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  • This section is for honest critique of the work shown here. Members are encouraged to give and accept non-confrontational constructive criticism as well as adoring praise and everything in between.
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 Post subject: CC2011: Way Back Machine #6 & #7 (2/17/11)
PostPosted: Thu Feb 17, 2011 11:59 am 
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Ripe with kibble / Bojack Strobman
Ripe with kibble / Bojack Strobman

Joined: Tue Jun 26, 2007 10:19 am
Location: !!BEYONDER!!
First up today is a figure that has gone through three different WIP eras - he started as a head from JFAK's headshrinker days (if you can remember back that far, lol) and was parted out as ARAH. Then i had an inspiration to make him out of new sculpt parts (after inheriting all Hypno's fodder) and then i lost the head for a few years. I recently found it, and went on a hunt to make the figure 25th/ROC, based on a pair of wrestling arms i got from a member here. Anyway, too much description! Without further ado, Snake Plisskin.
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Head: JFAK Cast Snake Plisskin
Torso: ROC PIT Gen Hawk
Arms: Wrestling figure
Body: ROC PIT Commando?

For my second entry today, we travel all the way back to NJC #17, Wolverine! Keep in mind that No Joe Challenge was made WAY before there was a Marvel Universe or Wolverine Origins line. There was an SHS Wolverine figure available, but no 'unmasked' verson, which is what i set out to do, all those many years ago...
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Head: SHS Beast (thanks AV)
Torso/Arms: Major Barrage
Waist: ?
Legs: FS Tunnel Rat (cut down)

(note: i feel there's something 'off' about this Logan figure, other than the forearms being too long ... maybe the face is too 'clean'?)

thoughts?

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 Post subject: Re: CC2011: Way Back Machine #6 & #7 (2/17/11)
PostPosted: Thu Feb 17, 2011 12:12 pm 
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Special Limited Edition Co-Host / Membership Has Its Privileges
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Joined: Mon Nov 19, 2007 3:31 pm
Location: Fort Wayne
Awesome job on Snake. Like you, I've had that JFAK head for a long time, and I'm on like my 4th different WIP body to use it on. My only critique, and it's a limited one, is that the torso might be a touch undersized for the head. I can say that with experience, as it's a problem I encountered in one of my own WIP iterations.

Wolvie is cool, especially in the context of when and how you made him. He looks like a mean sob to be sure. (actually, he frightens me a bit) ;) but in a good way.

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 Post subject: Re: CC2011: Way Back Machine #6 & #7 (2/17/11)
PostPosted: Thu Feb 17, 2011 12:37 pm 
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Plug
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Joined: Tue Jun 26, 2007 10:19 am
Location: Maryland
Snake Plissken is perfect. That is the best version of that character I've ever seen and I've seen a lot of him. The painting on that head is superb.

Considering the time frame for when this came out he's excellent. SHS made a maskless bezerker Wolvie as a chase variant but good luck tracking that done now, much less back then. I don't know what it is but the eyebrows and eyes are giving off a muppet vibe. I don't know what I would do differently to fix that since the facial expression is exactly what he looks like.

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 Post subject: Re: CC2011: Way Back Machine #6 & #7 (2/17/11)
PostPosted: Thu Feb 17, 2011 1:50 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Under the JoeCustoms JoeCon Booth
That torso on Snake is from either ROC Breaker or one of the exclusive training fatigues Duke or Ripcord. If you didn't paint it then its from Breaker.

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 Post subject: Re: CC2011: Way Back Machine #6 & #7 (2/17/11)
PostPosted: Thu Feb 17, 2011 3:43 pm 
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Ripe with kibble / Bojack Strobman
Ripe with kibble / Bojack Strobman

Joined: Tue Jun 26, 2007 10:19 am
Location: !!BEYONDER!!
thanks, folks!

maybe wolvie's eyebrows are a little bushy ... and i wonder if i can't get a lower eyelid in without screwing the whole thing up ...
also, i noticed today that his lips are a little ... blacker than i remember from last night --

MS, if that's not Pit Hawk's torso, blame Darko -- i bought it from him ...

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 Post subject: Re: CC2011: Way Back Machine #6 & #7 (2/17/11)
PostPosted: Thu Feb 17, 2011 3:56 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Ha! - I've got a near-identical Plissken custom (except mine uses the ROC t-shirt Hawk body - because Russell was never that ripped until he made Soldier) -- very cool :D


Nice job on Logan - I had considered using a Beast head for "Berserker-mode" Logan, but at the time I couldn't paint eyes worth a crap. I agree something looks off - maybe some added lines or a dark-flesh wash just to bring out the lines in his forehead and around his mouth to better show the rage? Also, I don't necessarily think Wolvie's eyes are too bushy, but they're too well groomed for as thick as they are. Maybe "bush" them out even more to look more animalistic?


Cool stuffs!

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 Post subject: Re: CC2011: Way Back Machine #6 & #7 (2/17/11)
PostPosted: Thu Feb 17, 2011 5:51 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Under the JoeCustoms JoeCon Booth
joemichaels70 wrote:
MS, if that's not Pit Hawk's torso, blame Darko -- i bought it from him ...


Ah PIT Hawk, not the PIT Commando. That makes more sense.

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 Post subject: Re: CC2011: Way Back Machine #6 & #7 (2/17/11)
PostPosted: Thu Feb 17, 2011 6:11 pm 
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Ripe with kibble / Bojack Strobman
Ripe with kibble / Bojack Strobman

Joined: Tue Jun 26, 2007 10:19 am
Location: !!BEYONDER!!
the upper torso is from a different figure than the lower torso/waist - but, i agree with drbindy -- the torso is wimpy for the head & chest, even though the design is spot on for the character

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