Kwinn_Lives wrote:
The adult collector market is largely made up of people who played with Joes in their youth in the 80s. Obviously there are no more of these people that will ever be created, and while some of these people who have not been collectors before will become collectors at some point, others who have been collectors will drop out. And since there is a finite number of these people, chances are that there will be a small amount of erosion each year. Not a significant amount, but a small amount.
Hasbro is a toy company, so if they have to focus on making collector's items in order to stay in a particular market, chances are they'll just abandon that market. And that's not an irrational decision, because toys are what they're good at. Selling $30-a-figure collector's items isn't in their game plan, and that certainly wouldn't interest Wal Mart or any other large retailer. Collectors are a niche market, not a broad one.
Now, compare the natural erosion of the adult market to the hasty erosion of the kid's market and project that into the future. Once that Oculus Rift tech becomes commonplace and applied to kidplay, action figures and pretty much *every* form of physical playtoy for kids above the age of an infant is dead. Hasbro foresees this enough to try to become a creative property company, but I don't see them finagling that well enough for anything other than TFs and that's simply not enough to maintain their several-thousands workforce long into the future, imho.
Beyond 2025, if they have any interest in still producing physical toys the adult market is their sole option, and they're not keeping their bread-n-butter 18th fans interested enough in the present day to ensure we'll be there for them when that day comes.
Hasbro needs to learn from Bandai, who tread the line between servicing 'Japan's WalMart' and the niche adults very well. Looking at all the money being reaped by 3P TF companies, Hasbro is losing money they don't need to lose simply because they don't want to put in the effort of taking it.