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  • This section is for honest critique of the work shown here. Members are encouraged to give and accept non-confrontational constructive criticism as well as adoring praise and everything in between.
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 Post subject: GI Joe Customs (updated 9-1) Shockwave, Red Star, & others
PostPosted: Fri Feb 14, 2014 12:08 pm 
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King of Daikaiju

Joined: Tue Jun 26, 2007 10:19 am
Location: The Great Below
Yes, I even do Joe customs once in a while! :-)


I like the Ultimate Storm Shadow figure, but there were still a couple of things that bugged me about the figure.
I, for one, thought the torso was too long. It made him taller than he needed to be, and made him look too long in the mid section.
The other was the lack of his dagger in his belt.

Luckily both of my issues could be fixed with a torso swap.
I used the HOH Storm Shadow torso, as it has better proportions IMO, and has the removable dagger, and molded throwing stars like the original figure did.

Since the flesh tones were too different between the HOH and Ultimate Storm Shadow figures, the Ultimate hands didn't look very good on the HOH arms. So to keep the articulation level of the Ultimate Storm Shadow figure, I used a pair of Qwinn hands. They look much closer to the same shade, as the HOH arms, in person than they do with the camera flash on them.

Now I have what I would consider my "Ultimate" Storm Shadow.


Image

Thanks for looking! Comments and critiques always welcomed.

_________________
"Now I am somewhere I am not supposed to be,
and I can see things I never really should've seen,
and now I know why, and now I know why...
things aren't as pretty... on the inside"


Last edited by Gaigaan-Dnok on Tue Sep 01, 2015 11:37 am, edited 2 times in total.

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 Post subject: Re: My Ultimate Storm Shadow (LBC)
PostPosted: Fri Feb 14, 2014 12:26 pm 
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Strong Fat Tongue

Joined: Tue Jun 26, 2007 10:19 am
Location: Cape Town, South Africa
Nicely done!

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 Post subject: Re: My Ultimate Storm Shadow (LBC)
PostPosted: Fri Feb 14, 2014 12:48 pm 
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Thomas from Missourri

Joined: Tue Jun 26, 2007 10:19 am
That works. And much simpler than making all of the other ME figures taller, which is how I've been chipping away at the same issue.


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 Post subject: Re: My Ultimate Storm Shadow (LBC)
PostPosted: Fri Feb 14, 2014 6:19 pm 

Joined: Wed Jan 22, 2014 11:50 pm
Very neat


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 Post subject: Re: My Ultimate Storm Shadow (LBC)
PostPosted: Sat Feb 15, 2014 2:24 am 

Joined: Sat Aug 11, 2007 11:02 am
agreed it works and looks good


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 Post subject: Re: My Ultimate Storm Shadow (LBC)
PostPosted: Mon Feb 17, 2014 6:52 pm 
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Joined: Tue Nov 30, 2010 3:42 am
Location: New Zealand
Damn, that does look good. I like it when ppl take height into account.


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 Post subject: Re: My Ultimate Storm Shadow (LBC)
PostPosted: Tue Feb 18, 2014 11:55 am 
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King of Daikaiju

Joined: Tue Jun 26, 2007 10:19 am
Location: The Great Below
Thanks for the feedback fellas!

DrSyn wrote:
I like it when ppl take height into account.

That's one of the first things I look at. I like having characters at different heights, and in many cases, with some characters, their height is one of their main characteristics.
Many of my customs are done simply to bring a character to a height I like better.

_________________
"Now I am somewhere I am not supposed to be,
and I can see things I never really should've seen,
and now I know why, and now I know why...
things aren't as pretty... on the inside"


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 Post subject: Re: GI Joe Customs (updated 9-1)
PostPosted: Tue Sep 01, 2015 11:31 am 
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King of Daikaiju

Joined: Tue Jun 26, 2007 10:19 am
Location: The Great Below
Well it's been 18 months since I last posted an actual GI Joe custom, so I figured why not.


The story behind these is that back in the day my two best friends, my step-brother, and I used to do war gaming with GI Joes out at some wooded property that one of my friend's family owned.
At the time we started we were pretty much out of Joes for a couple years, and none of us really paid attention to the DIC cartoon, except my younger step-brother, so many of the newer characters were kind of blank slates for us. They just didn't have the same 'character' attached to them as the Joes from the Sunbow cartoon that we grew up watching.

This made it pretty easy to pick figures we liked, to modify and make in to our representations of ourselves, for the war gaming.

My step brother liked Shockwave. He liked the blue outfit well enough, but when he saw the Night Force version he liked it a lot more. Since he had only seen it once, he couldn't really remember the exact color scheme, so he decided to just wing it. It didn't turn out exactly like the Night Force version, but it looked pretty good. He went with olive BDU's and hat with black vest and mask.

One of my friends always liked Falcon. So he used an unaltered Falcon figure.

My other friend really liked the Red Star figure when he saw it. He wasn't so crazy about the weird hand Gatling gun thing, so he ditched it, and called the figure good.

I started with a Night Force SpearHead figure, but there were things I didn't particularly care for. I swapped his legs with Night Force Muskrat's and gave him an old Airborne helmet, with the goggles painted red, and a boom mic added.


For a few years now I've been wanting to put a small team together with our war gaming characters, but there was always so much stuff coming out, that I just never got around to it. With the pretty big slow down of product lately, I finally got around to it.

-For the Shockwave I used a Double Clutch figure that came with the Vamp Mk2 with the head, holsters, and pistols from a Wal-Mart Shockblast figure, the vest and belt from a comic pack Firefly, a BDU cap from Marauder Inc., and an original gun (think this version came with a Lamprey of some sort).
Since the club later released Shockwave in this paint scheme, as Shockblast v1, this could also work as a modern version of that figure.

-Falcon is mostly unmodified with a Marauder Inc. pouch and 21st Century Toys Vietnam flashlight added to his left thigh, and an original shotgun.

-Red Star is the legs, head, hat, and web gear from the comic pack Red Star with his over-sized holster swapped out for a smaller Falcon holster, the torso and arms of Kwinn, the AK-47 and added red dot sight are from Marauder Inc., and he has an original Red Star backpack modified to fit modern figures. A couple of the main reasons I went with the Kwinn torso was first the color is closer to Red Star's original tan, and also that it showed an undershirt. One of our favorite things with the original Red Star figure was the blue and white striped Russian Naval / VDV shirt they gave him under his BDU's. So I really wanted to add that back to the figure.

-For SpearHead I went with the body of a Python Officer, since it is the same torso that is on the GIJCC SpearHead figures, and fits under his vest. I went with the arms from a black Dollar General Cobra soldier, since again they were the same as the ones the GIJCC used, and used the legs from the Dollar General Cobra soldier since they are the same legs used on the convention exclusive Night Force Muskrat. I kept the head, hands, feet, vest, backpack and belt from the convention exclusive Night Force SpearHead. His helmet is a vintage accessory pack Airborne helmet. I actually still have the very same v1 Airborne helmet I used back then, but the accessory pack version matches up to the convention figure's teal much better.
His rifle is a Hasbro SCAR with a Marauder Inc. ACOG added, and a Marauder Inc. 1911 with silencer in the holster.

Enough with the blah blah, here are the figures, hope you enjoy them!

Image

Thanks for looking!

_________________
"Now I am somewhere I am not supposed to be,
and I can see things I never really should've seen,
and now I know why, and now I know why...
things aren't as pretty... on the inside"


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 Post subject: Re: GI Joe Customs (updated 9-1) Shockwave, Red Star, & othe
PostPosted: Tue Sep 01, 2015 7:27 pm 
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Joined: Mon Oct 07, 2013 3:59 pm
Location: MS
i really like the story behind your team. the team turned out great too :)

_________________
The more you run over a dead cat,
the flatter it gets.
-Anonymous


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 Post subject: Re: GI Joe Customs (updated 9-1) Shockwave, Red Star, & othe
PostPosted: Wed Sep 02, 2015 11:21 am 
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Special Limited Edition Co-Host / Membership Has Its Privileges
Special Limited Edition Co-Host / Membership Has Its Privileges

Joined: Mon Nov 19, 2007 3:31 pm
Location: Fort Wayne
yeah, I enjoy those kinds of stories too. Love the parts choices for Red Star

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