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 Post subject: Salvo tweak
PostPosted: Thu Oct 13, 2011 11:39 am 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Maryland
Image
Image
Image
Image

Just a few tweaks to my original recipe. I used a new, more detailed head instead of Serpentor and made the text on his shirt bigger.


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 Post subject: Re: Salvo tweak
PostPosted: Thu Oct 13, 2011 5:42 pm 
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Formerly Push You Down

Joined: Tue Jun 26, 2007 10:19 am
Location: Rosemead CA
Very nice.

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 Post subject: Re: Salvo tweak
PostPosted: Thu Oct 13, 2011 10:46 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Professor X work for GI Joe? That is an awesome bald head and works perfectly for the character. Where is it from because it could totally work for prof X.

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 Post subject: Re: Salvo tweak
PostPosted: Thu Oct 13, 2011 10:55 pm 
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DarkJedi'd

Joined: Tue Jun 26, 2007 10:19 am
Location: The Black Hole of Toydom
I like this Salvo, looks tough.

My only critique is, and I'm not quite sure how to say it. I wish the flesh tone was different from your other efforts.

Looking at this one, it fits right in alongside all your other customs, so you do have consistency. You have a color mixture that works. The style seems like it has an animated feel with the brightness of color.

But on that same note, not every character has the same skin tone. I would like to see some variations from character to character.

Hope that wasn't too harsh...

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 Post subject: Re: Salvo tweak
PostPosted: Fri Oct 14, 2011 2:53 am 
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Donor
Donor

Joined: Sun Aug 23, 2009 12:52 am
Really cool like all your other figures, what are you going to use for the helmet?

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 Post subject: Re: Salvo tweak
PostPosted: Fri Oct 14, 2011 7:57 am 
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Plug
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Joined: Tue Jun 26, 2007 10:19 am
Location: Maryland
You could update him with a set of new hands with the articulated wrists. He'd be able to pose with the launcher a lot easier. It might also make the flow from forearm to wrist and little more seamless.

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 Post subject: Re: Salvo tweak
PostPosted: Mon Oct 17, 2011 2:08 am 

Joined: Tue Jun 26, 2007 10:19 am
The paint work here is just brilliant. If I didn't see the 1:18 scale body attached to the head, I would have thought the head was from a 1:6 figure. I'm astounded how much detail, and how precisely, you packed on the eyes/eyebrows.

In fact, this paint is so good that you could take it even further by adding minor blemishes/freckles/etc. and really go for the ultra-realistic paint job. Just a thought.


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 Post subject: Re: Salvo tweak
PostPosted: Mon Oct 17, 2011 11:32 am 
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Special Limited Edition Co-Host / Membership Has Its Privileges
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Joined: Mon Nov 19, 2007 3:31 pm
Location: Fort Wayne
That Slayer head would make for a fine Xavier or Lex Luthor. But I like the choice here, much better than the Serpentor head. Heck, this would make for a better Serpentor head for Serpentor also. lol. You nailed the lettering. And I know you did the pants before, but it still looks awesome.

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 Post subject: Re: Salvo tweak
PostPosted: Mon Oct 17, 2011 9:01 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Location: The Mitten
kinda reminds me of the guy from Lost that switched to Hawaii 5-0. Still a great custom. Good Work

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 Post subject: Re: Salvo tweak
PostPosted: Mon Oct 17, 2011 9:51 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Location: blasdell, NY
man your work always blows me away.

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