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 Post subject: Sigma Vector, Vanguard and Velocity
PostPosted: Sun Apr 29, 2012 2:51 am 
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Joined: Tue Jun 26, 2007 10:19 am
Vector:

Very few in the entire organization of Cobra would take one of the safest out of fire rank and file roles and make it ultimately feared. The standard Laser-viper's task is simple, paint targets with their packs for heavy ordiance to take out. Vector redesigned his laser pack using a fusion coil and super cooled nitrogen to make a solid laser pulse that can punch a hole through solid plate tank armor, imagine what it could do to an individual... That was his entire intention, to be like a kid with a magnifying glass burning ants on the sidewalk. That sinister edge is probably what keeps him in the field rather than a Cobra R&D lab. He has an infallible arrogance to everything he does, that borders on repugnant but not more than any other member of the Plague. Most questions he answers with a smug "Trust me, I'm an engineer"


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vector.jpg
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 Post subject: Re: Sigma Vector, Vanguard and Velocity
PostPosted: Sun Apr 29, 2012 2:55 am 
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Joined: Tue Jun 26, 2007 10:19 am
construction:

helmet = cobra commander v2 + hero factory/bionicle stormer v3
laserpack = hitech v2 + hitechv2 rifle
head = snakeeyes v1
torso = paraduke + hose from wetsuit + part of a 1/6 sword sheath
forearmshands - samurai snakeyes
lower legs and feet = windfire cc

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You Can't Shake Hands with the Devil and say you're just kidding...
Y'know... Super King Big Nuts of Sigma Six has a nice ring to it...
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 Post subject: Re: Sigma Vector, Vanguard and Velocity
PostPosted: Sun Apr 29, 2012 3:04 am 
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Joined: Tue Jun 26, 2007 10:19 am
Velocity:

Velocity does not like not having a contingency plan. No plan is infallible, no one is as resolute as they want to be when all else has failed. He harbors a great deal of animocity towards Blackout and Guillotine. First off for waisting potential troopers like Rip-it and Skycreeper for momentary moments of humanity. Secondly for having Blackout shoot him out of the air while attempting to flee the battlefield and regroup. As an AVAC he has acended to the pinnacle of the Cobra Air Corps, and to be treated as a rank and file plus being the most open target of the group just enrages him. The literal fly by the seat of your pants calculations, targeting, not running into obstacles and constant chatter from the group is enough to drive him mad... imagine an individual who succumbs to road rage the instant they pick up their keys, now give them a machine gun and a jetpack.


Attachments:
velocity.jpg
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You Can't Shake Hands with the Devil and say you're just kidding...
Y'know... Super King Big Nuts of Sigma Six has a nice ring to it...
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 Post subject: Re: Sigma Vector, Vanguard and Velocity
PostPosted: Sun Apr 29, 2012 3:05 am 
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Joined: Tue Jun 26, 2007 10:19 am
construction:

head = snakeyes v2 + jungle se goggles
torso = kamakura v1 + lt stone vest
forearms and hands = cc v1
lowerlegs = hitech v1
paraduke smg
skybat jetpack

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You Can't Shake Hands with the Devil and say you're just kidding...
Y'know... Super King Big Nuts of Sigma Six has a nice ring to it...
Blue Laser


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 Post subject: Re: Sigma Vector, Vanguard and Velocity
PostPosted: Sun Apr 29, 2012 3:16 am 
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Joined: Tue Jun 26, 2007 10:19 am
Vanguard:

To many in the group Vanguard was not ready for the group, even though he was recruited directly into the unit by Cobra Commander. His thinking was too structured, too nieve and too "good" for Guillotine to respect him. During the waining moments of the WW3 conflict, he surrendered to Agent Delta. An action that the hiarchy of the Plague took notice of and would insure he felt the consequences of... After serving time for his actions he was released back to his country of origin, however shortly after touching down on the tarmac, there was an attack on the airbase. 72 military personel and 37 civillian dead, not a single witness to what happened. Six months later he was spotted again among the ranks of the Plague. Interrogator is his handler, treats him like a lackey and ammo carrier for the group. His servitude is attached to a shock collar which he has been informed also carries enough plastic explosives to take his head clear off. In addition to his collar it would seem Interrogator has been busy utilizing the brainwave scanner to instill command words to make vanguard a perfect killing machine capable of mimicing most forms of combat, even those of the Arashakage masters.


Attachments:
vanguard.jpg
vanguard.jpg [ 224.19 KiB | Viewed 894 times ]

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You Can't Shake Hands with the Devil and say you're just kidding...
Y'know... Super King Big Nuts of Sigma Six has a nice ring to it...
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 Post subject: Re: Sigma Vector, Vanguard and Velocity
PostPosted: Sun Apr 29, 2012 3:18 am 
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Joined: Tue Jun 26, 2007 10:19 am
construction:

ATV Duke
minor resculpt of face and hair, firefly v1 belt and harness
AT snakeyes hood trimmed to face mask
AT StormShadow NV goggles
SSDuke helmet,
1/6 rifle
and ff elbow pad strap for his collar

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You Can't Shake Hands with the Devil and say you're just kidding...
Y'know... Super King Big Nuts of Sigma Six has a nice ring to it...
Blue Laser


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 Post subject: Re: Sigma Vector, Vanguard and Velocity
PostPosted: Sun Apr 29, 2012 3:19 am 
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Joined: Tue Jun 26, 2007 10:19 am
3vs


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3vs.jpg
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You Can't Shake Hands with the Devil and say you're just kidding...
Y'know... Super King Big Nuts of Sigma Six has a nice ring to it...
Blue Laser
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 Post subject: Re: Sigma Vector, Vanguard and Velocity
PostPosted: Sun Apr 29, 2012 3:20 am 
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Joined: Tue Jun 26, 2007 10:19 am
GUillotine baits Vanguuard with the promise "Your freedom will cost you 25 dogtags, and I'm not taking any greenshirts..."

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You Can't Shake Hands with the Devil and say you're just kidding...
Y'know... Super King Big Nuts of Sigma Six has a nice ring to it...
Blue Laser


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 Post subject: Re: Sigma Vector, Vanguard and Velocity
PostPosted: Sun Apr 29, 2012 9:35 am 
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Official JoeCustoms.com Canadian

Joined: Tue Jun 26, 2007 10:19 am
As usual, these are amazing customs. They call back to the vipers from which the characters graduated, expand on a brilliant concept that was underutilized and abandoned too early, and in a format that does not get enough love.

This batch, however, show the limitation of Sigma scale customs. Limited variety of parts. They look like they are wearing Sigma suits, and that means they look like Joe/Cobra hybrids.

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 Post subject: Re: Sigma Vector, Vanguard and Velocity
PostPosted: Sun Apr 29, 2012 9:40 am 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Virginia
Your characterizations are wonderful.

Do you have your collection of Sigmas on display?

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 Post subject: Re: Sigma Vector, Vanguard and Velocity
PostPosted: Sun Apr 29, 2012 6:29 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Scramble wrote:
This batch, however, show the limitation of Sigma scale customs. Limited variety of parts. They look like they are wearing Sigma suits, and that means they look like Joe/Cobra hybrids.


I get where you're coming from on that

Velocity I reversed the red and black on the AVAC, Vanguard is a night watch trooper, and Vector is a pretty run of the mill laserviper

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You Can't Shake Hands with the Devil and say you're just kidding...
Y'know... Super King Big Nuts of Sigma Six has a nice ring to it...
Blue Laser


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 Post subject: Re: Sigma Vector, Vanguard and Velocity
PostPosted: Sun Apr 29, 2012 6:56 pm 
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Joined: Tue Jun 26, 2007 10:19 am
alleyviperelite wrote:
Do you have your collection of Sigmas on display?


No for the most part I just don't have the room, I have them sorted by year for now. For the most part the Sigma cases do come in handy for that, save for the lager figures tht use the Heavy Duty DNM and Destro bodies

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You Can't Shake Hands with the Devil and say you're just kidding...
Y'know... Super King Big Nuts of Sigma Six has a nice ring to it...
Blue Laser


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 Post subject: Re: Sigma Vector, Vanguard and Velocity
PostPosted: Sun Apr 29, 2012 10:32 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Virginia
Vanishing Point wrote:
alleyviperelite wrote:
Do you have your collection of Sigmas on display?


No for the most part I just don't have the room, I have them sorted by year for now. For the most part the Sigma cases do come in handy for that, save for the lager figures tht use the Heavy Duty DNM and Destro bodies



So they are all stored in their own separate coffins. Thats neat in its own weird way. To me at least.

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"Have your adventures, make your mistakes, and choose your friends poorly -- all these make for great stories."
— Chuck Palahniuk

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 Post subject: Re: Sigma Vector, Vanguard and Velocity
PostPosted: Sun Apr 29, 2012 11:13 pm 
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Joined: Tue Jun 26, 2007 10:19 am
lol indeed

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You Can't Shake Hands with the Devil and say you're just kidding...
Y'know... Super King Big Nuts of Sigma Six has a nice ring to it...
Blue Laser


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 Post subject: Re: Sigma Vector, Vanguard and Velocity
PostPosted: Sun May 06, 2012 12:26 am 
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Joined: Tue Jun 26, 2007 10:19 am
out of this set the one I like the best is the one that I stressed over the most, The Laser Viper has a kinda unique helmet design that just painting the vison slit narrower wouldn't have done the trick....

I've started on Rip-it, Skycreeper and Ricochet
Rip-it is the easy one... kinda but I'm snagged on cholor schemes for Ricochet and Skycreeper

Ricochet is an Alley Viper, but I've never been a fan of the orange and blue, I was thinking urban grey and blue camo, but I don't want to loose all the little details of the gear on him

Skycreeper was an eye sore much like that battle corps mindbender, and I have completed his construction... I might substitute grey for his teal/green shirt but the yellow... I'm thinking of either sand or a sort of weathered leather

Story wise I have other plans for them than linking back up with the Plague. little more urban and alot more Firefly

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You Can't Shake Hands with the Devil and say you're just kidding...
Y'know... Super King Big Nuts of Sigma Six has a nice ring to it...
Blue Laser


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