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 Post subject: The Cobra Command Compound - Darkness Falls Dio-Story
PostPosted: Sun Mar 16, 2014 8:38 am 
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Rooty tooty point & shooty

Joined: Tue Jun 26, 2007 10:19 am
Good morning!

I've been working on this project for a while, in conjunction with working on my latest dio-story "Darkness Falls" and I was encouraged by some JoeCustoms staff to post the Work in Progress pics as well as the final result.

I'm going to post throughout this thread showing various progress pictures.

First and foremost, I actually got inspiration for this set from a toy lightsaber I found on clearance at my local Wal-Mart. After I found that, everything else kind of fell together.

I also discovered the Diostructure Facebook group, which is full of some really talented diorama builders who mostly use insulation foam as material, so that obviously provided some key inspiration as well.


Attachments:
File comment: Lightsaber in Oatmeal container
03.jpg
03.jpg [ 59.24 KiB | Viewed 3899 times ]
File comment: Foamcore platform on top of the cylinder, with insulation foam base started
04.jpg
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File comment: Same platform and cylinder, with more walls
06.jpg
06.jpg [ 63.06 KiB | Viewed 3899 times ]

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Last edited by General Hawk on Sun Mar 16, 2014 9:44 am, edited 1 time in total.
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 Post subject: Re: The Cobra Command Compound - Darkness Falls Dio-Story
PostPosted: Sun Mar 16, 2014 8:42 am 
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Rooty tooty point & shooty

Joined: Tue Jun 26, 2007 10:19 am
In those top images, you can see some grooves I cut in the insulation foam (which is one of its largest draws). Because of the material and the thickness, you can "groove" lines into it to simulate texture. Many people do it for brick, I was trying to approximate metal plating.

I had envisioned a blue/gray metallic floor with gray metallic walls, and I will admit I wasn't sure it was going to work.

Along with this, I added some wooden catwalks (held together by painters tape while the carpenter glue dried).

You'll notice the "rivets" on the floor... those were recommended by zombieguide, who mentioned using craft story "Googly Eyes" to get the raised surface. BRILLIANT.


Attachments:
File comment: First coat of blue for the floor. A lot brighter than I wanted, obviously.
09.jpg
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File comment: Wooden catwalk with some black and silver wash for metallic texture
08.jpg
08.jpg [ 98.01 KiB | Viewed 3898 times ]
File comment: Catwalk frame built and held together by tape
07.jpg
07.jpg [ 111.17 KiB | Viewed 3898 times ]

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 Post subject: Re: The Cobra Command Compound - Darkness Falls Dio-Story
PostPosted: Sun Mar 16, 2014 8:47 am 
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Rooty tooty point & shooty

Joined: Tue Jun 26, 2007 10:19 am
Thankfully after a healthy black wash (which drips into the cut grooves, adding some really nice texture detail) and some silver and black dry brush, the floor color dulled quite nicely and started to come together a bit better.

The paint was done in the following order:

1 - Black wash thinned out a lot by water
2 - Blue paint (Apple Barrel)
3 - Silver Dry Brush
4 - Black Dry Brush

Also as seen above, I used wrapping paper rolls to cover the wall joins, but the cardboard wasn't holding shape very well.

I went over the walls with thick layers of gray, silver, and black wash, and finally the metallic texture was starting to come together. I also cut a "monitor" screen hole in the far wall as well as the doorways.


Attachments:
File comment: Wall texture with triangle door cut out
14.jpg
14.jpg [ 105.28 KiB | Viewed 3896 times ]
File comment: Monitor screen cut out
13.jpg
13.jpg [ 123.8 KiB | Viewed 3896 times ]
File comment: Close up of the floor texture with the layers of black and silver, which add some great detail. You can see the "rivets" a bit better here.
12.jpg
12.jpg [ 105.09 KiB | Viewed 3896 times ]

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 Post subject: Re: The Cobra Command Compound - Darkness Falls Dio-Story
PostPosted: Sun Mar 16, 2014 8:50 am 
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Rooty tooty point & shooty

Joined: Tue Jun 26, 2007 10:19 am
Now, for the monitor in the far wall, I also hot glued a "rack" on the back which holds an iPad. :)

So that gives me the option to customize a computer screen for Cobra' nefarious plans.


Attachments:
File comment: Close up of the iPad screen in the monitor
18.jpg
18.jpg [ 83.4 KiB | Viewed 3896 times ]
File comment: Longer shot of the catwalk and iPad monitor
17.jpg
17.jpg [ 141.59 KiB | Viewed 3896 times ]
File comment: FSS 2.0 Bombardier added for scale
15.jpg
15.jpg [ 135.22 KiB | Viewed 3895 times ]

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 Post subject: Re: The Cobra Command Compound - Darkness Falls Dio-Story
PostPosted: Sun Mar 16, 2014 8:59 am 
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Rooty tooty point & shooty

Joined: Tue Jun 26, 2007 10:19 am
So, realizing that some space needed to be filled in, I went to eBay and dropped some cash on some extra Terror Drome computer consoles, as well as a Tactical Battle Platform computer. They were actually less expensive than I thought they might be, but the only catch is the Terror Drome computers especially needed to be filled in.

I used some common backpacks for "Tech Detail" (trademark and copyright joemichael70) and then went over them all with paint.

As a last step, I built up the TTBP computer with insulation foam, then got glued them all in place.

Also, as recommended by drbindy, I started building up a second elevated walkway into the compound.

You can also see that I built some more wall monitors using foamcore, black/silver dry brush, and some print outs from online sources. Also grabbed a computer screen template from Build-A-Rama:

http://www.build-a-rama.com/1_18/18BAR34.shtml

I used some PVC pipes from Home Depot around the wrapping paper rolls in the corners, too, to try and hide the messy cardboard edges.

Lastly, I also picked up some super cheap Cobra logo t-shirts and cut them up for some nicely hanging flags for the blank walls.


Attachments:
File comment: Data Vipers sitting at a computer console
23.jpg
23.jpg [ 189.95 KiB | Viewed 3895 times ]
File comment: Computer Consoles painted and got glued in place.
22.jpg
22.jpg [ 168.38 KiB | Viewed 3895 times ]
File comment: Terror Drome computers built up with "tech detail" before painting
21.jpg
21.jpg [ 116.57 KiB | Viewed 3895 times ]

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 Post subject: Re: The Cobra Command Compound - Darkness Falls Dio-Story
PostPosted: Sun Mar 16, 2014 9:09 am 
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Rooty tooty point & shooty

Joined: Tue Jun 26, 2007 10:19 am
At this point, things are pretty much done.

Here are some images of added wall detail with the doors installed. There was just some work needed to finish the second elevated walkway...

The railings and stairs are all from a company called "Plastruct" which makes styrene accessories for railroad enthusiasts mostly. They do 1:24 scale items, which aren't perfect, but work well enough. I think they call it "G Scale".

Hand Rail

Ladder

Stairs


Attachments:
File comment: More detail for the wall monitors
26.jpg
26.jpg [ 126.06 KiB | Viewed 3895 times ]
File comment: Flag and wall detail
25.jpg
25.jpg [ 136.46 KiB | Viewed 3895 times ]
File comment: More detail and computer consoles
24.jpg
24.jpg [ 148.24 KiB | Viewed 3895 times ]

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 Post subject: Re: The Cobra Command Compound - Darkness Falls Dio-Story
PostPosted: Sun Mar 16, 2014 9:12 am 
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Rooty tooty point & shooty

Joined: Tue Jun 26, 2007 10:19 am
The finished product!

Keep in mind when looking at these pictures that I have never worked with insulation foam before, and certainly never really built anything at this scale. If I can do it, anyone can! Just dive in and give it a try. :)

The Darkness Falls Dio-Story hits the same weekend as JoeCon! Check out a trailer below.



Attachments:
File comment: The finished product!
01.jpg
01.jpg [ 117.3 KiB | Viewed 3895 times ]
02.jpg
02.jpg [ 122.36 KiB | Viewed 3895 times ]
28.jpg
28.jpg [ 184.61 KiB | Viewed 3895 times ]

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 Post subject: Re: The Cobra Command Compound - Darkness Falls Dio-Story
PostPosted: Sun Mar 16, 2014 9:12 am 
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Rooty tooty point & shooty

Joined: Tue Jun 26, 2007 10:19 am
More finished shots


Attachments:
29.jpg
29.jpg [ 118.14 KiB | Viewed 3895 times ]
30.jpg
30.jpg [ 112.27 KiB | Viewed 3895 times ]
31.jpg
31.jpg [ 71.38 KiB | Viewed 3895 times ]

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 Post subject: Re: The Cobra Command Compound - Darkness Falls Dio-Story
PostPosted: Sun Mar 16, 2014 9:14 am 
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Rooty tooty point & shooty

Joined: Tue Jun 26, 2007 10:19 am
More images


Attachments:
32.jpg
32.jpg [ 136.98 KiB | Viewed 3895 times ]
33.jpg
33.jpg [ 135.33 KiB | Viewed 3895 times ]
34.jpg
34.jpg [ 122.99 KiB | Viewed 3895 times ]

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 Post subject: Re: The Cobra Command Compound - Darkness Falls Dio-Story
PostPosted: Sun Mar 16, 2014 9:15 am 
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Rooty tooty point & shooty

Joined: Tue Jun 26, 2007 10:19 am
and more...


Attachments:
38.jpg
38.jpg [ 160.25 KiB | Viewed 3895 times ]
39.jpg
39.jpg [ 113.76 KiB | Viewed 3895 times ]
40.jpg
40.jpg [ 149.48 KiB | Viewed 3895 times ]

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 Post subject: Re: The Cobra Command Compound - Darkness Falls Dio-Story
PostPosted: Sun Mar 16, 2014 9:36 am 
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Formerly Levantine

Joined: Tue Jun 26, 2007 10:19 am
Excellent work! I'm really very excited for this distory. I've read your work for years and this has me all jazzed up.


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 Post subject: Re: The Cobra Command Compound - Darkness Falls Dio-Story
PostPosted: Sun Mar 16, 2014 9:43 am 
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Rooty tooty point & shooty

Joined: Tue Jun 26, 2007 10:19 am
Levantine wrote:
Excellent work! I'm really very excited for this distory. I've read your work for years and this has me all jazzed up.


Thank you! I'm pretty excited to start posting it, too. Been working on it for a few years.

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 Post subject: Re: The Cobra Command Compound - Darkness Falls Dio-Story
PostPosted: Sun Mar 16, 2014 10:41 am 
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Location: IA
I was thinking that was pretty neat, then I got to the scale shots with a figure! That playset is massive! Looks incredible.

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 Post subject: Re: The Cobra Command Compound - Darkness Falls Dio-Story
PostPosted: Sun Mar 16, 2014 11:35 am 
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The set is awesome but excuse if I don't pay too much attention to it BUT I can't wait for you diostory. I, or should I say, we have been waiting for years.

Glad to see it will feature vintage and modern figures.

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 Post subject: Re: The Cobra Command Compound - Darkness Falls Dio-Story
PostPosted: Sun Mar 16, 2014 12:53 pm 
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One of the coolest things I've seen, custom-wise in years.

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