Rules    FAQ
User: Guest ( Register )
 
 
 

It is currently Sun Nov 24, 2024 11:29 pm (All times are UTC - 5 hours [ DST ])




Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 846 posts ]  Go to page Previous  1 ... 13, 14, 15, 16, 17, 18, 19 ... 57  Next
Author Message
 Post subject: Re: Redesign your Joe or Cobra in Heromachine
PostPosted: Mon Jun 23, 2014 11:43 pm 
User avatar
DarkJedi'd

Joined: Tue Jun 26, 2007 10:19 am
Location: The Black Hole of Toydom
raptor wrote:
You do seem to have a way with the pin up girls on there don't you...

- R


I wouldn't say that.

I've only posted a few female HM efforts.

End Run, Motorcycle Recon for OG13 Reserves (inspired by the bike handlebar cover artwork on yojoe)
Attachment:
End Run 2.JPG
End Run 2.JPG [ 51.57 KiB | Viewed 1405 times ]



The helmet is made up of five separate pieces, blended to form a single cohesive unit.

_________________
Hero Machine Real Characters: https://tinyurl.com/yyguul9e
Hero Machine Original Characters: https://tinyurl.com/y59j5gmd
Hero Machine Other properties: https://tinyurl.com/y48nnp8u


Last edited by DarkJedi on Tue Jun 24, 2014 12:19 am, edited 3 times in total.

Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Redesign your Joe or Cobra in Heromachine
PostPosted: Tue Jun 24, 2014 12:11 am 
User avatar
RPG Spin Master
RPG Spin Master

Joined: Tue Jun 26, 2007 10:19 am
Location: Security. Status. Escape.
DarkJedi wrote:
raptor wrote:
You do seem to have a way with the pin up girls on there don't you...

- R


I wouldn't say that.

I've only posted a few female HM efforts.


They have been good ones. I can't seem to get the womenfolk to look good at all.

- R

_________________


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Redesign your Joe or Cobra in Heromachine
PostPosted: Tue Jun 24, 2014 12:18 am 
User avatar
DarkJedi'd

Joined: Tue Jun 26, 2007 10:19 am
Location: The Black Hole of Toydom
raptor wrote:
DarkJedi wrote:
raptor wrote:
You do seem to have a way with the pin up girls on there don't you...

- R


I wouldn't say that.

I've only posted a few female HM efforts.


They have been good ones. I can't seem to get the womenfolk to look good at all.

- R


Well, if I can be of assistance, let me know.

What exactly are you trying to do?

_________________
Hero Machine Real Characters: https://tinyurl.com/yyguul9e
Hero Machine Original Characters: https://tinyurl.com/y59j5gmd
Hero Machine Other properties: https://tinyurl.com/y48nnp8u


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Redesign your Joe or Cobra in Heromachine
PostPosted: Tue Jun 24, 2014 12:39 am 
User avatar
RPG Spin Master
RPG Spin Master

Joined: Tue Jun 26, 2007 10:19 am
Location: Security. Status. Escape.
Not make them look so... hippy? manly? Out of proportion?

I kept this one simple.

Dora. Coffee Girl.


Attachments:
Dora.png
Dora.png [ 73.06 KiB | Viewed 1398 times ]

_________________
Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Redesign your Joe or Cobra in Heromachine
PostPosted: Tue Jun 24, 2014 12:52 am 
User avatar
RPG Spin Master
RPG Spin Master

Joined: Tue Jun 26, 2007 10:19 am
Location: Security. Status. Escape.
I love that you used the bike, but that design, I find a little busy. I know he's a courier, but he's got a few too many satchels and pockets.

- R

_________________


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Redesign your Joe or Cobra in Heromachine
PostPosted: Tue Jun 24, 2014 1:10 am 
User avatar
DarkJedi'd

Joined: Tue Jun 26, 2007 10:19 am
Location: The Black Hole of Toydom
raptor wrote:
Not make them look so... hippy? manly? Out of proportion?

I kept this one simple.

Dora. Coffee Girl.


Two things stand out to me. First, her eyes seem to far apart. Second, her left hand doesn't mirror the right-it doesn't look like a natural hand position.

_________________
Hero Machine Real Characters: https://tinyurl.com/yyguul9e
Hero Machine Original Characters: https://tinyurl.com/y59j5gmd
Hero Machine Other properties: https://tinyurl.com/y48nnp8u


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Redesign your Joe or Cobra in Heromachine
PostPosted: Tue Jun 24, 2014 2:04 am 
User avatar
DarkJedi'd

Joined: Tue Jun 26, 2007 10:19 am
Location: The Black Hole of Toydom
Fast Break, OG13 Reserves Motor Pool Driver/APC Driver
Attachment:
Fast Break.JPG
Fast Break.JPG [ 32.89 KiB | Viewed 1388 times ]


Fast Break is a former high school basketball player that opted to join the Army. I wanted a taller character and a former ball player seemed to be the right approach.


Shoot-Down, OG13 Anti-Aircraft Specialist
Attachment:
Shoot Down.JPG
Shoot Down.JPG [ 49.24 KiB | Viewed 1360 times ]


Riptide, OG13 Underwater Demolitions
Attachment:
Riptide.JPG
Riptide.JPG [ 41.98 KiB | Viewed 1359 times ]

_________________
Hero Machine Real Characters: https://tinyurl.com/yyguul9e
Hero Machine Original Characters: https://tinyurl.com/y59j5gmd
Hero Machine Other properties: https://tinyurl.com/y48nnp8u


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Redesign your Joe or Cobra in Heromachine
PostPosted: Wed Jun 25, 2014 4:25 pm 
User avatar
DarkJedi'd

Joined: Tue Jun 26, 2007 10:19 am
Location: The Black Hole of Toydom
Cookie, OG13 Mess Hall Cook
Attachment:
Cookie.JPG
Cookie.JPG [ 34.91 KiB | Viewed 1357 times ]


This is one I can't get right. I wanted an older guy, possibly near retirement age, that is not able to continue cooking for a big platoon or company, but would be perfect for a smaller unit like the early JOE team. Looking for a cook that is more of a base type than an in the field guy. He does have all the proper training, so he can fire a gun if need be.

I haven't found the right body type I like, and am trying to avoid another Roadblock clone. Can't find a hair style that works either.

Any suggestions would be appreciated.

_________________
Hero Machine Real Characters: https://tinyurl.com/yyguul9e
Hero Machine Original Characters: https://tinyurl.com/y59j5gmd
Hero Machine Other properties: https://tinyurl.com/y48nnp8u


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Redesign your Joe or Cobra in Heromachine
PostPosted: Thu Jun 26, 2014 5:09 pm 
User avatar
DarkJedi'd

Joined: Tue Jun 26, 2007 10:19 am
Location: The Black Hole of Toydom
OK, so I was unhappy with the way Cookie was going and I had a brainstorm last night at work.

I saved that WIP and then started modding it to what I was subconsciously going for.

May I present:
Venture, OG13 Reserves Marine Force Recon
Attachment:
Venture.JPG
Venture.JPG [ 49.19 KiB | Viewed 1344 times ]


Freestyle, Night Force Fighter Pilot
Attachment:
Freestyle.JPG
Freestyle.JPG [ 41.25 KiB | Viewed 1313 times ]


Relay, OG13 Reserves Communications
Attachment:
Relay.JPG
Relay.JPG [ 47.25 KiB | Viewed 1306 times ]


Inspired by Matthew's custom of the same name http://loserville.us/~matthew/relay.htm and the blonde Cover Girl from the cartoon.

Helmets are made up of old school Iron Man helmet outer edge, tanker helmet, goggles, blank piece to make up the neck section, microphone pieces, and antennas. Radio backpacks is dual antennas, dual curved piece from the heavy weapons option, two shrunk backpacks, a shrunk apron turned upside down, and a star masked onto the top of it.

I want to try and use the Snow Job/cartoon rifle and see if I can make variants: sniper rifle, heavy machine gun, grenade launcher attachment, shotgun attachment, etc.

_________________
Hero Machine Real Characters: https://tinyurl.com/yyguul9e
Hero Machine Original Characters: https://tinyurl.com/y59j5gmd
Hero Machine Other properties: https://tinyurl.com/y48nnp8u


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Redesign your Joe or Cobra in Heromachine
PostPosted: Fri Jun 27, 2014 3:22 pm 
User avatar
DarkJedi'd

Joined: Tue Jun 26, 2007 10:19 am
Location: The Black Hole of Toydom
Voodoo, Marine Infantry Support Trooper, OG13 Reserves
Attachment:
Voodoo.JPG
Voodoo.JPG [ 44.17 KiB | Viewed 1302 times ]


Voodoo's first mission was in support of the mission to recuse George Strawhacker from Cobra. He was KIA when the second helicopter blew up and crashed in the desert.

_________________
Hero Machine Real Characters: https://tinyurl.com/yyguul9e
Hero Machine Original Characters: https://tinyurl.com/y59j5gmd
Hero Machine Other properties: https://tinyurl.com/y48nnp8u


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Redesign your Joe or Cobra in Heromachine
PostPosted: Sat Jun 28, 2014 12:23 am 
User avatar
Formerly Suburbanator

Joined: Sun Apr 26, 2009 1:21 am
Location: The PacNW
Image
Image
Image

_________________
Some people, when trying to avoid thinking about those things that cause them pain, turn to drink, food, or drugs...I turn not to any of those...I collect action figures. Over the years, I've found that alcoholism is much more socially acceptable by far.


Last edited by Otto the Otter on Sat Jun 28, 2014 1:41 am, edited 1 time in total.

Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Redesign your Joe or Cobra in Heromachine
PostPosted: Sat Jun 28, 2014 12:52 am 
User avatar
DarkJedi'd

Joined: Tue Jun 26, 2007 10:19 am
Location: The Black Hole of Toydom
Say, Subs, where did you find the knots for the rope?

I haven't seen those before.

_________________
Hero Machine Real Characters: https://tinyurl.com/yyguul9e
Hero Machine Original Characters: https://tinyurl.com/y59j5gmd
Hero Machine Other properties: https://tinyurl.com/y48nnp8u


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Redesign your Joe or Cobra in Heromachine
PostPosted: Sat Jun 28, 2014 1:43 am 
User avatar
Formerly Suburbanator

Joined: Sun Apr 26, 2009 1:21 am
Location: The PacNW
DarkJedi wrote:
Say, Subs, where did you find the knots for the rope?

I haven't seen those before.


Belt - Standard - second group - fourth item over, top row

_________________
Some people, when trying to avoid thinking about those things that cause them pain, turn to drink, food, or drugs...I turn not to any of those...I collect action figures. Over the years, I've found that alcoholism is much more socially acceptable by far.


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Redesign your Joe or Cobra in Heromachine
PostPosted: Sat Jun 28, 2014 1:52 am 
User avatar
DarkJedi'd

Joined: Tue Jun 26, 2007 10:19 am
Location: The Black Hole of Toydom
Suburbanator wrote:
DarkJedi wrote:
Say, Subs, where did you find the knots for the rope?

I haven't seen those before.


Belt - Standard - second group - fourth item over, top row


Ahhh, I haven't used any of those yet.

_________________
Hero Machine Real Characters: https://tinyurl.com/yyguul9e
Hero Machine Original Characters: https://tinyurl.com/y59j5gmd
Hero Machine Other properties: https://tinyurl.com/y48nnp8u


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Redesign your Joe or Cobra in Heromachine
PostPosted: Sat Jun 28, 2014 4:21 am 
User avatar
DarkJedi'd

Joined: Tue Jun 26, 2007 10:19 am
Location: The Black Hole of Toydom
Long Neck, US Marine Automatic Rifleman/Boxer, OG13 Reserves
Attachment:
Long Neck.JPG
Long Neck.JPG [ 65.92 KiB | Viewed 1271 times ]


Long Neck was the boxing champ at his last post. This guy was supposed to be my version of the Swede from Clint Eastwood's 'Heartbreak Ridge'. He carries boxes of ammo and mortar rounds for Short-Fuse and Rock 'n Roll. Doesn't break a sweat.

This is my first attempt at doing two versions of the character at once. Gotta practice for Tomax and Xamot.

Helmet is made from 3 parts. A bar across the front, a Vietnam era helmet, and an old school Iron Man helmet outline.


Torpedo, Navy SEAL
Attachment:
Torpedo.JPG
Torpedo.JPG [ 50.63 KiB | Viewed 1233 times ]

_________________
Hero Machine Real Characters: https://tinyurl.com/yyguul9e
Hero Machine Original Characters: https://tinyurl.com/y59j5gmd
Hero Machine Other properties: https://tinyurl.com/y48nnp8u


Top
 Profile Customs Feedback / Brawlingness  
 
Display posts from previous:  Sort by  
Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 846 posts ]  Go to page Previous  1 ... 13, 14, 15, 16, 17, 18, 19 ... 57  Next

It is currently Sun Nov 24, 2024 11:29 pm (All times are UTC - 5 hours [ DST ])


Who is online

Users browsing this forum: Bing [Bot] and 30 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group