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  • This section is for honest critique of the work shown here. Members are encouraged to give and accept non-confrontational constructive criticism as well as adoring praise and everything in between.
  • In order to show case everyone's work equally, please post multiple customs on the same day into a single thread. If you have a lot of pictures of your work you may have to add them to a separate post within that thread.
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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 14 posts ] 
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 Post subject: A.I.M Laboratory Diorama
PostPosted: Sat Jan 01, 2011 6:46 pm 
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Formerly Push You Down

Joined: Tue Jun 26, 2007 10:19 am
Location: Rosemead CA
Image

Image

Image

Image

Image

Image

Special thanks to Joedios.com for providing so many of the background images.
I'm debating whether to do side walls.

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 Post subject: Re: A.I.M Laboratory Diorama
PostPosted: Sat Jan 01, 2011 8:00 pm 
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Plug
Plug

Joined: Tue Jun 26, 2007 10:19 am
Location: Maryland
Sidewalls would give it a little something extra. Plus it gives you two more walls to add some more detail. Maybe weapons.

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 Post subject: Re: A.I.M Laboratory Diorama
PostPosted: Sat Jan 01, 2011 9:09 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Location: IL
Nice!
Where's that contraption in the 3rd pic from?


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 Post subject: Re: A.I.M Laboratory Diorama
PostPosted: Sat Jan 01, 2011 11:22 pm 
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Formerly Push You Down

Joined: Tue Jun 26, 2007 10:19 am
Location: Rosemead CA
The Venom Chamber? It's GI JOE man, it came with the translucenty Venomous Max.

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 Post subject: Re: A.I.M Laboratory Diorama
PostPosted: Sat Jan 01, 2011 11:26 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Location: IL
Push You Down wrote:
The Venom Chamber? It's GI JOE man, it came with the translucenty Venomous Max.

Doh! I never got that set.


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 Post subject: Re: A.I.M Laboratory Diorama
PostPosted: Sun Jan 02, 2011 5:15 am 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Castle Aaaaaaaaaaargh!
I'm loving it. Looks well executed. I agree about adding the side walls. They also add a bit of stability to dios.

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 Post subject: Re: A.I.M Laboratory Diorama
PostPosted: Tue Oct 11, 2011 12:21 am 
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Joined: Sun Jul 19, 2009 5:15 pm
Location: UK
This is fantastic work. Very nice setup.

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 Post subject: Re: A.I.M Laboratory Diorama
PostPosted: Tue Oct 11, 2011 4:07 am 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Castle Aaaaaaaaaaargh!
I like what you have done with that. Nice and simple, but works very effectively.

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 Post subject: Re: A.I.M Laboratory Diorama
PostPosted: Tue Oct 11, 2011 10:24 am 
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Plays a cop
Plays a cop

Joined: Tue Jun 26, 2007 10:19 am
Location: www.joearmory.com Mandeville, LA
needs side walls. looks great!

my only non-like is the not to scale vial and books.

what figures are those?

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 Post subject: Re: A.I.M Laboratory Diorama
PostPosted: Tue Oct 11, 2011 11:37 am 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Johnstown, PA. ( FLOOD CITY )
I agree with the others about adding side walls, maybe add a little more tech stuff in there, looks really great , but what you really need is MODOK in there.

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 Post subject: Re: A.I.M Laboratory Diorama
PostPosted: Tue Oct 11, 2011 4:05 pm 
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Formerly Push You Down

Joined: Tue Jun 26, 2007 10:19 am
Location: Rosemead CA
Oh yeah I added sidewalls a while ago and a "lip" to the front to give the center piece a little depth.

Image

Image

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 Post subject: Re: A.I.M Laboratory Diorama
PostPosted: Wed Oct 12, 2011 4:15 pm 
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Thomas from Missourri

Joined: Tue Jun 26, 2007 10:19 am
Really digging this.

That's what the MU line needs is a couple of playsets.


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 Post subject: Re: A.I.M Laboratory Diorama
PostPosted: Fri Oct 14, 2011 4:21 am 
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Donor
Donor

Joined: Sun Aug 23, 2009 12:52 am
Really awesome stuff man! Where did you get the 'Webbing' for those AIM troopers?

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 Post subject: Re: A.I.M Laboratory Diorama
PostPosted: Fri Oct 14, 2011 10:56 am 
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Ripe with kibble / Bojack Strobman
Ripe with kibble / Bojack Strobman

Joined: Tue Jun 26, 2007 10:19 am
Location: !!BEYONDER!!
i love how this dio got resurrected! I love this setup, and am stealing it for myself!

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