JBYRDD wrote:With that being said & shown J_Man, how would you go about the shoulder articulation ?
I am very curious about that and would like to see or read what suggestions you or someone else might have.
The way I would do a shoulder would be the same way. I'd draw out the circle joint with a circle stencil and cut it out. I have a band saw though that makes it easy to cut out shapes that I need. Once I had that, I'd build up some more plastic sheets to put on the shoulder of the arm. I'd use the dremel to shape it out and make the fit that I need. Because I would use sheet plastic, I'd be able to make the insert where the "circle" will go before glueing it up. You can make the insert while the plastic is still rough, that part won't matter.
With the joint made, and having the rough plastic glued on, you can shape it to fit the arm. I back tracked after I already said it, but I needed to detail the idea of making the joint. Now you'll have to make the part where it'll fit on the torso of the figure.
To do the torso, agai just figure out how much of a chunk of plastic you'll need. Glue up some peices and carve out the area of the old arm to fit the new plastic in. You'll either have to make a piece big enough to cover front and back so you can cut it in half, or glue plastic to both sides and sand it to match. Either way you do it, oyu'll do more dremel work to fit the arm joint in place. Just keep the arm with the new shoulder close by so you can keep fitting it in until you get what you need.
I may need to do a step by step with pictures when I get the chance. I'll add it to my page. I might take an old Star Wars figure with out joints and do it both ways. Make one by hand creating the joint and make the other where I take the joints from another figure. I think it'll be less confusing that way.