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 Post subject: Hitori Ikiryo Redux
PostPosted: Mon Jun 02, 2014 2:57 pm 
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Joined: Wed Nov 09, 2011 10:42 am
Location: Westminster, MD
Okay, so most of you know that I pretty much learned everything about customizing figures from this site. My first figure I ever did was Hitori Ikiryo as seen here in the JC Gallery:

http://www.joecustoms.com/customs/customs_specific_item.php?kind=figure&uid=7516&id=11551

The original figure is pretty basic as far as painting and technique. He is frozen in position because I painted the joints and while I still think he is a pretty good custom and it still has value to me as my first full on attempt, I have learned a lot since then. I have been thinking for some time about how to redo this character using some skills I have learned from all of you and have this custom represent what can be learned through Joecustoms.com. I wanted this new Hitori to have full range of motion and be posable. I wanted it to show detail painting and drybrushing. And I included some modifications to gear, as well as modding rocker ankles to accept a traditional peg foot, which I prefer. So without further ado, this is my second incarnation of my original character Hitori Ikiryo.

(I'm also gonna use my newly learned skill of linking to photobucket to get more than 3 pics per post and I will include a pic of the original.)

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Last edited by Dusty79 on Mon Jun 02, 2014 8:12 pm, edited 3 times in total.

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 Post subject: Re: Hitori Ikiryo Redux
PostPosted: Mon Jun 02, 2014 3:02 pm 
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Strong Fat Tongue

Joined: Tue Jun 26, 2007 10:19 am
Location: Cape Town, South Africa
Dusty, you're one of my favorite new customizers. The amount of talent that you've displayed in the short amount of time here is fantastic, and this side by side really sells it. Well done, sir.

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 Post subject: Re: Hitori Ikiryo Redux
PostPosted: Mon Jun 02, 2014 3:14 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Kirkland, WA
Agreed, your original figure showed a lot of creativity and promise that you've followed through on. I can' think of anyone else who seems to have progressed from beginner to advanced so quickly. It's cool to see you revisit the figure that started it all. Technique-wise, it's great. Really nice use of drybrushing. Design-wise, I like him, but not as much as the stark red on white of the original. Maybe this is "Night Force" Hitori, because I'd hate to see him retired the red/white uniform as it struck me as very distinct.

I also like the use of that CC head, I think it's part of the strange appeal your initial figure had for me. Maybe for the next round try altering the head in someway? Make it even more distinct as your specific character.

Just some thoughts, but keep up the great work.

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 Post subject: Re: Hitori Ikiryo Redux
PostPosted: Mon Jun 02, 2014 3:41 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Vary cool nice update I really need to learn that technique.

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 Post subject: Re: Hitori Ikiryo Redux
PostPosted: Mon Jun 02, 2014 4:12 pm 

Joined: Tue Jun 26, 2007 10:19 am
Fantastic work Dusty


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 Post subject: Re: Hitori Ikiryo Redux
PostPosted: Mon Jun 02, 2014 4:47 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Canada, eh?
Kilcarr wrote:
Dusty, you're one of my favorite new customizers. The amount of talent that you've displayed in the short amount of time here is fantastic, and this side by side really sells it. Well done, sir.


Definitely this.

OB

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 Post subject: Re: Hitori Ikiryo Redux
PostPosted: Mon Jun 02, 2014 6:59 pm 
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Joined: Wed Nov 09, 2011 10:42 am
Location: Westminster, MD
Thanks guys. And danofthedead, you just made me want to design a new head and make another version.

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Dusty79 wrote:
I can't wait to cut those babies up for parts.


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 Post subject: Re: Hitori Ikiryo Redux
PostPosted: Tue Jun 03, 2014 1:21 am 

Joined: Sat Aug 11, 2007 11:02 am
really great custom. It is the new snake eyes isn't it?
I totally have to agree you've improved more than anyone in the last year or so


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 Post subject: Re: Hitori Ikiryo Redux
PostPosted: Wed Jun 04, 2014 8:03 pm 

Joined: Mon Oct 22, 2007 1:08 am
Oneforceleader wrote:
Vary cool nice update I really need to learn that technique.


Very,very nice & I agree : I need to learn how to dry brush as well.


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 Post subject: Re: Hitori Ikiryo Redux
PostPosted: Wed Jun 04, 2014 8:18 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Kirkland, WA
Dusty79 wrote:
Thanks guys. And danofthedead, you just made me want to design a new head and make another version.


Definitely looking forward to that!

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 Post subject: Re: Hitori Ikiryo Redux
PostPosted: Thu Jun 05, 2014 6:38 pm 

Joined: Fri Dec 14, 2012 3:06 am
Cool color combo


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 Post subject: Re: Hitori Ikiryo Redux
PostPosted: Sat Jun 07, 2014 3:14 pm 

Joined: Wed Jan 22, 2014 11:50 pm
dusty this looks amazing brother!!


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 Post subject: Re: Hitori Ikiryo Redux
PostPosted: Tue Jun 10, 2014 6:48 pm 
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Joined: Wed Oct 17, 2007 5:13 pm
Location: Stamford, CT
That is a great looking figure.

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 Post subject: Re: Hitori Ikiryo Redux
PostPosted: Tue Jun 10, 2014 6:53 pm 
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Joined: Sat Jan 11, 2014 8:41 am
Location: Brazil
This updated one looks cool. I like the way you use used the drybrush in the figure.

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 Post subject: Re: Hitori Ikiryo Redux
PostPosted: Wed Jun 11, 2014 9:35 pm 
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Joined: Mon Nov 19, 2007 3:31 pm
Location: Fort Wayne
thought I commented before, but I dig this. The first one showed you had the eye for parts, and could form a good story. Now, here you're showing off some skills with the brush.

I also dig having an original character and maintaining a prominent role for them (updating along the way as techniques and parts improve). That is a huge part of my customizing inspiration.

For the next one, I'd love to see you mod a head to get a glimpse at what is under the mask, or even have a removable one?

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