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  • This section is for honest critique of the work shown here. Members are encouraged to give and accept non-confrontational constructive criticism as well as adoring praise and everything in between.
  • In order to show case everyone's work equally, please post multiple customs on the same day into a single thread. If you have a lot of pictures of your work you may have to add them to a separate post within that thread.
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 Post subject: Re: Castle Destro Dio/Display : Project Update 11/29/11
PostPosted: Wed Nov 30, 2011 6:36 am 
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Plug
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Joined: Tue Jun 26, 2007 10:19 am
Location: Maryland
You turned a door way into a wow factor. Impressive.

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 Post subject: Re: Castle Destro Dio/Display : Project Update 11/29/11
PostPosted: Wed Nov 30, 2011 1:46 pm 
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Joined: Mon Nov 19, 2007 3:31 pm
Location: Fort Wayne
pluv wrote:
You turned a door way into a wow factor. Impressive.


no doubt man. And it fits perfectly.

Here's a question as I skim through these again. Are you leaving the skull part of the castle greyskull as it is...skully? It may be the kind of idea that comes too late, and you tell me to go...well, to go do something to myself. But is there any thought to scultping it into a Destro shaped face, a la the MARS logo?

Maybe you're already doing this, and I just didn't read it. If not, it's just a thought.

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 Post subject: Re: Castle Destro Dio/Display : Project Update 11/29/11
PostPosted: Wed Nov 30, 2011 1:58 pm 
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Ripe with kibble / Bojack Strobman
Ripe with kibble / Bojack Strobman

Joined: Tue Jun 26, 2007 10:19 am
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drbindy wrote:
pluv wrote:
You turned a door way into a wow factor. Impressive.


no doubt man. And it fits perfectly.

Here's a question as I skim through these again. Are you leaving the skull part of the castle greyskull as it is...skully? It may be the kind of idea that comes too late, and you tell me to go...well, to go do something to myself. But is there any thought to scultping it into a Destro shaped face, a la the MARS logo?

Maybe you're already doing this, and I just didn't read it. If not, it's just a thought.



thanks for the kind comments, gents!

@bindy: i'm taking some inspiration from this version, I hope to make it a 'dark ages' version of the MARS logo

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 Post subject: Re: Castle Destro Dio/Display : Project Update 11/29/11
PostPosted: Wed Nov 30, 2011 2:07 pm 
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ok. that's a good call

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Kwinn_Lives wrote:
you have now won more JCAs than anyone in the history of the award.

Mysterious Stranger wrote:
You sir are the definition of a Renaissance Nerd... you do it all so damn well.


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 Post subject: Re: Castle Destro Dio/Display : Project Update 11/29/11
PostPosted: Thu Dec 29, 2011 12:57 pm 
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Ripe with kibble / Bojack Strobman
Ripe with kibble / Bojack Strobman

Joined: Tue Jun 26, 2007 10:19 am
Location: !!BEYONDER!!
painting the exterior has begun ....

Attachment:
Weathering.jpg
Weathering.jpg [ 318.23 KiB | Viewed 2266 times ]


after everything green gets a coat of "Hippo Gray," I plan on drybrushing a combo of gray & bone white, then washing everything with a dark brown/licorice color.

at least, I think that's the order I'll do it in ....

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 Post subject: Re: Castle Destro Dio/Display : Project Update 12/29/11
PostPosted: Fri Dec 30, 2011 3:18 am 
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Resident Conspiracy Enthusiast
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Joined: Tue Jun 26, 2007 10:19 am
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well so far it looks great, all the parts are really starting to look like the belong together. Great job, cast this sucker up :shifty:

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 Post subject: Re: Castle Destro Dio/Display : Project Update 12/29/11
PostPosted: Fri Feb 03, 2012 10:16 pm 
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Ripe with kibble / Bojack Strobman
Ripe with kibble / Bojack Strobman

Joined: Tue Jun 26, 2007 10:19 am
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when the going gets tedious, the tough employ the elves

Attachment:
1443713a4ed511e19896123138142014_7.jpg
1443713a4ed511e19896123138142014_7.jpg [ 98.35 KiB | Viewed 2196 times ]

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 Post subject: Re: Castle Destro Dio/Display : Project Update 12/29/11
PostPosted: Fri Feb 03, 2012 10:19 pm 
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Neat!


More pics, pls.

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 Post subject: Re: Castle Destro Dio/Display : Project Update 12/29/11
PostPosted: Mon Feb 06, 2012 11:57 am 
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Plug
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If its good enough for Hasbro and Mattel it works for customizers. :D

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 Post subject: Re: Castle Destro Dio/Display : Project Update 12/29/11
PostPosted: Mon Feb 06, 2012 11:58 am 
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Joined: Tue Jun 26, 2007 10:19 am
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pluv wrote:
If its good enough for Hasbro and Mattel it works for customizers. :D


:rotfl:

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 Post subject: Re: Castle Destro Dio/Display : Project Update 12/29/11
PostPosted: Mon Feb 06, 2012 12:34 pm 
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Joined: Tue May 05, 2009 11:18 am
Location: Wisconsin
Oh, wow... I wish I had seen this before creating my own Castle Destro. I'd have perhaps borrowed an idea or two.

Looking forward to seeing much more of this...

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 Post subject: Re: Castle Destro Dio/Display : Project Update 12/29/11
PostPosted: Mon Feb 06, 2012 2:36 pm 
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Joined: Mon May 05, 2008 6:48 pm
That last pic is just too awesome, and you get to pay them in brownies and chocolate milk, WIN-WIN!!!


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 Post subject: Re: Castle Destro Dio/Display : Project Update 10/05/12
PostPosted: Fri Oct 05, 2012 11:20 pm 
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Ripe with kibble / Bojack Strobman
Ripe with kibble / Bojack Strobman

Joined: Tue Jun 26, 2007 10:19 am
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white dry brush of the front is done!

Attachment:
Front.jpg
Front.jpg [ 205.12 KiB | Viewed 2079 times ]

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 Post subject: Re: Castle Destro Dio/Display : Project Update 10/05/12
PostPosted: Fri Oct 05, 2012 11:41 pm 
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Formerly JFAK075

Joined: Tue Jun 26, 2007 10:19 am
Location: Hawthorne, New Jersey
Looks really cool, man.

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 Post subject: Re: Castle Destro Dio/Display : Project Update 10/05/12
PostPosted: Sat Oct 06, 2012 12:04 am 
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Joined: Tue Jun 26, 2007 10:19 am
Can you give a refresh on what you made the bottom part out of? Are those ALL Castle Grayskull bits? Interested in any other castle-y pieces you may have used.

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