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 Post subject: Re: Castle Destro Dio/Display : Project Update 08/19/11
PostPosted: Sat Aug 20, 2011 5:08 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Dude its been like 12 hours. Updates! LOL.

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 Post subject: Re: Castle Destro Dio/Display : Project Update 08/19/11
PostPosted: Sat Aug 20, 2011 6:29 pm 
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Ripe with kibble / Bojack Strobman
Ripe with kibble / Bojack Strobman

Joined: Tue Jun 26, 2007 10:19 am
Location: !!BEYONDER!!
everybody -
Thanks for all the support & encouragement -- i'm sure you other dio builders know the 'overwhelmingness' of a project in this stage ...

Wolfman wrote:
I'm looking forward to seeing this complete. Are you planning on putting aging, moss, etc. on the castle to give it an ancient look?


I don't know how far I'll take it. I'm trying to get everything basecoated the same color, or close to it. I'm planning on *at least* dry-brushing the stones grey to try to get everything to tie together, and will probably do *some* detail painting. I do have some bags of dried moss & other craft-supply foliage, but I know that this will get used & played with, and I don't want to be vacuuming up that stuff for the rest of my days!

thanks again!

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 Post subject: Re: Castle Destro Dio/Display : Project Update 08/19/11
PostPosted: Sat Aug 20, 2011 6:52 pm 
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Ripe with kibble / Bojack Strobman
Ripe with kibble / Bojack Strobman

Joined: Tue Jun 26, 2007 10:19 am
Location: !!BEYONDER!!
So, I had the opportunity to spend some hours on this today while the wife & kids were away, so here's an update!

I call this one "20 Things I Learned Today":

1. I need to organize my fodder better
Attachment:
021_MoreSorting.jpg
021_MoreSorting.jpg [ 132.52 KiB | Viewed 1518 times ]


2. I have more stuff than I will ever use, but ...

3. I'm missing some stuff ... specifically a drop-in turret for The General <off to marketplace after this update>
Attachment:
022_MissingTurret.jpg
022_MissingTurret.jpg [ 124.46 KiB | Viewed 1518 times ]


4. Old plastic is Old.

5. This thing is going to take a *lot* of paint.

6. This thing needs carrying handles, and

7. Interior pieces need to be as free-standing/removable as possible: HEAVY!

8. It's easy to get sidetracked on details

9. One project at a time! and if you, like me, get inspiration for other things, put them in their own seperate box for later

10. it's time to get out the big tools ...

11. Should have taken more reference photos of the original toys, or at least saved their instructions ...
Attachment:
027_SaveInstructions.jpg
027_SaveInstructions.jpg [ 137.96 KiB | Viewed 1518 times ]


12. never enough horizontal spaces or containers

13. spiders get everywhere

14. don't waste too much time looking for stuff -- there's a good chance you cut it up & used it somewhere else ...

15. or look on the shelf behind you ... :shifty:

16. keep some figures nearby - it helps when determining how high to place walls, etc.,

17. I need another Castle Greyskull (or at least the side walls) -- more marketplace!!

18. Tin Snips are a vital customizing/diorama tool!

19. hot glue is neither as temporary nor as permanent as I'd like

20. deciding to work on this is a true commitment -- even the tear down for the day takes an hour!

Bonus: rubber mats to stand on are critical to putting in serious time on a garage floor!

ok, a few more photos for today:

I had another idea that I thought would be really cool, but it would require putting in another level ...
Attachment:
023_AnotherLevel.jpg
023_AnotherLevel.jpg [ 85.49 KiB | Viewed 1518 times ]


so I figured I better assemble what i had to get an idea of how tall this was already
Attachment:
024_CastleProperFront.jpg
024_CastleProperFront.jpg [ 115.88 KiB | Viewed 1518 times ]

Attachment:
025_CastleProperBack.jpg
025_CastleProperBack.jpg [ 130.09 KiB | Viewed 1518 times ]


holy crap, this is a toy for a GIANT! ... no more levels...
Attachment:
026_ToyForAndre.jpg
026_ToyForAndre.jpg [ 81.05 KiB | Viewed 1518 times ]


the true photo for today is this mock external wall -- I used hotglue to hold the pieces in place as i was doing the build up -- it workd well, but it won't hold up to play ... but it aslo was a pain to take down, and when i did, it took some of the hardboard with it (cosmetic) -- I think when I install for real, I will use a combination of hot glue + JB Weld or something (and screws)
Attachment:
028_MockWall.jpg
028_MockWall.jpg [ 189.11 KiB | Viewed 1518 times ]


i had this old rolling platform from my rock and roll lifestyle days, it works perfectly for moving this around the garage -- i don't want to put the final casters on yet, as i don't want them to get all messed up from the garage floor
Attachment:
029_TempTransport.jpg
029_TempTransport.jpg [ 114.82 KiB | Viewed 1518 times ]


finally, this is what it all looks like, put away for the day -- without dumping everything that i've just sorted back into the giant totes, it takes up a LOT of room!
Attachment:
030_TearDown.jpg
030_TearDown.jpg [ 207.13 KiB | Viewed 1518 times ]

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 Post subject: Re: Castle Destro Dio/Display : Project Update 08/20/11
PostPosted: Sat Aug 20, 2011 7:39 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Virginia
I am jealous of your garage cabinetry mostly. The project looks great but I got sidetracked with that last pic.

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 Post subject: Re: Castle Destro Dio/Display : Project Update 08/20/11
PostPosted: Mon Aug 22, 2011 2:04 am 
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Ripe with kibble / Bojack Strobman
Ripe with kibble / Bojack Strobman

Joined: Tue Jun 26, 2007 10:19 am
Location: !!BEYONDER!!
Small update, and the last one until next weekend (even though i'll take pics along the way)

I got a little bit done between yardwork & family time -- mostly started on the platform wings :
Attachment:
031_Platform1.jpg
031_Platform1.jpg [ 202.19 KiB | Viewed 1491 times ]


I'm using part of the General, as well as short walls from the old HQ as braces. The main reason I'm posting this update is because it's the first application of "tech detail" in the display!
Attachment:
033_TechDetail.jpg
033_TechDetail.jpg [ 72.74 KiB | Viewed 1487 times ]

Attachment:
034_TechDetail2.jpg
034_TechDetail2.jpg [ 79.13 KiB | Viewed 1487 times ]



Here's a photo of the adhesive i'm using:
Attachment:
032_JB Weld.jpg
032_JB Weld.jpg [ 130.94 KiB | Viewed 1487 times ]


I used my Japanese saw & a file to notch out for the HQ walls, then put them in with the JB weld:
Attachment:
035_PlatformStops.jpg
035_PlatformStops.jpg [ 75.19 KiB | Viewed 1487 times ]


Then I got distracted while using my grinder, and started this gunner chair:

Attachment:
036_Distraction1.jpg
036_Distraction1.jpg [ 88.46 KiB | Viewed 1487 times ]

Attachment:
037_Distraction2.jpg
037_Distraction2.jpg [ 93.78 KiB | Viewed 1487 times ]


and also this hat dryer clip for my fan:
Attachment:
038_Distraction3.jpg
038_Distraction3.jpg [ 131.78 KiB | Viewed 1487 times ]


anyway, then i gave the platforms a coat of matte silver, to see what they'd look like -- I like them!
Attachment:
039_Platforms2.jpg
039_Platforms2.jpg [ 101.44 KiB | Viewed 1487 times ]

Attachment:
040_Platforms3.jpg
040_Platforms3.jpg [ 145.18 KiB | Viewed 1487 times ]

Attachment:
041_TechDetail3.jpg
041_TechDetail3.jpg [ 68.07 KiB | Viewed 1487 times ]


As always, critiques & suggestions are welcome!

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 Post subject: Re: Castle Destro Dio/Display : Project Update 08/20/11
PostPosted: Mon Aug 22, 2011 6:40 am 
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Strong Fat Tongue

Joined: Tue Jun 26, 2007 10:19 am
Location: Cape Town, South Africa
Great hat!

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 Post subject: Re: Castle Destro Dio/Display : Project Update 08/20/11
PostPosted: Mon Aug 22, 2011 10:34 am 
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card back fetish
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Joined: Tue Jun 26, 2007 10:19 am
Location: the Morg, CO US of A
I <3 joemichaels70

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 Post subject: Re: Castle Destro Dio/Display : Project Update 08/20/11
PostPosted: Mon Aug 22, 2011 11:13 am 
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Plug
Plug

Joined: Tue Jun 26, 2007 10:19 am
Location: Maryland
Best hat dryer ever.


Hi JM

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 Post subject: Re: Castle Destro Dio/Display : Project Update 08/20/11
PostPosted: Mon Aug 22, 2011 11:15 am 
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Donor
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Joined: Mon Oct 01, 2007 5:09 pm
Location: Wisconsin
Yahoo for tech detail! So why the addition of the hinge? So the platform wings can swing out?

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 Post subject: Re: Castle Destro Dio/Display : Project Update 08/20/11
PostPosted: Mon Aug 22, 2011 11:24 am 
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Ripe with kibble / Bojack Strobman
Ripe with kibble / Bojack Strobman

Joined: Tue Jun 26, 2007 10:19 am
Location: !!BEYONDER!!
thanks everybody!

Crosshair wrote:
Yahoo for tech detail! So why the addition of the hinge? So the platform wings can swing out?


swing up .... :tictoc:

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 Post subject: Re: Castle Destro Dio/Display : Project Update 08/20/11
PostPosted: Mon Aug 22, 2011 3:43 pm 
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RPG Spin Master
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Joined: Tue Jun 26, 2007 10:19 am
Location: Security. Status. Escape.
alleyviperelite wrote:
I am jealous of your garage cabinetry mostly. The project looks great but I got sidetracked with that last pic.


I just totally copied him - Without even knowing it!

Here: Maybe this will help - it's noting compared to what you are attempting, but it's an excuse to trot out this old gem...



- R

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 Post subject: Re: Castle Destro Dio/Display : Project Update 08/20/11
PostPosted: Mon Aug 22, 2011 5:06 pm 
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Snake Staked

Joined: Tue Jun 26, 2007 10:19 am
This is going to be epic, J.

Very well done so far. I think I like your choice in hats, too. ;-)

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 Post subject: Re: Castle Destro Dio/Display : Project Update 08/20/11
PostPosted: Mon Aug 29, 2011 12:18 am 
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Ripe with kibble / Bojack Strobman
Ripe with kibble / Bojack Strobman

Joined: Tue Jun 26, 2007 10:19 am
Location: !!BEYONDER!!
not a whole lot to update this weekend - spent my time this week sorting, planning, & drawing ... but I have some:

here's a quick early view of a catwalk for use on the launch level:
Attachment:
42_Catwalk_01.jpg
42_Catwalk_01.jpg [ 261.42 KiB | Viewed 1396 times ]

Attachment:
043_Catwalk_02.jpg
043_Catwalk_02.jpg [ 137.76 KiB | Viewed 1396 times ]


Then, rather than glue the landing pad platforms to the outer walls, i decided to make them removable, so I cut the supports out off the TTBP
Attachment:
044_Supports_01.jpg
044_Supports_01.jpg [ 125.05 KiB | Viewed 1396 times ]


One of the resulting cuts left me with the winch platform, so I decided to finish them up for use in either the BAT Factory or the Vehicle Level"
Attachment:
045_Winch_1.jpg
045_Winch_1.jpg [ 97.95 KiB | Viewed 1396 times ]


Here is a shot of two HQ walls welded together for use on the launch level:
Attachment:
046_Steel Wall.jpg
046_Steel Wall.jpg [ 62.53 KiB | Viewed 1396 times ]


Here is a set of doors, made from cutting an HQ weapons bin cover in half, and then gluing them together to form a door facade:
Attachment:
047_Door Facade.jpg
047_Door Facade.jpg [ 158.41 KiB | Viewed 1396 times ]


Here's a hand-held representation of what I hope to be the side of the Launch Level:
Attachment:
0475_Launch Platform.jpg
0475_Launch Platform.jpg [ 147.17 KiB | Viewed 1396 times ]


Here is the front of the Launch level (bottom half)
Attachment:
048_Front Facade.jpg
048_Front Facade.jpg [ 115.96 KiB | Viewed 1396 times ]


Here's some shots of how I've been cutting the HQ pieces to fit:
Attachment:
049_Notched.jpg
049_Notched.jpg [ 74.65 KiB | Viewed 1396 times ]

Attachment:
050_Notched_2.jpg
050_Notched_2.jpg [ 84.5 KiB | Viewed 1396 times ]

Attachment:
051_notched_3.jpg
051_notched_3.jpg [ 144.32 KiB | Viewed 1396 times ]


And here are some photos of how I've been applying some tech detail to cover holes & put some interest onto bare walls:
Attachment:
052_techDetail_1.jpg
052_techDetail_1.jpg [ 146.42 KiB | Viewed 1396 times ]

Attachment:
053_techDetail_2.jpg
053_techDetail_2.jpg [ 114.15 KiB | Viewed 1396 times ]

Attachment:
054_techDetail_3.jpg
054_techDetail_3.jpg [ 115.93 KiB | Viewed 1396 times ]


Finally, here is one shot showing how I cut the plastic for a play feature 'sliding blast door' -- this will be expanded upon in a future update --

thanks for viewing, and of course, any suggestions or critiques are greatly appreciated!
Attachment:
049_Notched.jpg
049_Notched.jpg [ 74.65 KiB | Viewed 1396 times ]

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 Post subject: Re: Castle Destro Dio/Display : Project Update 08/20/11
PostPosted: Mon Aug 29, 2011 10:50 am 
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Plug
Plug

Joined: Tue Jun 26, 2007 10:19 am
Location: Maryland
I really like the HQ weapons storage cover as a blast door. That was really cool and something I'm going to steal one day for sure.

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 Post subject: Re: Castle Destro Dio/Display : Project Update 08/20/11
PostPosted: Mon Aug 29, 2011 10:41 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Considered deviant by bigots, zealots, and prudes.
I am as much impressed as I am in awe of the scope.

Hi JM indeed.

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