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 Post subject: Re: Redesign your Joe or Cobra in Heromachine
PostPosted: Wed Jun 18, 2014 8:58 am 
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RPG Spin Master
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I love Not-Doc. The parts work really well on him. The girls look good too, but I have to say that the way that Cowboy is holding that rifle seems off to me... What were you goin' for there?

- R

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 Post subject: Re: Redesign your Joe or Cobra in Heromachine
PostPosted: Wed Jun 18, 2014 12:07 pm 
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Formerly Suburbanator

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Location: The PacNW
DJ, I like all these. Arcade as a designated PAC-RAT operator is a great concept. And like Raptor said, Cowboy's rifle just looks odd and unnatural.

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 Post subject: Re: Redesign your Joe or Cobra in Heromachine
PostPosted: Wed Jun 18, 2014 12:55 pm 
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DarkJedi'd

Joined: Tue Jun 26, 2007 10:19 am
Location: The Black Hole of Toydom
raptor wrote:
I love Not-Doc. The parts work really well on him. The girls look good too, but I have to say that the way that Cowboy is holding that rifle seems off to me... What were you goin' for there?

- R


I wasn't happy with the rifle at all. I could not get the hand to work right holding the rifle at all. I am planning on redoing it.

Redo of Cowboy
Attachment:
Cowboy 2.JPG
Cowboy 2.JPG [ 33.5 KiB | Viewed 1658 times ]


Redo of Arcade
Attachment:
Arcade 5.JPG
Arcade 5.JPG [ 39.05 KiB | Viewed 1658 times ]

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 Post subject: Re: Redesign your Joe or Cobra in Heromachine
PostPosted: Wed Jun 18, 2014 3:26 pm 
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DarkJedi'd

Joined: Tue Jun 26, 2007 10:19 am
Location: The Black Hole of Toydom
raptor wrote:
I love Not-Doc. The parts work really well on him. The girls look good too.- R


Does Fairway (not Doc) look too 'busy'? He's a Navy Corpsman, so I wanted him to have necessary gear with a touch of 2 years in the future style that the JOEs have always done.

I like Arcade, the first one reminds me of almost a HISS Driver, so I had to change it.

Pillbox (the hat, the medical container, and the fortification-triple pun) came out better than I expected her to come out. I could very easily use that recipe to come up with the Renegades Scarlett outfit.


Should I start a separate thread in the Critiques section for my efforts? I'm kinda torn if they belong in the JOEs section, or General Customizing, or the Critique section.

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 Post subject: Re: Redesign your Joe or Cobra in Heromachine
PostPosted: Wed Jun 18, 2014 3:29 pm 
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RPG Spin Master
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Spirit:

And I finally got a rifle hold arm position that I am happy with. Expect to see a lot my future guys in that position.


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 Post subject: Re: Redesign your Joe or Cobra in Heromachine
PostPosted: Wed Jun 18, 2014 3:51 pm 
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Dart:


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 Post subject: Re: Redesign your Joe or Cobra in Heromachine
PostPosted: Wed Jun 18, 2014 3:57 pm 
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RPG Spin Master
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DarkJedi wrote:
raptor wrote:
I love Not-Doc. The parts work really well on him. The girls look good too.- R


Does Fairway (not Doc) look too 'busy'? He's a Navy Corpsman, so I wanted him to have necessary gear with a touch of 2 years in the future style that the JOEs have always done.

.


I would have dropped a cross or two - I think one would have been enough. Maybe the ones on the sleeves are a bit redundant. Other than that, I like the work. It's complex and layered but I don't think I'd call it busy.

And no, keep it to this thread - you Sub-Bub and I already spam the board enough with this thread, no sense making more of them. We'll critique when we can.

And poor cowboy - his rifle still looks off - the rifle would hang at the shoulder top contact point of the sling (gravity isn't just a good idea, it's the law). It's a tough thing to judge, but it looks like it's kind of stuck there, rather than resting on his shoulder on its sling. (If i am explaining that well enough...)

- R

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 Post subject: Re: Redesign your Joe or Cobra in Heromachine
PostPosted: Wed Jun 18, 2014 4:50 pm 
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I also somehow missed pointing out how awesome that Lifeline is. Well done.

- R

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 Post subject: Re: Redesign your Joe or Cobra in Heromachine
PostPosted: Thu Jun 19, 2014 1:39 am 
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DarkJedi'd

Joined: Tue Jun 26, 2007 10:19 am
Location: The Black Hole of Toydom
OH, God, I am so sorry - I screwed up using my stealth mod powers and accidentally messed up this post. My apologies. - RAPS


Have you seen a smaller body option? I have a few smaller characters to do, like Dreadnok Mongrel, and I haven't seen a smaller body on HM3.

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 Post subject: Re: Redesign your Joe or Cobra in Heromachine
PostPosted: Thu Jun 19, 2014 1:49 am 
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DarkJedi'd

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Location: The Black Hole of Toydom
Suburbanator wrote:
DJ, I like all these. Arcade as a designated PAC-RAT operator is a great concept.


Believe me, I have studied the heck out of all my GIJOE figure/vehicle guides, looking for inspiration.

It started with seeing those computer screens in Marvel GIJOE #1. The 13 we know as the first thirteen were part of the basic set, which the tech stated. There were around 20 screens, meaning only 13 out of 20 were chosen. What about the other 7?

Some could have been Snow Job, Airborne, Gung-Ho, etc. Given Shooter was there, I saw the chance for new characters.

I love there being a dedicated Pac/Rat operator. I have more drivers and WSOs, co-pilots in the works.

I just looked to see what a fledgling small team would need to operate. Expect a Redeye/Stinger Trooper, a Flamthrower, a Scout, and more soon.

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 Post subject: Re: Redesign your Joe or Cobra in Heromachine
PostPosted: Thu Jun 19, 2014 4:06 am 
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DarkJedi'd

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Gunwale, Navy Coxswain (Small Boat Operator)
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 Post subject: Re: Redesign your Joe or Cobra in Heromachine
PostPosted: Thu Jun 19, 2014 11:24 am 
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Quote:
Have you seen a smaller body option? I have a few smaller characters to do, like Dreadnok Mongrel, and I haven't seen a smaller body on HM3.


1. Load the stock body, and go into the transformation tab.
2. Choose the "Select all" radio button.
3. Then use the sizing cross to shape it to the thickness and height that you want.
4. Be sure to change the radio button back to item only when you are done.

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 Post subject: Re: Redesign your Joe or Cobra in Heromachine
PostPosted: Thu Jun 19, 2014 11:26 am 
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Puck - A demonstration of the Shortened body type


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 Post subject: Re: Redesign your Joe or Cobra in Heromachine
PostPosted: Thu Jun 19, 2014 11:50 am 
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Long Range: Southwestern Team Sniper


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 Post subject: Re: Redesign your Joe or Cobra in Heromachine
PostPosted: Thu Jun 19, 2014 11:58 am 
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Formerly Levantine

Joined: Tue Jun 26, 2007 10:19 am
DarkJedi wrote:
OH, God, I am so sorry - I screwed up using my stealth mod powers and accidentally messed up this post. My apologies. - RAPS


Have you seen a smaller body option? I have a few smaller characters to do, like Dreadnok Mongrel, and I haven't seen a smaller body on HM3.


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