Rules    FAQ
User: Guest ( Register )
 
 
 

It is currently Fri Nov 29, 2024 10:11 am (All times are UTC - 5 hours [ DST ])


Forum rules


  • This section is for honest critique of the work shown here. Members are encouraged to give and accept non-confrontational constructive criticism as well as adoring praise and everything in between.
  • In order to show case everyone's work equally, please post multiple customs on the same day into a single thread. If you have a lot of pictures of your work you may have to add them to a separate post within that thread.
  • Please do not link to a sale thread or to eBay from your critique thread. This section isn't to be used to market your finished work. The Market Place section is better suited for that purpose.



Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 11 posts ] 
Author Message
 Post subject: Payday 2 Crew-Video Game customs
PostPosted: Tue Jan 28, 2014 2:48 am 
User avatar

Joined: Mon May 13, 2013 3:08 am
Payday 2 is a super fun co-operative multiplayer game that is clearly a passion project of it's creators. It's something I respect and I felt a certain kinship to these characters. I even loved the ultra cheesy Live Action web series they had, and I really hope they finish it up. I knew I had to do these characters in a 3.75"/4" scale using GI Joes. Added some photoshop magic just to make it a bit more fun.

Heads: Custom Sculpted by me
Bodies: Marvel Universe Professor X with sculpted vests.

Was a great learning experience, as I'd never done this much sculpting before. Dallas also utilizes a waterslide decal for the blue part of his mask, as it was just going to be impossible to do with paint. This was also my first experience using waterslide decals, and it turned out really well, I believe. The various straps and such were made using a black denim patch I got from Wal-Mart, used for patching holes in pants.
Image
Image
Image
Please feel free to check out bigger pics on my deviant art gallery along with my previously posted work. GI Joe Customs by EmtheMad on deviantART
Thanks guys!


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Payday 2 Crew-Video Game customs
PostPosted: Tue Jan 28, 2014 1:11 pm 
User avatar

Joined: Tue Jun 26, 2007 10:19 am
Location: Kirkland, WA
Very cool work. Really liked what saw over at your deviant art site, too! Looking forward to seeing more if your stuff!

_________________


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Payday 2 Crew-Video Game customs
PostPosted: Tue Jan 28, 2014 4:24 pm 
User avatar
Formerly Push You Down

Joined: Tue Jun 26, 2007 10:19 am
Location: Rosemead CA
Wow. Those are great.

_________________
Visit my website for updates - bymichaeltanner.com


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Payday 2 Crew-Video Game customs
PostPosted: Tue Jan 28, 2014 4:34 pm 
User avatar
Strong Fat Tongue

Joined: Tue Jun 26, 2007 10:19 am
Location: Cape Town, South Africa
Excellent work on the masks. Seriously. Like they just stepped from the game.

_________________
joemichaels70 wrote:
KILCARR PISSED ME OFF


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Payday 2 Crew-Video Game customs
PostPosted: Tue Jan 28, 2014 5:50 pm 
User avatar
Plug
Plug

Joined: Tue Jun 26, 2007 10:19 am
Location: Maryland
Good parts choices and solid paint on all of them.

_________________
:hijm70:


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Payday 2 Crew-Video Game customs
PostPosted: Tue Jan 28, 2014 8:05 pm 

Joined: Wed Jan 22, 2014 11:50 pm
I was really amazed at the paints and sculpting on the masks when I first saw these ,excellent work man


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Payday 2 Crew-Video Game customs
PostPosted: Sat Feb 01, 2014 2:44 am 

Joined: Tue Jun 26, 2007 10:19 am
I know nothing of the characters, but the figures are nicely done.


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Payday 2 Crew-Video Game customs
PostPosted: Sat Feb 01, 2014 11:56 pm 
User avatar

Joined: Mon May 13, 2013 3:08 am
Thanks you guys. There was something kinda sobering about working on the same body 3 or 4 times. Lots of dremelling and sanding and prep work long before a paint or piece of green stuff is applied lol. Dallas (The guy with the American Flag mask) was actually a giant pain, because I used the arms and jacket from an Indiana Jones Sr. figure to try and give him a different texture and design...but the arms were not at all compatible with the professor X torso; The shoulders were super wide and made him look like a football player lol. So it took a lot of dremelling and molding/sculpting the arm sockets to make it fit.

Kinda strange how much time and effort can be spent on something no one would ever notice or consider.


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Payday 2 Crew-Video Game customs
PostPosted: Sun Feb 02, 2014 1:13 am 
User avatar

Joined: Mon Oct 07, 2013 3:59 pm
Location: MS
never saw these characcters before, but your work is amazing!

way cool figures ;)

_________________
The more you run over a dead cat,
the flatter it gets.
-Anonymous


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Payday 2 Crew-Video Game customs
PostPosted: Sun Feb 02, 2014 10:41 am 
User avatar
Special Limited Edition Co-Host / Membership Has Its Privileges
Special Limited Edition Co-Host / Membership Has Its Privileges

Joined: Mon Nov 19, 2007 3:31 pm
Location: Fort Wayne
Great point Zarzak on the amount of time it takes to make something look easy. And you did a great job of that here.

I don't know the game, but who doesn't love a group of thugs in clown masks? I have some Joker gang types in WIP form on my desk, and this gives me a few ideas too.

_________________
Kwinn_Lives wrote:
you have now won more JCAs than anyone in the history of the award.

Mysterious Stranger wrote:
You sir are the definition of a Renaissance Nerd... you do it all so damn well.


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Payday 2 Crew-Video Game customs
PostPosted: Sun Feb 02, 2014 3:53 pm 
User avatar

Joined: Wed Oct 17, 2007 5:13 pm
Location: Stamford, CT
Wow. Very nice work here. The paint apps are fantastic and the sculpting amazing.

_________________
http://allthatremainsbeyond.com/


Top
 Profile Customs Feedback / Brawlingness  
 
Display posts from previous:  Sort by  
Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 11 posts ] 

It is currently Fri Nov 29, 2024 10:11 am (All times are UTC - 5 hours [ DST ])


Who is online

Users browsing this forum: Google [Bot] and 52 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group