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  • This section is for honest critique of the work shown here. Members are encouraged to give and accept non-confrontational constructive criticism as well as adoring praise and everything in between.
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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 106 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6 ... 8  Next
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 Post subject: Re: Some tweaks *Updated*
PostPosted: Tue Jun 22, 2010 12:00 am 

Joined: Sat Aug 11, 2007 11:02 am
looks much better as sci fi...I don't like the mold to most of the body, has a few good parts and more blah parts but in the sci fi colors he does look nicer


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 Post subject: PoC Beach Head tweak
PostPosted: Sat Nov 20, 2010 7:35 am 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Philippines
Here's Pursuit of Cobra City Strike Beach Head:

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All that gray made him look too much like Firefly so I decided to add some color, specifically, his trademark green. I also painted the Reactive Impact Amor plates gun metal just like all my other Rise of Cobra and Pursuit of Cobra figures. This works well enough alone to make the figure look like "Beach Head" as the photo shows above but I decided to go one stp further:

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I painted the pants in tigerstripe camo pattern just like his classic figures.

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Now the figure really looks like Beach Head!

- JM


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 Post subject: Re: PoC Beach Head tweak
PostPosted: Sat Nov 20, 2010 2:41 pm 
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Donor
Donor

Joined: Tue Jun 26, 2007 10:19 am
Location: Fort Belvoir, VA
That makes a great figure even better. I didn't even think bout doing that.

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 Post subject: Re: PoC Beach Head tweak
PostPosted: Sat Nov 20, 2010 6:31 pm 
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Resident Conspiracy Enthusiast
Resident Conspiracy Enthusiast

Joined: Tue Jun 26, 2007 10:19 am
Location: Minot ND
they all look great, Beachhead really pops now, lot more interesting looking then the out of package version, plus now it looks a lot more like beach head.

also here is an article about using a salt mask from a modelers forum,
http://www.arcforums.com/forums/air/ind ... 1765&st=0&

I use it on vehicle customs, and for munitions, but it might come in handy for some of the digital camo techniques as well.

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 Post subject: Re: PoC Beach Head tweak
PostPosted: Sat Nov 20, 2010 7:44 pm 

Joined: Sat Aug 11, 2007 11:02 am
very nice and much improved.The camo looks really well done like always and it's good that you used lighter green on top with the darker on the pants


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 Post subject: Re: Law (classic version)
PostPosted: Mon Nov 22, 2010 8:30 am 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Philippines
Thanks for the comments, everyone.

Here's a new one... well, not really, since everybody's done this already.

I finally found a loose Dennis Quaid Hawk figure so I cracked open the 5-pack Zartan for the upper arm. I then added a Wild Bill vest and Law's head and accessories.

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- JM


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 Post subject: Re: Law (classic version)
PostPosted: Mon Nov 22, 2010 4:45 pm 
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Special Limited Edition Co-Host / Membership Has Its Privileges
Special Limited Edition Co-Host / Membership Has Its Privileges

Joined: Mon Nov 19, 2007 3:31 pm
Location: Fort Wayne
wow, Law looks like a factory figure. Well done. And I also really like the POC Beachead mods. I'm actually most fond of the pic with the brown pants still, but I totally understand why you went with the tigerstripe, and you did a great job on it. I think I just like the more solid brown as a contrast to the green. Either way, the mods are awesome.

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 Post subject: Re: Law (classic version)
PostPosted: Mon Nov 22, 2010 8:34 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Columbus, Ohio... Home of Rip-Cord and Grunt!
That Law figure is pure win, with a helping of cool on the side! Great job, and I may "borrow" the recipe...

-Todd

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 Post subject: Re: Law (classic version)
PostPosted: Mon Nov 22, 2010 8:42 pm 

Joined: Sat Aug 11, 2007 11:02 am
Law is great, wish he was released though


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 Post subject: Re: Law (classic version)
PostPosted: Wed Nov 24, 2010 3:58 pm 

Joined: Fri Mar 05, 2010 3:16 pm
Nice work on Hit&Run's camo, and I know what you mean about these arms holding things. Hasbro has come a long way but still has not perfected joints for certain poses. Your Law figure came out looking great also!


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 Post subject: Re: Law (classic version)
PostPosted: Thu Nov 25, 2010 6:16 pm 
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Thomas from Missourri

Joined: Tue Jun 26, 2007 10:19 am
Yep, that's the way Law oughtta look.

Bonus points for muting the red and blue.


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 Post subject: Re: Law (classic version)
PostPosted: Thu Nov 25, 2010 6:30 pm 
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Joined: Mon Jun 29, 2009 2:59 am
Yeah, muting the colors goes a long way in making Law's original color scheme more palatable. I'm really impressed with your camo painting too.


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 Post subject: Re: New tweaks *Updated 071211*
PostPosted: Tue Jul 12, 2011 4:35 am 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Philippines
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- JM


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 Post subject: Re: New tweaks *Updated 071211*
PostPosted: Tue Jul 12, 2011 9:10 pm 

Joined: Tue Jan 04, 2011 2:13 am
Very nice. I wouldn't have thought anyone could make a phoned-in kitbash like Hasbro's RoC Sandstorm, for example, look awesome, but by golly, you did! :)

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 Post subject: Re: New tweaks *Updated 071211*
PostPosted: Tue Jul 12, 2011 9:20 pm 
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LOVES Mattel

Joined: Tue Jun 26, 2007 10:19 am
Location: 123 Carenden Road
Who are the first girl, the ROC Repeater repaint and the Kickstart with the Dusty torso?

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