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  • This section is for honest critique of the work shown here. Members are encouraged to give and accept non-confrontational constructive criticism as well as adoring praise and everything in between.
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 Post subject: ProtoJack and BOB
PostPosted: Fri Mar 04, 2016 4:56 pm 
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Ripe with kibble / Bojack Strobman
Ripe with kibble / Bojack Strobman

Joined: Tue Jun 26, 2007 10:19 am
Location: !!BEYONDER!!
A little over a year ago I was playing Tekken and getting my butt kicked by my daughter. I decided to switch up characters and went to ProtoJack. The skin/costume for the character reminded me of The Thing, only with a glowing green interior and flesh-colored plates. I figured I could do that! I started last summer by priming a Future Foundation Thing green. I then promptly lost the lower torso, which made me angry, as I had to drill out a place for the Smart Hulk's t-bar. I also didn't have a replacement part, so I threw the whole thing in a drawer, until NJC #88 came around. I bought another FF Thing on eBay and went at it. After priming green, I started dry-brushing the flesh plates. That probably took 5 or 6 coats. Then I realized it wasn't enough, and went and painted all the plates individually. I had thought about trying to use Smart Hulk head and sculpt the metal faux-hawk on, but while digging through a bits box (fodder from iwbeta & Iron Will) I ran across this Young Justice Amazo head, which was out of scale for normal 1:18 customs, and looked robot-y enough. I finally painted the pants green and got mad at myself for not priming them green in the first place.
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My second entry is BOB from the Atari Force DC Comic.
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It started as a figure pod i received from iwbeta. I spray painted a few push-pins red, drilled holes in the bottom, and called them wheels. There is a bit of kibble on the back to cover a couple holes. The antennae are parts of a scale-model engine and a piece of hose. The pod opens, and I have two different slips showing BOBs moods. This is also the first time I can remember using magnets on a custom: the Doc Ock arms have magnets on the ends, with corresponding magnets on the inner side of the pod front.
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Thoughts?

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 Post subject: Re: ProtoJack and BOB
PostPosted: Fri Mar 04, 2016 5:00 pm 
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Special Limited Edition Co-Host / Membership Has Its Privileges
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Joined: Mon Nov 19, 2007 3:31 pm
Location: Fort Wayne
Atari Force FTW

nice job jm. And I know how much work protojack took. You're on a roll

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 Post subject: Re: ProtoJack and BOB
PostPosted: Fri Mar 04, 2016 6:35 pm 
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Joined: Mon Oct 07, 2013 3:59 pm
Location: MS
production quality and some new characters (for me)!!


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 Post subject: Re: ProtoJack and BOB
PostPosted: Fri Mar 04, 2016 6:53 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Kirkland, WA
BOB is an especially impressive use of creative fodder.

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 Post subject: Re: ProtoJack and BOB
PostPosted: Fri Mar 04, 2016 7:01 pm 
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Joined: Wed Nov 09, 2011 10:42 am
Location: Westminster, MD
BOB is fantastic

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I can't wait to cut those babies up for parts.


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 Post subject: Re: ProtoJack and BOB
PostPosted: Fri Mar 04, 2016 9:56 pm 
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Joined: Wed Jan 06, 2016 1:57 am
BOB rules! Love them both man. Superb work.


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 Post subject: Re: ProtoJack and BOB
PostPosted: Fri Mar 04, 2016 10:10 pm 
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Joined: Wed Oct 17, 2007 5:13 pm
Location: Stamford, CT
These are really great. BOB is especially cool. Such an obscure character and you did a great job creating it.

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 Post subject: Re: ProtoJack and BOB
PostPosted: Fri Mar 04, 2016 10:13 pm 
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Joined: Wed Nov 09, 2011 10:42 am
Location: Westminster, MD
And not to toot JM70's horn too much, I voted for BOB because when I saw it it looked production and I had no idea what it was made out of, which means it was something close to genius.

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Dusty79 wrote:
I can't wait to cut those babies up for parts.


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 Post subject: Re: ProtoJack and BOB
PostPosted: Sat Mar 05, 2016 8:22 am 
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Joined: Tue Jun 26, 2007 10:19 am
don't know either of them but they look good. and scary.

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 Post subject: Re: ProtoJack and BOB
PostPosted: Sat Mar 05, 2016 8:45 am 

Joined: Tue Jun 26, 2007 10:19 am
Even though these are established characters they are new to me and are damn unique. That ProtoJack made me stop and analyse which is a good indication of a quality custom .

Nice. A Protojack of that quality would be welcome in any scale.


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 Post subject: Re: ProtoJack and BOB
PostPosted: Sat Mar 05, 2016 7:16 pm 
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Joined: Sat Oct 17, 2009 5:13 pm
Location: Titusville, FL
These both shocked the hell out of me. Seeing these characters in Joe scale is a huge treat and you did a damn fine job adapting them. Now, when are you going to do the rest of Atari Force? :wink:

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 Post subject: Re: ProtoJack and BOB
PostPosted: Sat Mar 05, 2016 7:39 pm 
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Ripe with kibble / Bojack Strobman
Ripe with kibble / Bojack Strobman

Joined: Tue Jun 26, 2007 10:19 am
Location: !!BEYONDER!!
UncleHappy wrote:
These both shocked the hell out of me. Seeing these characters in Joe scale is a huge treat and you did a damn fine job adapting them. Now, when are you going to do the rest of Atari Force? :wink:


when Bindy stops his cantina long enough to hold up his end of the challenge... yep.

Thanks everyone, for the comments - these guys were both grueling and amazingly easy -

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