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 Post subject: Getting down with the sickness (Plague)
PostPosted: Mon Apr 04, 2011 11:07 pm 
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Thomas from Missourri

Joined: Tue Jun 26, 2007 10:19 am
Okay, so the Plague has been kind of simmering in my brain...incubating, as it were, since I first got that old DTC 6-pack.

I hated the figures at first and the idea behind them. But as we've all been discussing the idea of a team of named Cobra specialists and how they might've come to be, I have to admit it's grown on me. And so have those original three character designs.

I've already shown my Guillotine, but I've gone back at him a bit:
Attachment:
guillotine.jpg
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Most notably i added a knife sheath under his shoulder-holstered back-up pistol but I also took the gray on his legs a little lighter (because the gray on the original was lighter than on his compatriots).

His backstory remains pretty much as it was -- ruthless Eel that made an impression on the higher ups. But, like the rest of my version of the Plague, he was jailed for disobeying a direct order. Now they let him out every once in a while to lead Cobra's version of the Dirty (Baker's) Dozen -- and they keep him and the rest of the team in check with a specially engineered virus that will kill them inside a week if they don't return to the prison for special treatment.

Next up was Gallows:
Attachment:
gallows.jpg
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I wanted to preserve his core color scheme and helmet design, but I also wanted to individualize his look a bit and tie it in more closely with my S.A.W.-Vipers (I use suitcase Destros as the base for those).

Gallows killed the officer leading a doomed operation he was assigned to and, thanks to pure determination and endurance on his part, helped the rest of his squad survive...long enough for them all to be reassigned to the Toxo-Vipers. All except for Gallows, who got the Plague instead.

Then came Grim Skull:
Attachment:
GrimSkull.jpg
GrimSkull.jpg [ 295.96 KiB | Viewed 948 times ]

Like my custom Sand-Vipers, I wanted him to sport the standard Viper vest. I also wanted him to not exactly mirror but definitely visually complement Gallows.

A Sand-Viper with a particular penchant for explosives, Grim Skull buried his squadmates beneath the rubble of an exploded desert temple...one he blew up on top of them after they helped him loot its treasures. Now he's one of the least trusted of the Plague -- particularly among his fellow members.

I've already shared Munitia as well, but here's the updated prototype:
Attachment:
muni.jpg
muni.jpg [ 342.59 KiB | Viewed 948 times ]

I'm working on a new one just like this but with a blue accent color, more like the original figure. So consider this a visual placeholder.

Her story is tragic. Contracted by Cobra to infiltrate The Red Shadows and provide intel on this rival terrorist organization in preparation for a poential European Cobra expansion, she decided to double-cross Cobra for a bigger payday Baron Ironblood was offering. But the Baroness sniffed her out and, impressed by both her skill and ambition, offered the young female freelancer a choice -- death or service with the Plague.

That's actually where my overlap with the Plague as most folks know it ends, at least for now. I know the comics fleshed out the concept more but, frankly, I was unimpressed with a lot of those character choices (the recycling of existing named characters felt like a waste of an opportunity). So Im filling in the ranks with new blood.

Here's my first original Plague member, White Noise:
Attachment:
noise.jpg
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Note that the backpack has several removable piecesof tech...including a tablet computer (he's an early adopter).
Attachment:
noise2.jpg
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The most experienced member of the team, White Noise was a talented Tele-Viper whom Mindbender snubbed for promotion to the Techno-Viper program because the Bad Doctor felt threatened by his savant-like technical brilliance. White Noise can build amazing and fully functional gadgets from the contents of an average parked car's trunk and can fix almost anything electronic, but that's not his real passion. He has more fun making sure other people's toys don't work properly -- which is exactly why he was imprisoned after Mindbender suspected (but never could prove) that White Noise sabotaged an experimental technology demonstration (for the Commander himself) in retribution.

Here's a group shot of the team so far:
Attachment:
plague.jpg
plague.jpg [ 329.58 KiB | Viewed 948 times ]

More characters on the way.

What do you guys think?


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 Post subject: Re: Getting down with the sickness (Plague)
PostPosted: Mon Apr 04, 2011 11:18 pm 
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DarkJedi'd

Joined: Tue Jun 26, 2007 10:19 am
Location: The Black Hole of Toydom
I like them all, but White Noise and Munitia really stand out.

I'd like to see some blue to tie in with the Tele-Vipers, but he works well as is.

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 Post subject: Re: Getting down with the sickness (Plague)
PostPosted: Tue Apr 05, 2011 2:48 am 

Joined: Tue Jun 26, 2007 10:19 am
Location: Springboro OH
White noise really leads the pack. Where is that head from? I agree with you that a lot of the DDP plaque were wasted spots (like interrorgator and Aleph)

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 Post subject: Re: Getting down with the sickness (Plague)
PostPosted: Tue Apr 05, 2011 4:08 am 
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ARAHddict
ARAHddict

Joined: Tue Jun 26, 2007 10:19 am
Location: The Netherlands
Yep, White Noise is my favorite too.

Tim 121RVC


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 Post subject: Re: Getting down with the sickness (Plague)
PostPosted: Tue Apr 05, 2011 4:59 am 
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Resident Conspiracy Enthusiast
Resident Conspiracy Enthusiast

Joined: Tue Jun 26, 2007 10:19 am
Location: Minot ND
Definitely better then Devils Due Plague...

keep them coming, love me some face cobras.

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 Post subject: Re: Getting down with the sickness (Plague)
PostPosted: Tue Apr 05, 2011 9:57 am 
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Joined: Wed Oct 17, 2007 5:13 pm
Location: Stamford, CT
Yeah very very cool. White Noise is the standout for me. All great.

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 Post subject: Re: Getting down with the sickness (Plague)
PostPosted: Tue Apr 05, 2011 10:01 am 
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Plug
Plug

Joined: Tue Jun 26, 2007 10:19 am
Location: Maryland
You should paint some details on the tablet's screen. White Noise is fantastic.

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 Post subject: Re: Getting down with the sickness (Plague)
PostPosted: Tue Apr 05, 2011 10:38 am 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Columbus, Ohio... Home of Rip-Cord and Grunt!
Great work there, Spin! I like them all, and would have a hard time picking a favorite, but I will say that your original character White Noise is very well done. I have been contemplating a few Plague figures as well, but had only thought about parts for the three characters Hasbro made in the DTC pack... Anyway, keep up the good work, and I look forward to seeing what else you come up with...

-Todd

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 Post subject: Re: Getting down with the sickness (Plague)
PostPosted: Tue Apr 05, 2011 3:26 pm 
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Joined: Tue Sep 04, 2007 10:34 pm
Very nice work.

As Ive stated before I like the idea of the Plague, but found it too limiting, so this fits in perfectly with my views.

White Noise- superb work. No critiques. Best of the bunch

Munitia.- I love the addition of the kibble on the goggles and the blade on the pistol. puts an already good custom over the top.

Grimskull- I know youre paying homage to the original, but I really dislike the yellow on the vest. IMO if the helmet was the only part painted yellow the figure would look better (and more toned down)

Gallows- I really like this one. Nice nod to the original and great update. I love that torso for him

Guillotine- Great custom. Im not a big fan of those arms, but I have a very limited knowledge of the newer parts, so am unsure if there are any better bare arms out there. Otherwise superb. One of my favourite characters from the Plague


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 Post subject: Re: Getting down with the sickness (Plague)
PostPosted: Tue Apr 05, 2011 4:37 pm 

Joined: Sun Nov 14, 2010 11:34 am
I really like all these customs. I think White Noise is my favourite. I love original characters.


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 Post subject: Re: Getting down with the sickness (Plague)
PostPosted: Tue Apr 05, 2011 7:31 pm 
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HATES Mattel

Joined: Tue Jun 26, 2007 10:19 am
I'm glad to see some original characters in the mix, as I too like the basic idea of the Plague but ain't too hot on the characters DDP came up with. Hurry up with the other 8!

WN's head is one of the Fearless Forces heads, iirc. Great fodder, really.

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 Post subject: Re: Getting down with the sickness (Plague)
PostPosted: Tue Apr 05, 2011 7:42 pm 
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Joined: Fri Sep 04, 2009 8:52 pm
love em, I really enjoy how you captured Grimskull and Gallows! and the bio for White Noise is great!

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 Post subject: Re: Getting down with the sickness (Plague)
PostPosted: Tue Apr 05, 2011 11:00 pm 

Joined: Sat Aug 11, 2007 11:02 am
sweet was wondering when you were gonna do your plague team, Gallows torso is great looking bu doesn'tt look familar


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 Post subject: Re: Getting down with the sickness (Plague)
PostPosted: Tue Apr 05, 2011 11:08 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Very cool all around - especially love how you made Grim & Gallows very distinct from each other, instead of just mirrored clones.

Looking forward to the rest - I'm assuming/hoping that you've got an updated Blackout in the mix?

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 Post subject: Re: Getting down with the sickness (Plague)
PostPosted: Wed Apr 06, 2011 5:51 am 
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Joined: Thu Oct 23, 2008 1:49 pm
Location: Greenfield, WI
Great parts and apps! A box set I would buy if on the pegs!!

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