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 Post subject: Ghosts begins...
PostPosted: Mon Dec 10, 2007 9:33 am 
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Rooty tooty point & shooty

Joined: Tue Jun 26, 2007 10:19 am
... now.

Continuity is pretty thick in this one, too, so if you aren't up on the GeneralsJoes history, you may want to check out the timeline.

Enjoy and I welcome any feedback you have!

Justin

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 Post subject: Re: Ghosts begins...
PostPosted: Mon Dec 10, 2007 9:40 am 
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Strong Fat Tongue

Joined: Tue Jun 26, 2007 10:19 am
Location: Cape Town, South Africa
Now? :shifty:

Once again, a fantastic opener. I love your characterization and Falcon is the coolest I've ever seen.

<==== Does not life Falcon usually.

Cant wait for the next part! :-D

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 Post subject: Re: Ghosts begins...
PostPosted: Mon Dec 10, 2007 10:23 am 
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Code Name: Speed Bump

Joined: Tue Jun 26, 2007 10:19 am
Location: Pittsburgh, PA
Awesome... A great start! Lotta trouble to get rid of Headman though. They shoulda just capped him as soon as they pulled up.


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 Post subject: Re: Ghosts begins...
PostPosted: Mon Dec 10, 2007 11:56 am 
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Donor
Donor

Joined: Tue Jun 26, 2007 10:19 am
Great job!!! Cool!!


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 Post subject: Re: Ghosts begins...
PostPosted: Mon Dec 10, 2007 2:57 pm 
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Plug
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Joined: Tue Jun 26, 2007 10:19 am
Location: Maryland
It's like the season premeir of 24, Lost, and Heroes all rolled into one. So far so good.

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 Post subject: Re: Ghosts begins...
PostPosted: Mon Dec 10, 2007 8:03 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Nice read, I tell ya, I sometimes forget to read the story because I'm all over the page looking at the dio work. I really enjoy how real you make your layouts and how clear you take your shots. Excellent work. It's the little stuff that make the shots work, rocks, dust and debris.. excellent..

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 Post subject: Re: Ghosts begins...
PostPosted: Mon Dec 10, 2007 8:49 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Considered deviant by bigots, zealots, and prudes.
Booya! Action on tap. Gotta' love that.

The Rhino is sooo turning into a favorite.


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 Post subject: Re: Ghosts begins...
PostPosted: Mon Dec 10, 2007 8:55 pm 
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Thomas from Missourri

Joined: Tue Jun 26, 2007 10:19 am
I've been waiting for this.

Great start...kick start, even. Lots of action out of the gate and some of the best special effects in dios today.

Can't wait to see more.


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 Post subject: Re: Ghosts begins...
PostPosted: Mon Dec 10, 2007 8:59 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Very cool, Justin! :D

I can't add anything that hasn't already been said - I loved this one.

Now when are you gonna start incorporating 25A figs into your dios? :P (I know, I know, they're not really compatible with ARAH figs - but you can't blame me for trying!)

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 Post subject: Re: Ghosts begins...
PostPosted: Mon Dec 10, 2007 9:15 pm 
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Rooty tooty point & shooty

Joined: Tue Jun 26, 2007 10:19 am
Thanks, guys! Glad you like the chapter so far...I must admit I sometimes focus too much on action and not nearly enough on story development or plot (that becomes especially apparent with Spin Doctor's great characterizations in his dio's) but I do what I like, and I love laying out the action scenes, so I guess that's my "bag". ;)

Chief wrote:
Now when are you gonna start incorporating 25A figs into your dios? :P (I know, I know, they're not really compatible with ARAH figs - but you can't blame me for trying!)


I have to take them on a case by case basis. I will be using a 25th Anniversary figure as a pretty central character starting in Episode 4. The initial run of Anniversary figs soured me a bit on dio use, just because I found them a bit hard to work with, but the more recent stuff has been fantastic, so I have rethought my plans to not include them in dio's. You'll see someone make a splash in Episode 4. :)

Thanks again, guys!

Justin

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 Post subject: Re: Ghosts begins...
PostPosted: Tue Dec 11, 2007 1:47 am 
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Joined: Sun Nov 11, 2007 9:06 pm
Location: Minnesota
Awesome, as always I'm so hooked that I can't quit clicking to the next page...and I'm ticked when I run out of pages.

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 Post subject: Re: Ghosts begins...
PostPosted: Thu Dec 13, 2007 10:41 am 
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Formerly JFAK075

Joined: Tue Jun 26, 2007 10:19 am
Location: Hawthorne, New Jersey
Solid start. Gotta love the action.

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 Post subject: Re: Ghosts begins...
PostPosted: Fri Dec 14, 2007 5:03 pm 
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Joined: Tue Jun 26, 2007 10:19 am
General Hawk wrote:
I have to take them on a case by case basis. I will be using a 25th Anniversary figure as a pretty central character starting in Episode 4. The initial run of Anniversary figs soured me a bit on dio use, just because I found them a bit hard to work with, but the more recent stuff has been fantastic, so I have rethought my plans to not include them in dio's. You'll see someone make a splash in Episode 4. :)


Snake-Eyes seems to work pretty well as his sculpt isn't way taller than an RAH figure. Also, the leanness of the sculpt lends itself to an acrobatic type like the old Commando. The articulation is also a boon for that type of character. Ditto Storm Shadow.

Zartan is just flat out a cool figure. He is slightly taller than most RAH figures, but not as tall as some of the other 25A guys. Zartan is sort of inherently weird, so he might not look that ridiculous next to an RAH guy.

Hmmm... I'm going to guess you are going to use Snake Eyes!

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 Post subject: Re: Ghosts begins...
PostPosted: Fri Dec 14, 2007 7:20 pm 
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Strong Fat Tongue

Joined: Tue Jun 26, 2007 10:19 am
Location: Cape Town, South Africa
Wowboy wrote:
General Hawk wrote:
I have to take them on a case by case basis. I will be using a 25th Anniversary figure as a pretty central character starting in Episode 4. The initial run of Anniversary figs soured me a bit on dio use, just because I found them a bit hard to work with, but the more recent stuff has been fantastic, so I have rethought my plans to not include them in dio's. You'll see someone make a splash in Episode 4. :)


Snake-Eyes seems to work pretty well as his sculpt isn't way taller than an RAH figure. Also, the leanness of the sculpt lends itself to an acrobatic type like the old Commando. The articulation is also a boon for that type of character. Ditto Storm Shadow.

Zartan is just flat out a cool figure. He is slightly taller than most RAH figures, but not as tall as some of the other 25A guys. Zartan is sort of inherently weird, so he might not look that ridiculous next to an RAH guy.

Hmmm... I'm going to guess you are going to use Snake Eyes!


I propose a contest. The person who makes the correct guess and guesses the character first gets to submit a custom or appear as a named character in one of your dios.

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 Post subject: Re: Ghosts begins...
PostPosted: Sat Dec 15, 2007 1:34 pm 
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Joined: Sun Nov 11, 2007 9:06 pm
Location: Minnesota
I suppose I'm a bit of a purist when it comes to my own stuff (by mid to late Feb I'd like to have a start on my own dios) and I decided to use the RAH figs though I gotta admit, I don't think that Storm Shadow, Zartan, or Snake Eyes would go too bad with any dio. I like the Scarlet and Baroness figs though and I do plan to use them in my own Dio Stories so if you were to make guesses I'd throw them into the mix as well.

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