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  • This section is for honest critique of the work shown here. Members are encouraged to give and accept non-confrontational constructive criticism as well as adoring praise and everything in between.
  • In order to show case everyone's work equally, please post multiple customs on the same day into a single thread. If you have a lot of pictures of your work you may have to add them to a separate post within that thread.
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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 12 posts ] 
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 Post subject: boneyard
PostPosted: Sun Oct 18, 2015 3:33 pm 
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Joined: Mon Oct 07, 2013 3:59 pm
Location: MS
i have had this pig for almost 2 yrs, and i started a "lord of the flies" set/dio piece about a yr ago. i just about threw away the bases i used here when i realized they had potential.

the bases and skulls are from a $2 light up halloween set from the thrift store. it had a lamp pole, fencing, pumpkins and a spooky tree. it was an impulse buy, but it turned into a gold mine! the other light color bones are two dollar tree skeletons cut down to only the realistic bits, the skulls on those had zero detail. also pictured are the remnants of the skeleton i cut up for "destros body" and a real mouse skull i found behind my moms fridge :twisted:

the viper heads and the bat came to me in a large fodder lot. i almost threw them out or sent them on down the line several times. when sorting fodder a few days ago i had the idea to cut the necks off, repaint and use them for battered trophies of war. the paint was sticky but i washed them with denatured alcohol then added some paint and weathering.

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this bat head turned out better than i could of hoped. i think it was sealed with clear and the acohol made the clear crack. i also lit the alcohol at one point, but i'm not sure it added anything.
Image

in my verse the evil dr gold faust has a hidden lair on the island of A.V. on the far coasts of the island a tribe of lost boys have been rumored to dwell.

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 Post subject: Re: boneyard
PostPosted: Sun Oct 18, 2015 3:45 pm 
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Joined: Mon Oct 07, 2013 3:59 pm
Location: MS
here are a few pics with artistic enhancement with photo filter.

Image

Image

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The more you run over a dead cat,
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 Post subject: Re: boneyard
PostPosted: Sun Oct 18, 2015 4:16 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Canada, eh?
Creepy! Very appropriate for Halloween. Any plans to populate the dio with zombies or any other type of undead?

OB

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 Post subject: Re: boneyard
PostPosted: Sun Oct 18, 2015 4:34 pm 
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Joined: Mon Oct 07, 2013 3:59 pm
Location: MS
i haven't made any zombies, but i may in the future :) i do have a small bag of damaged heads. i really want a nice group of wilding type children. those parts have not turned up yet though.

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The more you run over a dead cat,
the flatter it gets.
-Anonymous


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 Post subject: Re: boneyard
PostPosted: Mon Oct 19, 2015 1:49 am 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Considered deviant by bigots, zealots, and prudes.
So sweet. So very atmospheric. Most awesome.

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 Post subject: Re: boneyard
PostPosted: Mon Oct 19, 2015 10:56 am 
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Joined: Mon Nov 19, 2007 3:31 pm
Location: Fort Wayne
nice details to add into all sorts of scenes to jack up the creepy level

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You sir are the definition of a Renaissance Nerd... you do it all so damn well.


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 Post subject: Re: boneyard
PostPosted: Mon Oct 19, 2015 11:07 am 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Maryland
That is really cool. What a killer prop.

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 Post subject: Re: boneyard
PostPosted: Mon Oct 19, 2015 11:53 am 
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Joined: Mon Oct 07, 2013 3:59 pm
Location: MS
thanks for the kind words guys. this one was simple and i had all the parts just laying there in different places :)

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The more you run over a dead cat,
the flatter it gets.
-Anonymous


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 Post subject: Re: boneyard
PostPosted: Mon Oct 19, 2015 12:00 pm 
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Joined: Mon Oct 07, 2013 3:59 pm
Location: MS
i just realized i had one more shot on my laptop. this head was a failed go at one of my NJC entries. i like it as a pike topper .

Image

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The more you run over a dead cat,
the flatter it gets.
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 Post subject: Re: boneyard
PostPosted: Sat Oct 24, 2015 7:22 pm 

Joined: Tue Jun 26, 2007 10:19 am
That is some creepy and fun stuff.


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 Post subject: Re: boneyard
PostPosted: Sat Oct 24, 2015 8:25 pm 
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Joined: Wed Nov 09, 2011 10:42 am
Location: Westminster, MD
Cool. It makes me want to make some creepy stuff

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I can't wait to cut those babies up for parts.


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 Post subject: Re: boneyard
PostPosted: Sat Oct 24, 2015 9:52 pm 
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Joined: Mon Oct 07, 2013 3:59 pm
Location: MS
thanks guys :) it was a lot fun!

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