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Quake
https://joecustoms.com/forums/viewtopic.php?f=14&t=48998
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Author:  past nastification [ Thu Aug 10, 2023 7:35 pm ]
Post subject:  Quake

This is the last villain for my Council of Doom set.

CoD was the enemy team that Action Man fought against in the early 2000's cgi cartoon.

Attachments:
quake-front.jpg
quake-front.jpg [ 173.16 KiB | Viewed 3252 times ]
quake-back.jpg
quake-back.jpg [ 148.67 KiB | Viewed 3252 times ]
quake-head.jpg
quake-head.jpg [ 145.92 KiB | Viewed 3252 times ]
quake-angle.jpg
quake-angle.jpg [ 114.74 KiB | Viewed 3252 times ]

Author:  past nastification [ Thu Aug 10, 2023 7:36 pm ]
Post subject:  Re: Quake

more images

Attachments:
quake-no-gear.jpg
quake-no-gear.jpg [ 233.21 KiB | Viewed 3250 times ]
quake-wip.jpg
quake-wip.jpg [ 203.75 KiB | Viewed 3250 times ]

Author:  sgcaper [ Thu Aug 10, 2023 9:46 pm ]
Post subject:  Re: Quake

I'm not familiar with the character but now I want to check it out. Very nice job. The WIP really shows a lot of work went into this.

Author:  harlie [ Fri Aug 11, 2023 12:38 am ]
Post subject:  Re: Quake

Very nice work. Keep it up.

Author:  past nastification [ Fri Aug 11, 2023 9:02 pm ]
Post subject:  Re: Quake

sgcaper wrote:
I'm not familiar with the character but now I want to check it out. Very nice job. The WIP really shows a lot of work went into this.


Thanks.

2023 has been the year of sculpting with rubber bands for me. They took forever, but I'm happy with how the "dampeners" on the limbs turned out.

Author:  past nastification [ Fri Aug 11, 2023 9:04 pm ]
Post subject:  Re: Quake

harlie wrote:
Very nice work. Keep it up.


Thanks, and I will.

Quake was the last member for the Council of Doom, so I should do a group shot.

Finishing up a group is always a nice feeling. A very mundane sense of accomplishment, but I enjoy it.

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