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  • This section is for honest critique of the work shown here. Members are encouraged to give and accept non-confrontational constructive criticism as well as adoring praise and everything in between.
  • In order to show case everyone's work equally, please post multiple customs on the same day into a single thread. If you have a lot of pictures of your work you may have to add them to a separate post within that thread.
  • Please do not link to a sale thread or to eBay from your critique thread. This section isn't to be used to market your finished work. The Market Place section is better suited for that purpose.



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 Post subject: Dry Fire 2.0 by Meandnooneelse
PostPosted: Fri Jul 05, 2013 6:01 pm 
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Formerly meandnooneelse

Joined: Thu Aug 09, 2007 11:41 pm
Location: Albany (The Middle of Nowhere) GA
Dry Fire is an original character, and my semi-self custom. I had made a figure of him a few years back, but sold him when I needed money. Here is my new one to keep!

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He may be the Joe’s combat handgun expert, but he’ll also carry an M-14 into combat!

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He features the working M-12 holster/M9 pistol combo from Raginspoon’s online store. I sculpted the holster.

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When I decided to remake the figure to keep I made a combat armored version and an “at ease” version.

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Formerly known as meandnooneelse

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 Post subject: Re: Dry Fire 2.0 by Meandnooneelse
PostPosted: Fri Jul 05, 2013 6:12 pm 
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Joined: Thu Apr 18, 2013 7:35 pm
Location: Point Pleasant, WV
Nice work. I like the distressed edges on the armor pads and the color in the pads and base vest, it really helps them stand out from the base vest and show their detail. And from your avatar I can see the resemblance. Great job once again.

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 Post subject: Re: Dry Fire 2.0 by Meandnooneelse
PostPosted: Fri Jul 05, 2013 6:18 pm 
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Formerly Suburbanator

Joined: Sun Apr 26, 2009 1:21 am
Location: The PacNW
What? No bass or spikes on the shoulder armor? Very cool looking figures.

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 Post subject: Re: Dry Fire 2.0 by Meandnooneelse
PostPosted: Fri Jul 05, 2013 6:22 pm 
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Formerly meandnooneelse

Joined: Thu Aug 09, 2007 11:41 pm
Location: Albany (The Middle of Nowhere) GA
Suburbanator wrote:
What? No bass or spikes on the shoulder armor? Very cool looking figures.


I used to have some of those that Alyosha sold. You know I'd hafta put them on him!

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\m/ RED LASERS!!! \m/

Formerly known as meandnooneelse

My Trade List:
http://www.joecustoms.com/forums/viewtopic.php?f=21&t=19813&p=213708#p213708


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 Post subject: Re: Dry Fire 2.0 by Meandnooneelse
PostPosted: Fri Jul 05, 2013 10:10 pm 
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DarkJedi'd

Joined: Tue Jun 26, 2007 10:19 am
Location: The Black Hole of Toydom
meandnooneelse wrote:
Dry Fire is an original character, and my semi-self custom. I had made a figure of him a few years back, but sold him when I needed money.


I turned him into a Dreadnok. :lol:

He's Storm Rider's muscle...

I think I changed the belt on him though.

Glad to see you made more and improved on it. Now I don't feel so bad.

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 Post subject: Re: Dry Fire 2.0 by Meandnooneelse
PostPosted: Sat Jul 06, 2013 4:09 pm 
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Formerly meandnooneelse

Joined: Thu Aug 09, 2007 11:41 pm
Location: Albany (The Middle of Nowhere) GA
DarkJedi wrote:
meandnooneelse wrote:
Dry Fire is an original character, and my semi-self custom. I had made a figure of him a few years back, but sold him when I needed money.


I turned him into a Dreadnok. :lol:

He's Storm Rider's muscle...

I think I changed the belt on him though.

Glad to see you made more and improved on it. Now I don't feel so bad.


Hey, it was good thing that I sold it. It forced my hand to make two more. Now I have the badass combat armored version, which is something I would not have done had I kept the original.

_________________
\m/ RED LASERS!!! \m/

Formerly known as meandnooneelse

My Trade List:
http://www.joecustoms.com/forums/viewtopic.php?f=21&t=19813&p=213708#p213708


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 Post subject: Re: Dry Fire 2.0 by Meandnooneelse
PostPosted: Fri Jul 12, 2013 3:27 pm 
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Joined: Sun Dec 07, 2008 9:45 am
Location: Kannapolis, NC
Always fun to go back to an old project.

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