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 Post subject: Head suggestion for this monster brute WIP?
PostPosted: Sun Sep 22, 2013 10:07 am 
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HATES Mattel

Joined: Tue Jun 26, 2007 10:19 am
After my second ML Maestro busted at the moob joint, I tore it apart for fodder. His arms mesh well with MU Rhino - and surprisingly swap over with modding at all - thanks to the warts. I'm wanting some kind of D&D beastie, with a non-humanoid head of some type. Ideas?
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 Post subject: Re: Head suggestion for this monster brute WIP?
PostPosted: Sun Sep 22, 2013 10:18 am 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Kirkland, WA
I saw the thor 2 figures as tru yesterday. If its not too small Kurse had an interesting head. (I think that was his name, big beastie guy)

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 Post subject: Re: Head suggestion for this monster brute WIP?
PostPosted: Mon Sep 23, 2013 3:31 am 
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Any type of extraplanar Slaad would be doable. They're particularly very nasty and tough.

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 Post subject: Re: Head suggestion for this monster brute WIP?
PostPosted: Mon Sep 23, 2013 6:42 am 
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Joined: Tue Jun 26, 2007 10:19 am
Location: The Great Below
What about an Umber Hulk or a Minotaur?

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 Post subject: Re: Head suggestion for this monster brute WIP?
PostPosted: Mon Sep 23, 2013 11:02 am 
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HATES Mattel

Joined: Tue Jun 26, 2007 10:19 am
Thanks for the ideas, gents. Was rummaging thru my Amazon Wishlist and ordered a Schleich Dunkleosteus Dino-fish. Gonna steal that thing's monster-mouth head, I think.

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 Post subject: Re: Head suggestion for this monster brute WIP?
PostPosted: Mon Sep 23, 2013 11:07 am 
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HATES Mattel

Joined: Tue Jun 26, 2007 10:19 am
Oh, and the Maestro arms fit in Rhino's shoulder sockets withOUT any modding, fwiw. I'll need to trim the rims of the shoulder 'bowls', but engineering-wise you'd almost think the arms were made for the torso.

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