pm 
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Joined: Wed Oct 17, 2007 5:13 pm
Location: Stamford, CT
I'm not familiar with the character but now I want to check it out. Very nice job. The WIP really shows a lot of work went into this.

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 Post subject: Re: Quake
PostPosted: Fri Aug 11, 2023 12:38 am 
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Joined: Tue Jun 26, 2007 10:19 am
Location: indy
Very nice work. Keep it up.

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“What we are never changes, but who we are never stops changing”
-Gil Grissom


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 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Quake
PostPosted: Fri Aug 11, 2023 9:02 pm 

Joined: Tue Jun 26, 2007 10:19 am
sgcaper wrote:
I'm not familiar with the character but now I want to check it out. Very nice job. The WIP really shows a lot of work went into this.


Thanks.

2023 has been the year of sculpting with rubber bands for me. They took forever, but I'm happy with how the "dampeners" on the limbs turned out.


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 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Quake
PostPosted: Fri Aug 11, 2023 9:04 pm 

Joined: Tue Jun 26, 2007 10:19 am
harlie wrote:
Very nice work. Keep it up.


Thanks, and I will.

Quake was the last member for the Council of Doom, so I should do a group shot.

Finishing up a group is always a nice feeling. A very mundane sense of accomplishment, but I enjoy it.


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