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 Post subject: Re: Tutorial: Custom flame effects
PostPosted: Thu Nov 13, 2008 3:33 pm 
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Joined: Tue Jun 26, 2007 10:19 am
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You really rock, Darko. You have given me so many ideas to make now.

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 Post subject: Re: Tutorial: Custom flame effects
PostPosted: Thu Nov 13, 2008 3:44 pm 
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RPG Spin Master
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Hmmm. I'm thinking that if you hung a paperclip upside down, and put the glue on the end, then painted it up in a flame effect, it would look like one of the blast effects from the Star Wars line...

And as long as were on the subject, has anyone tried to make a head mold using tinfoil and hot glue?

- R

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 Post subject: Re: Tutorial: Custom flame effects
PostPosted: Thu Nov 13, 2008 3:45 pm 
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JC Podcaster
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Joined: Tue Jun 26, 2007 10:19 am
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This is an incredible idea and an awesome tutorial. A dio-builder's dream come true. This has Wiki written all over it.

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 Post subject: Re: Tutorial: Custom flame effects
PostPosted: Thu Nov 13, 2008 4:09 pm 
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Special Limited Edition Co-Host / Membership Has Its Privileges
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raptor wrote:
Hmmm. I'm thinking that if you hung a paperclip upside down, and put the glue on the end, then painted it up in a flame effect, it would look like one of the blast effects from the Star Wars line...

And as long as were on the subject, has anyone tried to make a head mold using tinfoil and hot glue?

- R


Wouldn't the tin foil prevent small details from coming through, and also result in a mold of any wrinkles in the foil? I'd be more inclined to try it using a thin coat of vasoline instead of the foil for that type of thing.

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 Post subject: Re: Tutorial: Custom flame effects
PostPosted: Thu Nov 13, 2008 4:54 pm 
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raptor wrote:
And as long as were on the subject, has anyone tried to make a head mold using tinfoil and hot glue?

- R


I haven't tried a head, but I did try reproducing a cobra symbol from one of the 25th figure stands. Unfortunately, hotglue in the quantities necessary to create something that size WILL adhere to the foil pretty well. Also, yeah, it's not great for getting small details. Thanks to pluv for adding the tutorial to the wiki!

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 Post subject: Re: Tutorial: Custom flame effects
PostPosted: Thu Nov 13, 2008 5:03 pm 
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Hi, beav. Playing cards?
Hi, beav. Playing cards?

Joined: Mon May 21, 2007 10:54 am
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raptor wrote:
Darko wrote:
Oh yeah...and exactly how do I add this to the wiki? I've never done such before.


http://wiki.joecustoms.com/wiki/Special:Userlogin

Create a login, and get editing. That is an awesome technique. I can't wait to see the electricity effect.

- R


Note: You don't have to create an account, you just login using the same info as the Forums or Gallery.

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 Post subject: Re: Tutorial: Custom flame effects
PostPosted: Thu Nov 13, 2008 7:20 pm 
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Okay, here's the electricity/energy tutorial. Really, it's just about the same as the flame tutorial, so I won't go into as much depth on this one except on the new things. I have added how to make a 'projected' flame/energy effect.

---------------------------------------------------
STEP 1: Prep and Foil
----------------------------------------------------
Just like with the flames, you want to evaluate what parts of your original piece you want the effects to wrap onto, and then foil them off.


If you want an effect that projects out from your piece (like sith lightning), then just wrap the original piece in foil, starting with the part that you want the effect to project out of (hand, gun barrel, etc). Then make a large blob of foil that extends outward into the direction you want the projection to go. Make it pretty thick, as it needs to be able to hold its shape and the weight of the hotglue. Like so:
Image
(of course, in this example, I could have made it a lot easier by removing the bat's weapon attachment, but since not all figures have removable hands, I left it on).

----------------------------------------------------------------
STEP 2: Hot glue
----------------------------------------------------------------
Electricity is a lot easier than flames in this regard. Just lay down tracks of hot glue in a electricity-like pattern (looking at SW lightning effects helps) and try to keep the glue laying flat. You can vary the width of the glue tracks for a more realistic look. Like with the flames, make sure to make the glue frame wrap around your piece, not just sit on top, so the finished product with hold on by itself.

For the energy projection, start with a spiral that with coil around the original piece (in this case, the end of the BAT's weapon attachment). After that, just start branching off of that coil, adding glue tracks to the blob of foil that extends outward. Remember to make use of all sides of the foil blob. You're going to want to make sure that all of the glue tracks are pretty thick here, since they have to be able to hold their own weight. Make especially sure that the glue that makes up the coil is nice and thick, since it has to hold the entire effect.
Image

-----------------------------------------------------------------------
STEP 3: Removing effects
-------------------------------------------------------------------------
Remember to let the glue fully solidify and begin popping the foil off. With the projected effect, it may take a bit more effort. Don't be afraid to bend and flex it to loosen the foil; you can always fix any tears or weak spots with dabs of hotglue afterward. Remove any stringing, and fit the effects onto the original piece to make sure they still fit. If they need any repairs made to help them fit better, do that now.
Image

---------------------------------------------------------------------------
STEP 4: Painting
---------------------------------------------------------------------------
I used Tamiya transparent blue for this. Just slop it on, and make sure you get every surface. If you don't, it'll show up more than it does in the flame example. Once you're finished painting, you're done!
Image

Thanks for all the feedback! I'm glad I can contribute something to the community. Feel free to ask any questions!

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 Post subject: Re: Tutorial: Custom flame effects (UPDATED w/ electricity)
PostPosted: Thu Nov 13, 2008 7:50 pm 
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Joined: Tue Sep 04, 2007 10:34 pm
Fantastic idea. Fantastic How-to.

Great job man :monocle:


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 Post subject: Re: Tutorial: Custom flame effects (UPDATED w/ electricity)
PostPosted: Thu Nov 13, 2008 8:52 pm 
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Plays a cop
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Location: www.joearmory.com Mandeville, LA
Very cool, dude, very cool!

Now that you've unleashed this new idea, I can't wait to see what the lunatics here do with it!

A+

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 Post subject: Re: Tutorial: Custom flame effects (UPDATED w/ electricity)
PostPosted: Thu Nov 13, 2008 9:12 pm 
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HATES Mattel

Joined: Tue Jun 26, 2007 10:19 am
Darko, for your genius and generosity in sharing it with us:
Image

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 Post subject: Re: Tutorial: Custom flame effects (UPDATED w/ electricity)
PostPosted: Fri Nov 14, 2008 12:38 am 
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RPG Spin Master
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Awesome.

Can you try to do killer plants like the ones from the DVD pack? I would imagine that it would be a similar process.

- R

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 Post subject: Re: Tutorial: Custom flame effects (UPDATED w/ electricity)
PostPosted: Fri Nov 14, 2008 12:41 am 
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Ripe with kibble / Bojack Strobman
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Joined: Tue Jun 26, 2007 10:19 am
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[---------------------------------------------------------------------------------------]




seriously -- see that line above ^ ? that's the bar. you just raised it.

win, darko -- serious win.

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 Post subject: Re: Tutorial: Custom flame effects (UPDATED w/ electricity)
PostPosted: Fri Nov 14, 2008 8:15 pm 
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Plug
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Joined: Tue Jun 26, 2007 10:19 am
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Awesome. Added this one to the wiki as well. http://wiki.joecustoms.com/wiki/Creatin ... ty_effects

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 Post subject: Re: Tutorial: Custom flame effects (UPDATED w/ electricity)
PostPosted: Sat Nov 15, 2008 12:52 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Kirkland, WA
Is there a "best new technique" category for the Joe Customs Awards?

If there's not, there should be.

If there is, I think this would be hard to beat as this year's winner.

Such a simple concept, such amazing results. Looking forward to playing with this idea.

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 Post subject: Re: Tutorial: Custom flame effects (UPDATED w/ electricity)
PostPosted: Sun Nov 16, 2008 1:42 pm 
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Narceron.com
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Joined: Tue Jun 26, 2007 10:19 am
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Agreed, this a simple and yet INCREDIBLE process.

Now I don't have to buy any more emperor figures.

Darko, its times like this that you are allowed to high five yourself.



And Raptor, as far as molding a head, I'm not sure, but if Hot glue won't bond with vegetable oil, you could make a pretty simple(ie less detailed) mold. Might be able to pull off something usable.


Oh, and Darko, the cobra symbols would sure love to be greenstuff molded, give that a try, :)

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