Thanks for the critiques!
I'm not completely happy with the hands either, I love the pose, but there's something deformed and misshapen about them. There's also an aspect of the character, that one of his hands was badly damaged for most of the series, so a swappable hand not only helps with the holding of the gun, but also with that aspect as well. I will think about that. I had a PTE hand set aside for just such an edit. I suspect that chopping and pegging should work fine, but honestly, I'm rusty enough that I'm a little frightened to do it at the moment.
I also considered microman hands, but not sure that really goes with the figure. I have enough kicking around with some inetersing hand poses. If/when I do tackle the hands, I'll ask for advice from you Spin.
On the hat - yeah, that wasn't even the first one. I sort of butchered the first one dealing with the dent in the top, and trying to drill out the bottom, which ended up with a biggish hole in the top. I kinda chickened out with going any larger with the hole on this one. I also wanted a tight fit so I wouldn't lose it. It's a compromise tempered by the fact that I don't have any others to replace it if I mess up...
He needs a staff and blasting rod at a minimum, and I can see how the gun hand looks molded into place with hot water around the gun. Honestly though, I think that I might leave it alone for the moment until I regain my confidence, then I'll tackle some significant improvements.
- R