Rules    FAQ
User: Guest ( Register )
 
 
 

It is currently Tue Nov 05, 2024 11:21 pm (All times are UTC - 5 hours [ DST ])


Forum rules


  • This section is for honest critique of the work shown here. Members are encouraged to give and accept non-confrontational constructive criticism as well as adoring praise and everything in between.
  • In order to show case everyone's work equally, please post multiple customs on the same day into a single thread. If you have a lot of pictures of your work you may have to add them to a separate post within that thread.
  • Please do not link to a sale thread or to eBay from your critique thread. This section isn't to be used to market your finished work. The Market Place section is better suited for that purpose.



Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 4 posts ] 
Author Message
 Post subject: Mortal Kombat: Scorpion, Reptile, Smoke, and Sub Zero
PostPosted: Fri Feb 26, 2016 3:05 pm 
User avatar

Joined: Tue Jun 26, 2007 10:19 am
Here they are. In the late 90s G.I. Joe expanded into re-using molds as the popular video game characters.

The end results vaguely resembled the MK characters but looked differant.

When I set out to make Smoke, Scorpion, Sub Zero, and Reptile I had no intention of making the video game versions. Mainly because I'm not a gamer.

To *ME* the Joe versions of these characters were the ones I loved and wanted to recreate as modern ones.


Attachments:
MK.jpg
MK.jpg [ 253.05 KiB | Viewed 406 times ]

_________________
My Two Rule for Customs
Custom Rule #1: Honor the spirit of the character
Custom Rule #2: I'm not that great a customizer so keep it as simple as possible
Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Mortal Kombat: Scorpion, Reptile, Smoke, and Sub Zero
PostPosted: Fri Feb 26, 2016 3:11 pm 
User avatar
Plug
Plug

Joined: Tue Jun 26, 2007 10:19 am
Location: Maryland
Oh that's cool.

_________________
:hijm70:


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Mortal Kombat: Scorpion, Reptile, Smoke, and Sub Zero
PostPosted: Fri Feb 26, 2016 3:36 pm 
User avatar

Joined: Tue Jun 26, 2007 10:19 am
pluv wrote:
Oh that's cool.


Thanks!

I'm always a little skeptical when I take some creative liberties with characters.

In this case I took some big leaps. They are not really at all like the video game characters looks, and they sort of even take departure from the figures that we got from the Joe MK line.

But one of my rules in customizing is...Keep the spirit of the character (or figure) intact.

I think I did that here...I kept the spirit of the figure intact.

_________________
My Two Rule for Customs
Custom Rule #1: Honor the spirit of the character
Custom Rule #2: I'm not that great a customizer so keep it as simple as possible


Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Mortal Kombat: Scorpion, Reptile, Smoke, and Sub Zero
PostPosted: Fri Feb 26, 2016 4:59 pm 
User avatar

Joined: Mon Oct 07, 2013 3:59 pm
Location: MS
FINISH HIM!

very nice customs :)

_________________
The more you run over a dead cat,
the flatter it gets.
-Anonymous


Top
 Profile Customs Feedback / Brawlingness  
 
Display posts from previous:  Sort by  
Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 4 posts ] 

It is currently Tue Nov 05, 2024 11:21 pm (All times are UTC - 5 hours [ DST ])


Who is online

Users browsing this forum: Google [Bot] and 23 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group