Spin Doctor wrote:
This really takes me back.
My brother and I were huge into AD&D as kid's and we both had joes, so it wasn't long before we were creating character sheets for the figures and rolling dice to determine the outcOmes of table-top battles.
As we got older, we actually streamlined our ruleset and stats considerably. And, since we still had most of the hardbacks for our Joes, we put the figures away and cut out the small box portraits to use as markets on a much larger hex map.
This totally reminded me of how much fun both versions were and has me tempted to try this with my son.
That's an awesome idea for character markers. If you try any of those versions out with your son, I'm curious to hear how it goes.
This also brought back some memories for me too. The D&D thing for sure, though I know JAC is talking more about miniature wargaming and Warhammer in particular. But did any of you guys play any of the Avalon Hill wargames in the past?
My favorite was Squad Leader, which actually went from being cardboard cut-out pieces to miniatures at some point, but honestly is just WAY too complex, and too large of a scale to ever be fun with a Joe based game.
But another game I just recently recalled - and I know I still have it - was called Ambush. It was a WWII setting, as most of their games were. But it took place literally at a squad level. You controlled 5 or 6 individual soldiers, each with their own traits and weapons. Probably one of the best set-ups I can remember, aside from RPGs for this kind of thing. the best part about it, since I often played the wargames by myself as much as with anyone else, was the Ambush was designed for solitairre play first and foremost. I actually think that system might be good enough, and more importantly, simple enough to play this kind of thing in a fun way.
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Kwinn_Lives wrote:
you have now won more JCAs than anyone in the history of the award.
Mysterious Stranger wrote:
You sir are the definition of a Renaissance Nerd... you do it all so damn well.